Difference between revisions of "Autolathe"
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<div style="width:auto; overflow:auto; border-radius:10px; background-color:white;"><p style="margin:5px 0px 5px 10px;"><i>"The foundation of most [[Stationeers_(Faction)|Stationeer]] fabrication systems, the [[ExMin_(Faction)|ExMin]] autolathe is a multi-axis molecular compositional system. Its complexity demands considerable time to assemble, but it remains an indispensable creation tool. Upgrade the device using a [[Mod_Kit#Autolathe_Printer_Mod|Autolathe Printer Mod]] for additional recipes and faster processing speeds."</i><br><b>- Stationpedia</b></p></div> | <div style="width:auto; overflow:auto; border-radius:10px; background-color:white;"><p style="margin:5px 0px 5px 10px;"><i>"The foundation of most [[Stationeers_(Faction)|Stationeer]] fabrication systems, the [[ExMin_(Faction)|ExMin]] autolathe is a multi-axis molecular compositional system. Its complexity demands considerable time to assemble, but it remains an indispensable creation tool. Upgrade the device using a [[Mod_Kit#Autolathe_Printer_Mod|Autolathe Printer Mod]] for additional recipes and faster processing speeds."</i><br><b>- Stationpedia</b></p></div> | ||
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== Versions/Tiers == | == Versions/Tiers == |
Revision as of 05:54, 30 December 2023
Properties | |
---|---|
Stacks | No |
Recipe | |
Created With | Autolathe |
Cost | 20g Iron, 2g Gold, 10g Copper |
Operation | |
---|---|
Power Usage | 100W + Recipe Usage |
Construction | |
Placed with | Kit (Autolathe) |
Placed on | Small Grid |
Operation | |
---|---|
Power Usage | 100W + Recipe Usage |
Construction | |
Placed with | Kit (Autolathe) |
Placed on | Small Grid |
Description
Used to craft a variety of items.
Takes ingots in the left and spits product out of the right. Power button toggles machine power state. Lever will eject materials inside if machine is powered. Arrow buttons select recipe, push the square button in between to craft/stop crafting. Magnifying glass button below the craft button opens a search interface for easier recipe selection.
The Autolathe can be upgraded to a Tier Two version by using its respective Mod Kit and a Welder on it.
Note: The machine will continue to craft until the button is pushed again, the entire machine is turned off, or in case it loses power.
If you want to craft only a single item unattended, start the craft and press any of the arrow buttons.
"The foundation of most Stationeer fabrication systems, the ExMin autolathe is a multi-axis molecular compositional system. Its complexity demands considerable time to assemble, but it remains an indispensable creation tool. Upgrade the device using a Autolathe Printer Mod for additional recipes and faster processing speeds."
- Stationpedia
Versions/Tiers
Tier | Creation | Energy Cost | Material Cost | Build Time |
---|---|---|---|---|
Tier One | x1 | x1 | x1 | x1 |
Tier Two | x1 | x1,1 | x1 | x0,66 |
Update 0.2.4677.21598 - Fri 29/12/2023 /Tiers |
Recipes
Data Network Properties
Input Data (Write)
These are all parameters, that can be written to with different means of using logic.
Parameter Name | Data Type | ValueAutolathe | Description |
---|---|---|---|
On | Boolean | 0 | Turns the device off. Also toggles the switch accordingly. |
1 | Turns the device on. Also toggles the switch accordingly. | ||
Open | Boolean | 0 | Stops purging of stored materials in the structure. Also resets the lever accordingly. |
1 | Starts purging of stored materials in the structure. Also pulls the lever accordingly. Without powering the structure it won't purge anything. | ||
Activate | Boolean | 0 | Writing a 0 to the device stops the construction of the chosen item. |
1 | Writing a 1 to the device starts the construction of the chosen item. If there are not enough materials inside the structure it will starts to fabricate the item anyway, but won't actually produce the item and won't consume any stored resources. | ||
Lock | Boolean | 0 | Allows manual interaction with the structure. |
1 | Completely blocks any manual interaction with the structure. This doesn't inculdes interaction by logic. | ||
ClearMemory | Boolean | 0 | Writing a 0 to a structure doesn't have any impact. |
1 | Clears the counter memory. Will set itself back to 0 when actioned. | ||
RecipeHash | Integer | Sets the machine to the recipe corresponding to the written hash number. | |
Update 0.2.4677.21598 - Fri 29/12/2023 /Data_Network |
Output Data (Read)
These are all parameters, that can be read by using different means of logic.
Parameter Name | Data Type | Value | Description |
---|---|---|---|
On | Boolean | 0 | The Autolathe is not powered. This is the same as the physical red powerswitch located on the structure. |
1 | The Autolathe is powered. This is the same as the physical red powerswitch located on the structure. | ||
Open | Boolean | 0 | Output of the Autolathe is closed. This is the same as the physical lever located on the structure. |
1 | Output of the Autolathe is opened. This is the same as the physical lever located on the structure. | ||
Activate | Boolean | 0 | The structure is currently producing nothing. |
1 | The structure is currently producing something. | ||
Lock | Boolean | 0 | 1 if device is locked, otherwise 0, can be set in most devices and prevents the user from access the values. |
1 | 1 if device is locked, otherwise 0, can be set in most devices and prevents the user from access the values. | ||
Power | Boolean | 0 | Can be read to return if the device is correctly powered or not, set via the power system, return 1 if powered and O if not. |
1 | Can be read to return if the device is correctly powered or not, set via the power system, return 1 if powered and O if not. | ||
Error | Boolean | 0 | 1 if device is in error state, otherwise 0. |
1 | 1 if device is in error state, otherwise 0. | ||
RecipeHash | Integer | Current hash of the recipe the device is set to produce. | |
Reagents | Integer | Total number of reagents inside the device (e.g. 92g of iron = 92). | |
RequiredPower | Integer | Idle operating power quantity. Does not include extra power demanded during recipe fabrication. | |
CompletionRatio | Integer | How complete the current production is for this device, between 0 and 1. | |
ExportCount | Integer | How many items exported since last ClearMemory. This count is based on every ouput stack of items (e.g. 1 item and 12g of iron = 2). | |
ImportCount | Integer | How many items imported since last ClearMemory. The count is based on stacks (e.g. 92g of iron in on stack = 1). | |
PrefabHash | Integer | The hash of the structure. | |
Referenceld | Integer | Unique Reference Identifier for this object. | |
Update 0.2.4677.21598 - Fri 29/12/2023 /Data_Network |
Build States
Stage | Image | Relevant item | Required tool (construction) |
Required tool (deconstruction) |
---|---|---|---|---|
1 | 1x Kit (Autolathe) | none | Wrench | |
2 | 2x Iron Sheets | Welding Torch | Angle Grinder | |
3 | 4x Cable Coil | none | Wire Cutters | |
4 | 2x Plastic Sheets | Welding Torch | Angle Grinder | |
5 | none | Screwdriver | Hand Drill | |
6 | Autolathe Printer Mod | Screwdriver | Hand Drill | |
Update 0.2.4677.21598 - Fri 29/12/2023 /Build States |
Bugs
- Setting the "Activate" parameter to 1, can cause the Autolathe to activate, even when it is empty. Nothing is dropped from the output, once the production is finished in this case and the Autolathe will stop after one production run.
- The "RequiredPower" output only ever outputs 5, when the Autolathe is turned on, 0 otherwise. It does not take into account the raised power required when active. (Still present in version 0.1.1234.6112)