Actions

Tick

From Unofficial Stationeers Wiki

Tick[edit]

A tick is a cycle or unit of time in a game where information is processed. In Stationeers, the tick happens approximately every 0.5 seconds.

For example, when a pipe element or a pipe radiator convects, it releases energy, measured in Joules, to the atmosphere during each tick. The values for these convective actions are updated roughly every two seconds.

Power & tick relationship[edit]

In this game, power is measured in Watts, which represents energy per tick, not per second. This can be confusing because the game sometimes refers to energy as Watts. For instance, in the Station Battery entry in Stationpedia, energy is expressed as 3 600 000 Watts, which actually means 3 600 000 Joules, representing the maximum charge it can hold. If 3 600 Watts are drawn from the Station Battery, it will run out of power in 1,000 seconds or approximately 27 minutes.

Definition of power in real life[edit]

In real life, a Watt (W) is a measurement of energy per second (Joules per second or J/s), which is simpler to understand. See Wikipedia