Sensor Lenses
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Revision as of 09:32, 23 June 2023 by InvisibleShadow (talk | contribs) (Added explaination to the bug)
Properties | |
---|---|
Stacks | No |
Recipe | |
Created With | Tool Manufactory Mk. II |
Cost | 5g Steel, 5g Silicon, 5g Inconel |
Contents
Description
The Sensor Lenses is an equipable device that shows nearby ores directly in the player's HUD. This device fits in the player's Glasses slot. It has two internal inventory slots. The first is for a battery, and the second is for the Sensor Processing Unit which must be manufactured separately.
To make it you must have upgraded to a Tool Manufactory Mk. II.
Run Time
The power consumption is 195W (approx. observed).
Battery | Run Time (hours) |
---|---|
Battery Cell (Small) | 0:03:05 |
Battery Cell (Large) | 0:24:37 |
Battery Cell (Nuclear) | 3:16:55 |
Battery Wireless Cell | 0:01:02 |
Battery Wireless Cell (Big) | 0:06:09 |
Head-Up Display
When you turn on the Sensor Lenses, it creates an overlay in your view showing the location of ore nodules.
Mineral/Ice | Color/Symbol |
---|---|
Iron | Fe |
Nickel | Ni |
Ice | H₂O |
Lead | Pb |
Cobalt | Co |
Gold | Au |
Silver | Ag |
Coal | C |
Silicon | Si |
Copper | Cu |
Oxite | O₂ |
Volatiles | X |
Uranium | U |
Bugs
As of Update 0.2.3036.15111 the sensor lenses appear to have a flaw where they still show an icon where ore that has already been mined used to be. This bug typically appears when two ore types occupy the same space. The game only recognizes one of the ores being mined and leaves the icon of the remaining ore even though the space is empty.