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Difference between revisions of "Kit (Lights)"

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Line 13: Line 13:
 
  | prefab_hash      = See table in description
 
  | prefab_hash      = See table in description
 
  | power_usage      = 50W
 
  | power_usage      = 50W
| placed_with_item = [[Kit (Lights)]]
 
| placed_on_grid  = Small Grid, On Frames
 
| decon_with_tool1 = [[Hand Drill]]
 
| item_rec1        = [[Kit (Lights)]]
 
}}
 
{{Structurebox
 
| name            = LED
 
| image            = [[File:LED.png]]
 
| prefab_hash      = 1944485013
 
| power_usage      = 25W
 
 
  | placed_with_item = [[Kit (Lights)]]
 
  | placed_with_item = [[Kit (Lights)]]
 
  | placed_on_grid  = Small Grid, On Frames
 
  | placed_on_grid  = Small Grid, On Frames
Line 100: Line 90:
 
|-
 
|-
 
| PrefabHash || Integer || Returns the Hash value for the selected light type. (See info panels on the right)
 
| PrefabHash || Integer || Returns the Hash value for the selected light type. (See info panels on the right)
|-
 
| Power || Boolean || Returns whether the Light is turned on and receives power. (0 for no, 1 for yes)
 
|}
 
 
= <big>LED</big> =
 
{{Data Network Header}}
 
{{Data Parameters}}
 
{| class="wikitable"
 
|-
 
! Parameter Name !! Data Type !! Description
 
|-
 
| On || Boolean || Turns the Light on, when set to 1. Turns it off, when set to 0.
 
|-
 
| Lock || Boolean || Locks the Light when set to 1. Unlocks it, when set to 0. When locked, Light cannot be turned on\off by player.
 
|-
 
| Color || Integer || Sets the color of the LED Light. (See [[Data Network Colors]])
 
|}
 
 
{{Data Outputs}}
 
{| class="wikitable"
 
|-
 
! Output Name !! Data Type !! Description
 
|-
 
| On || Boolean || Returns whether the Light is turned on. (0 for no, 1 for yes)
 
|-
 
| Lock || Boolean || Returns whether the Light is locked. (0 for no, 1 for yes)
 
|-
 
| Color || Integer || Returns the color setting of the LED Light. (See [[Data Network Colors]])
 
|-
 
| RequiredPower || Integer || Returns the current amount of power required by the Light, in watts.
 
|-
 
| PrefabHash || Integer ||
 
 
|-
 
|-
 
| Power || Boolean || Returns whether the Light is turned on and receives power. (0 for no, 1 for yes)
 
| Power || Boolean || Returns whether the Light is turned on and receives power. (0 for no, 1 for yes)

Revision as of 19:01, 18 June 2025

Kit (Lights)
ItemWallLight.png
Constructing Options Wall Light, LED
Properties
Stacks Yes
Recipe
Created With Autolathe, Electronics Printer, Fabricator
Cost 1g Iron, 2g Copper, 1g Silicon* *autolathe only
Wall Lights
Operation
Power Usage 50W
Prefab Hash See table in description
Construction
Placed with Kit (Lights)
Placed on Small Grid, On Frames
Stage 1
Deconstruction
Deconstructed with Hand Drill
Item received Kit (Lights)
Diode Slide
Operation
Power Usage 25W
Prefab Hash 576516101
Construction
Placed with Kit (Lights)
Placed on Small Grid, On Frames
Stage 1
Deconstruction
Deconstructed with Hand Drill
Item received Kit (Lights)

Description

Light kits are used for illuminating your base.

This kit produces the following:

PrefabHash Values

Light Type PrefabHash
Regular -1860064656
Long 797794350
Long Wide 555215790
Long Angled 1847265835
Battery Powered -1306415132
Round 1514476632
Round Angled 1592905386
Small Round 1436121888

Data Network Properties

These are all Data Network properties of this device.

Data Parameters

These are all parameters that can be written with a Logic Writer, Batch Writer, or Integrated Circuit (IC10).


Parameter Name Data Type Description
On Boolean Turns the Light on, when set to 1. Turns it off, when set to 0.
Lock Boolean Locks the Light when set to 1. Unlocks it, when set to 0. When locked, Light cannot be turned on\off by player.

Data Outputs

These are all parameters, that can be read with a Logic Reader or a Slot Reader. The outputs are listed in the order a Logic Reader's "VAR" setting cycles through them.

Output Name Data Type Description
On Boolean Returns whether the Light is turned on. (0 for no, 1 for yes)
Lock Boolean Returns whether the Light is locked. (0 for no, 1 for yes)
RequiredPower Integer Returns the current amount of power required by the Light, in watts.
PrefabHash Integer Returns the Hash value for the selected light type. (See info panels on the right)
Power Boolean Returns whether the Light is turned on and receives power. (0 for no, 1 for yes)

Diode Slide

An indicator light that can be controlled with a Logic Writer, Batch Writer, or Integrated Circuit (IC10), to show a combination of two colors in a bar. One of the colors will always be red and the other can be changed with Spray Paint.

Data Network Properties

These are all Data Network properties of this device.

Data Parameters

These are all parameters that can be written with a Logic Writer, Batch Writer, or Integrated Circuit (IC10).


Parameter Name Data Type Description
On Boolean Turns the Diode Slide on, when set to 1. Turns it off, when set to 0.
Lock Boolean Locks the Diode Slide when set to 1. Unlocks it, when set to 0. When locked, Light cannot be turned on\off by player.
Setting Float Determines the portion of the light that is red. Ranges from 0 (Entirely red) to 1.

Data Outputs

These are all parameters, that can be read with a Logic Reader or a Slot Reader. The outputs are listed in the order a Logic Reader's "VAR" setting cycles through them.

Output Name Data Type Description
On Boolean Returns whether the Diode Slide is turned on. (0 for no, 1 for yes)
Lock Boolean Returns whether the Diode Slide is locked. (0 for no, 1 for yes)
Setting Boolean Returns the "Setting" value of the Diode Slide.
RequiredPower Integer Returns the current amount of power required by the Diode Slide , in watts.
PrefabHash Integer
Power Boolean Returns whether the Diode Slide is turned on and receives power. (0 for no, 1 for yes)

Builds