Difference between revisions of "Kit (Lights)"
From Unofficial Stationeers Wiki
(colors! and bugs and formatting) |
m (toc) |
||
Line 1: | Line 1: | ||
+ | <languages /> | ||
+ | <translate> | ||
{{Itembox | {{Itembox | ||
| name = Wall Light | | name = Wall Light | ||
Line 19: | Line 21: | ||
| powerusage = 25W | | powerusage = 25W | ||
}} | }} | ||
+ | __TOC__ | ||
== Description == <!--T:1--> | == Description == <!--T:1--> | ||
Wall lights are used for illuminating your base. The LED variant consumes half the power of the larger default variant. | Wall lights are used for illuminating your base. The LED variant consumes half the power of the larger default variant. | ||
− | + | == Modes/Colors == | |
When installed as an LED, the light's color can be changed by writing to its 'mode'. | When installed as an LED, the light's color can be changed by writing to its 'mode'. | ||
Line 58: | Line 61: | ||
== Known Bugs == | == Known Bugs == | ||
White LEDs may turn blue on server restart -- presumably related to blue being the first (0-indexed) color. One workaround is to set them to gray, which seems to prevent the issue while keeping the appearance of white lights. Alternatively, an always-on batch writer will override them from defaulting to blue. | White LEDs may turn blue on server restart -- presumably related to blue being the first (0-indexed) color. One workaround is to set them to gray, which seems to prevent the issue while keeping the appearance of white lights. Alternatively, an always-on batch writer will override them from defaulting to blue. | ||
+ | |||
+ | |||
+ | </translate> |
Revision as of 21:04, 28 December 2017
Constructing Options | Wall Light, LED |
---|---|
Properties | |
Stacks | Yes |
Recipe | |
Created With | Autolathe, Electronics Printer, Fabricator |
Cost | 1g Iron, 2g Copper, 1g Silicon* *autolathe only |
Construction | |
---|---|
Placed with | {{{placed_with_item}}} |
Placed on | {{{placed_on_grid}}} |
File:ItemLED.png | |
Construction | |
---|---|
Placed with | {{{placed_with_item}}} |
Placed on | {{{placed_on_grid}}} |
Contents
Description
Wall lights are used for illuminating your base. The LED variant consumes half the power of the larger default variant.
Modes/Colors
When installed as an LED, the light's color can be changed by writing to its 'mode'.
Mode | Color |
---|---|
0 | Blue |
1 | White |
2 | Green |
3 | Amber |
4 | Red |
5 | Yellow |
6 | Gray |
7 | Black |
8 | Orange |
9 | Lime |
10 | Magenta |
11 | Purple |
The difference between amber and yellow is subtle. The difference between gray and white is subtler still.
Known Bugs
White LEDs may turn blue on server restart -- presumably related to blue being the first (0-indexed) color. One workaround is to set them to gray, which seems to prevent the issue while keeping the appearance of white lights. Alternatively, an always-on batch writer will override them from defaulting to blue.