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Difference between revisions of "Deep Miner"

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(Added table for region specific ore distribution, and seperated out the older table from before the terrain update. I only have data for Dusk Valley on Venus currently (I'm not cool enough to know how to pull game files, but I have a tablet and a dream).)
 
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Drills through terrain until it hits bedrock. Once inside bedrock 10 or 11 [[Dirty Ore]] is produced every 80 to 100 seconds<ref>data extracted from game's file</ref>. Both values are random each time, by average 10.5 ore every 90s (7 ore per minute).
 
Drills through terrain until it hits bedrock. Once inside bedrock 10 or 11 [[Dirty Ore]] is produced every 80 to 100 seconds<ref>data extracted from game's file</ref>. Both values are random each time, by average 10.5 ore every 90s (7 ore per minute).
  
Drill consumes 500 watts
+
Two standard electric [[Centrifuge|Centrifuges]] would be required to process the output of a single Deep Miner (not including the spindown/ejection sequence). One [[Combustion Centrifuge]] running on normal fuel at 520 RPM would be almost fast enough to process the output of 3 Deep Miners.
 +
 
 +
The Deep Miner consumes 500 watts while it is powered on.
  
 
Data/logic parameters currently incomprehensible to page contributor.
 
Data/logic parameters currently incomprehensible to page contributor.
  
 
== Region Ore distribution == <!--T:2-->
 
== Region Ore distribution == <!--T:2-->
Since update 0.2.5903.26007 (terrain update), deep ore generation is now tied to regions, with each region yielding a set ratio of ores, some regions containing only a single ore type for deep mining, with others containing two or three. The deep mining yield of a region can be detected using the [[Cartridge|Deep ore scanner tablet cartridge]] or using the [[Motherboard (Map)]] and a [[Rocket Deep Scanner Head]].
+
Since update 0.2.5903.26007 (terrain update), deep ore generation is now tied to regions, with each region yielding a set ratio of ores, some regions containing only a single ore type for deep mining, with others containing two or three. The deep mining yield of a region can be detected using the [[Cartridge|Cartridge (Deep Miner)]] or using the [[Motherboard (Map)]] and a [[Rocket Deep Scanner Head]].
  
Ore Distribution by Region
+
Ore Distribution by Region and Position
 +
 
 +
A map of ore regions for each world has been created by AproposMath on Github, [https://aproposmath.github.io/stationeers-deepmining-map/ available here].
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 +
|+ '''Venus Ore Regions'''
 +
! Region !! Ore 1 !! Ore 2 !! Ore 3
 
|-
 
|-
! Region !! [[Ore (Iron)|Iron]] !! [[Ore (Coal)|Coal]] !! [[Ore (Copper)|Copper]] !! [[Ore (Gold)|Gold]] !! [[Ore (Silicon)|Silicon]] !! [[Ore (Lead)|Lead]] !! [[Ore (Silver)|Silver]] !! [[Ore (Nickel)|Nickel]] !! [[Ore (Cobalt)|Cobalt]] !! [[Ore (Uranium)|Uranium]]
+
| [[Venus|Venus]] - Dusk Valley || [[Ore (Silver)|Silver]] 100% || - || -
 
|-
 
|-
| [[Venus|Venus]] - Dusk Valley || 0.0% || 0.0% || 0.0% || 0.0% || 0.0% || 0.0% || 100.0% || 0.0% || 0.0% || 0.0%
+
| [[Venus|Venus]] - Lily Valley || [[Ore (Nickel)|Nickel]] 100% || - || -
 
|-
 
|-
| <Region Template> || ?.?% || ?.?% || ?.?% || ?.?% || ?.?% || ?.?% || ?.?% || ?.?% || ?.?% || ?.?%
+
| [[Venus|Venus]] - Maple Valley || [[Ore (Lead)|Lead]] 100% || - || -
 +
|-
 +
| [[Venus|Venus]] - Triumph Valley || [[Ore (Gold)|Gold]] 100% || - || -
 +
|-
 +
| [[Venus|Venus]] - Horizon Valley || [[Ore (Silver)|Silver]] 50% || [[Ore (Nickel)|Nickel]] 33.3% || [[Ore (Lead)|Lead]] 16.7%
 +
|-
 +
| [[Venus|Venus]] - Lakshmi Valley || [[Ore (Coal)|Hydrocarbon]] 100% || - || -
 
|}
 
|}
  
 +
{| class="wikitable sortable"
 +
|+ '''Moon Ore Regions'''
 +
! Region !! Ore 1 !! Ore 2 !! Ore 3
 +
|-
 +
| [[Moon|Moon]] - Montes Umbrarum || [[Ore (Gold)|Gold]] 100% || - || -
 +
|-
 +
| [[Moon|Moon]] - Lacus Bellus || [[Ore (Iron)|Iron]] 100% || - || -
 +
|-
 +
| [[Moon|Moon]] - Specula Observans || [[Ore (Silver)|Silver]] 20% || - || -
 +
|-
 +
| [[Moon|Moon]] - Labyrinthus Petr || [[Ore (Gold)|Gold]] 20% || [[Ore (Silver)|Silver]] 10% || -
 +
|-
 +
| [[Moon|Moon]] - Vallis Liama || [[Ore (Cobalt)|Cobalt]] 100% || - || -
 +
|-
 +
| [[Moon|Moon]] - Dorsum Borealis || [[Ore (Iron)|Iron]] 25% || [[Ore (Copper)|Copper]] 15% || [[Ore (Silicon)|Silicon]] 10%
 +
|-
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| [[Moon|Moon]] - Montes Fulgur || [[Ore (Coal)|Hydrocarbon]] 50% || - || -
 +
|-
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| [[Moon|Moon]] - Mons Arcanus || [[Ore (Silicon)|Silicon]] 50% || - || -
 +
|-
 +
| [[Moon|Moon]] - Crater Solaris || [[Ore (Iron)|Iron]] 100% || - || -
 +
|}
 +
 +
{| class="wikitable sortable"
 +
|+ '''Mars Ore Regions'''
 +
! Region !! Ore 1 !! Ore 2 !! Ore 3
 +
|-
 +
| [[Mars|Mars]] - Canyon Overlook || [[Ore (Nickel)|Nickel]] 20% || - || -
 +
|-
 +
| [[Mars|Mars]] - Taos Crater || [[Ore (Iron)|Iron]] 25% || [[Ore (Copper)|Copper]] 15% || [[Ore (Silicon)|Silicon]] 10%
 +
|-
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| [[Mars|Mars]] - Crescent Cliffs || [[Ore (Iron)|Iron]] 100% || - || -
 +
|-
 +
| [[Mars|Mars]] - Butchers Flat || [[Ore (Gold)|Gold]] 20% || [[Ore (Silver)|Silver]] 10% || -
 +
|-
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| [[Mars|Mars]] - Tharsis Rise South || [[Ore (Coal)|Hydrocarbon]] 50% || - || -
 +
|-
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| [[Mars|Mars]] - Tharsis Rise East || [[Ore (Gold)|Gold]] 30% || - || -
 +
|-
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| [[Mars|Mars]] - Finders Canyon South || [[Ore (Cobalt)|Cobalt]] 10% || - || -
 +
|-
 +
| [[Mars|Mars]] - Finders Canyon East || [[Ore (Silicon)|Silicon]] 50% || [[Ore (Lead)|Lead]] 15% || [[Ore (Silver)|Silver]] 15%
 +
|-
 +
| [[Mars|Mars]] - Aeolis Ridge || [[Ore (Nickel)|Nickel]] 20% || - || -
 +
|-
 +
| [[Mars|Mars]] - Eos Ridge || [[Ore (Lead)|Lead]] 20% || - || -
 +
|-
 +
| [[Mars|Mars]] - Crowes Passage || [[Ore (Gold)|Gold]] 30% || - || -
 +
|-
 +
| [[Mars|Mars]] - Beacon Plains || [[Ore (Silver)|Silver]] 20% || - || -
 +
|-
 +
| [[Mars|Mars]] - Finders Canyon Scarp || [[Ore (Iron)|Iron]] 25% || [[Ore (Copper)|Copper]] 15% || [[Ore (Silicon)|Silicon]] 10%
 +
|-
 +
| [[Mars|Mars]] - Finders Canyon || [[Ore (Iron)|Iron]] 100% || - || -
 +
|}
  
 
== Ore Distribution (Prior to 0.2.5903.26007 (terrain update)) ==
 
== Ore Distribution (Prior to 0.2.5903.26007 (terrain update)) ==

Latest revision as of 12:13, 19 January 2026

Kit (Deep Miner)
Screen-grab of Deep Miner Kit from Stationpedia
Recipe
Created With Autolathe Tier 2
Cost 50g Steel, 5g Electrum, 10g Invar, 5g Constantan
Deep Miner
Screen-grab of Deep Miner Structure from Stationpedia
Operation
Power Usage 500W
Construction
Placed with Kit (Deep Miner)
Placed on Large Grid
Stage 1
Next Stage Construction
Constructed with tool Welding Torch, Screwdriver, Screwdriver
Constructed with item 12x Steel Sheets, 5x Cable Coil, 4x Electronic Parts
Deconstruction
Deconstructed with Hand Drill, Wire Cutters, Angle Grinder, Wrench
Item received Kit (Deep Miner), 2x Steel Sheet, 2x Cable Coil


Description[edit]

Drills through terrain until it hits bedrock. Once inside bedrock 10 or 11 Dirty Ore is produced every 80 to 100 seconds[1]. Both values are random each time, by average 10.5 ore every 90s (7 ore per minute).

Two standard electric Centrifuges would be required to process the output of a single Deep Miner (not including the spindown/ejection sequence). One Combustion Centrifuge running on normal fuel at 520 RPM would be almost fast enough to process the output of 3 Deep Miners.

The Deep Miner consumes 500 watts while it is powered on.

Data/logic parameters currently incomprehensible to page contributor.

Region Ore distribution[edit]

Since update 0.2.5903.26007 (terrain update), deep ore generation is now tied to regions, with each region yielding a set ratio of ores, some regions containing only a single ore type for deep mining, with others containing two or three. The deep mining yield of a region can be detected using the Cartridge (Deep Miner) or using the Motherboard (Map) and a Rocket Deep Scanner Head.

Ore Distribution by Region and Position

A map of ore regions for each world has been created by AproposMath on Github, available here.

Venus Ore Regions
Region Ore 1 Ore 2 Ore 3
Venus - Dusk Valley Silver 100% - -
Venus - Lily Valley Nickel 100% - -
Venus - Maple Valley Lead 100% - -
Venus - Triumph Valley Gold 100% - -
Venus - Horizon Valley Silver 50% Nickel 33.3% Lead 16.7%
Venus - Lakshmi Valley Hydrocarbon 100% - -
Moon Ore Regions
Region Ore 1 Ore 2 Ore 3
Moon - Montes Umbrarum Gold 100% - -
Moon - Lacus Bellus Iron 100% - -
Moon - Specula Observans Silver 20% - -
Moon - Labyrinthus Petr Gold 20% Silver 10% -
Moon - Vallis Liama Cobalt 100% - -
Moon - Dorsum Borealis Iron 25% Copper 15% Silicon 10%
Moon - Montes Fulgur Hydrocarbon 50% - -
Moon - Mons Arcanus Silicon 50% - -
Moon - Crater Solaris Iron 100% - -
Mars Ore Regions
Region Ore 1 Ore 2 Ore 3
Mars - Canyon Overlook Nickel 20% - -
Mars - Taos Crater Iron 25% Copper 15% Silicon 10%
Mars - Crescent Cliffs Iron 100% - -
Mars - Butchers Flat Gold 20% Silver 10% -
Mars - Tharsis Rise South Hydrocarbon 50% - -
Mars - Tharsis Rise East Gold 30% - -
Mars - Finders Canyon South Cobalt 10% - -
Mars - Finders Canyon East Silicon 50% Lead 15% Silver 15%
Mars - Aeolis Ridge Nickel 20% - -
Mars - Eos Ridge Lead 20% - -
Mars - Crowes Passage Gold 30% - -
Mars - Beacon Plains Silver 20% - -
Mars - Finders Canyon Scarp Iron 25% Copper 15% Silicon 10%
Mars - Finders Canyon Iron 100% - -

Ore Distribution (Prior to 0.2.5903.26007 (terrain update))[edit]

Prior to the Terrain update, most locations had the same ore-distribution table, Venus and Vulcan being the exceptions. The percentages may not add up to exactly 100% due to rounding, and your numbers may be slightly different due to the random number generator that selects what ore comes out of a Dirty Ore when cleaned.

Ore Standard Venus Vulcan
Iron 39.5% 40.0% 31.7%
Gold 5.7% 4.9% 4.2%
Uranium 0.6% 0.7% 0.7%
Copper 14.3% 20.6% 18.2%
Hydrocarbon 20.2% 19.8% 17.0%
Silver 2.9% 3.8% 8.3%
Nickel 3.0% 3.3% 7.7%
Lead 2.9% 1.8% 2.1%
Silicon 9.1% 4.3% 8.6%
Cobalt 1.7% 0.9% 1.5%
  1. data extracted from game's file