Difference between revisions of "Beginner's Guide/ja"
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[[Category:Tutorials]] | [[Category:Tutorials]] | ||
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− | ''' | + | ''' このページは編集中です、Tipsを下に追加してください 😎 ''' |
このページは、Stationeersを始めるための最初の短いガイドです。このwikiのトップページに、スチームコミュニティのさらなるガイドへのリンクがあります。 | このページは、Stationeersを始めるための最初の短いガイドです。このwikiのトップページに、スチームコミュニティのさらなるガイドへのリンクがあります。 | ||
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** '''Delete, End, Insert, Home, Page Up, Page Down'''で設置モード中のアイテムの向きを回転出来る | ** '''Delete, End, Insert, Home, Page Up, Page Down'''で設置モード中のアイテムの向きを回転出来る | ||
** '''G'''で掴む - 携帯用アイテムのハンドルを空の手で掴んだときの引っ張るとは異なる | ** '''G'''で掴む - 携帯用アイテムのハンドルを空の手で掴んだときの引っ張るとは異なる | ||
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** '''I'''ヘルメットを開く - ''真空中で押さないように'' | ** '''I'''ヘルメットを開く - ''真空中で押さないように'' | ||
** '''O''' 手に持ったアイテムのオンオフ | ** '''O''' 手に持ったアイテムのオンオフ |
Latest revision as of 07:43, 21 February 2018
このページは編集中です、Tipsを下に追加してください 😎
このページは、Stationeersを始めるための最初の短いガイドです。このwikiのトップページに、スチームコミュニティのさらなるガイドへのリンクがあります。
このガイドは月からスタートすることを前提としています。
Contents
基本操作
- Stationeersでは、プレイヤーはアクティブな手によってワールド、アイテム、建築物にインタラクトします。
- 左手と右手が画面下の中央に表示されます。
- WASDで移動
- ワールド内で左クリックで、アクティブな手あるいはアクティブな手に持っている道具でインタラクト(例:アイテムを持った状態でボタンは押せない)
- 建築物を持った状態で右クリックで設置モードを開始(例:鉄フレームや自動旋盤)
- マウスホイール
- インベントリを開いた状態 - アクティブなスロットの変更
- 建築物を設置中 - アイテムの設置モード切り替え (ケーブルで使うと形が変わる)
- コンソールやコンピュータ上 - アクティブなメニューのスクロール
- E でアクティブな手の入れ替え
- R でアクティブな手に持っているアイテムを開く、あるいはそのオプションを開く。
- F 横のインベントリ(数字キーによってアクセス出来る)内とアクティブな手に持っているアイテムを入れ替える
- Q でアクティブな手に持っているアイテムを置く。Qを長押しすると投げる
- 1-5でアイテムを持ってRを押したときと同様のメニューを開く。1-5を長押しするとアクティブな手に持っているアイテムと入れ替える、あるいはアクティブな手に持ってくる。 - 真空でこの操作をヘルメットやスーツに対して行わないように
- Delete, End, Insert, Home, Page Up, Page Downで設置モード中のアイテムの向きを回転出来る
- Gで掴む - 携帯用アイテムのハンドルを空の手で掴んだときの引っ張るとは異なる
- Iヘルメットを開く - 真空中で押さないように
- O 手に持ったアイテムのオンオフ
- J ジェットパックのオンオフ - 念のため使わないときはオフにしておいた方がよいでしょう。常時汚染を発生させることになります
Getting your Bearings
See also: Starting Gear and Constructing and Deconstructing Walls
When you spawn into the world you will see several crates and Road Flares. There's a lot to take in, but you have some time to get a feel for the controls and explore the crates. You will want to at least get started on a basic platform before sunrise though.
Surviving the First Night
- Grab the Iron Frames from construction crate 1 by clicking on the lid and letting it open
- Find a place where the blocks don't clip too much into the ground and place a 2x2 or a 3x3
- You can create stairs later, so it's okay if your block is not placed too well right now
- You can also deconstruct everything easily later on, only expending battery charge in the process
- Put the Iron Frames back and grab the Iron Sheets
- Switch to your free hand using E
- Open your tool belt by hitting 5
- Highlight the Welder and press F to move it to your active / empty hand
- Press O or R, R, then F to turn the torch on
- Hover over the frame until prompted to construct the frame, then left click and hold
- You only need to build the first level to be able to walk on it, the second level is considered airtight
- Turn off the Welding Torch when you're done, otherwise it will stay on in your belt and either blow up or run out of fuel
- Put the Iron Frames and Iron Sheets back in the crate
- Grab the Kit (Solar Panel) from construction crate 1 and place it on your platform
- You will need to finish constructing it by holding a Glass Panels in your hand and hold down left mouse button while it constructs
- You can use the Wrench from your Tool Belt to rotate the Solar Panel
- The top parts are for vertical orientation, the base of the solar panel can be rotated for horizontal positioning
- If you see the sun, make the panel face it! You ca see its current generation by hovering over the structure
- Grab the Area Power Controller from construction crate 1
- Place it on the frames and open it with the Crowbar
- Grab the empty Battery Cell (Large) from construction crate 2 and place it inside the Area Power Controller
- The switch starts in "Off" - make sure to turn it on!
- If the light is blinking red - you're running on battery power
- If the light is blinking blue - you're charging the battery power from external sources (ex: Solar Panel, Solid Generator, Battery)
- Do not connect the input (raw power) and output from the ACS - you will cause a short circuit!
- Switch back to the Tool Belt and put the Cables in a free hand
- Use the mouse wheel to change the shape and delete, insert, home, end, pgup, pgdown to rotate
- You can use the Cable Cutters to "pick up" bad placement
- When your battery runs low, switch it with the battery in the ACS, if you do this early enough in the solar day and track the sun, then the battery should be high or full charge by the end of the day
You will now probably survive the first night. But that's not exciting.. you're here to build cool stuff!
Surviving the First Week
During the day, you will want to aggressively find Ores since visibility is very low at night.
- Find ores such as Iron Ore, Copper Ore, Gold Ore
- You can ignore Silver Ore, Nickel Ore, Lead Ore, Ice, and all others for now
- Setup the Battery Charger to recharge small batteries for your tools such as Hand Drill and Mining Drill
- Setup your Arc Furnace by connecting Cables from your Area Power Controller
- You can turn it on by clicking on the switch to the left (it will turn green)
- Insert the ore and click on the 'activate' button
- If it stops working immediately, then your power is not consistent - did you skip setting up the ACS? Is the battery in the ACS out of power?
- In this case, you will need to rely on the solid generator to power the ACS
- Setup the Solid Generator for emergency power until a Battery can be setup
- Make sure you hook it up to the input side of the Area Power Controller - do not mix the networks!
- The generator eats coal quickly, so try to move to solar asap
During the night, if you need to get minerals, use the Tracking Beacon!
- The Tracking Beacon uses a Battery Cell (Small) which can be taken from the Hand Drill or Angle Grinder
- A Cartridge starts in the player's suit inventory and can be inserted into the Handheld Tablet
- Heads up: the table uses power if left On when put away
Goals
- Setup the remaining structures: Arc Furnace, Solid Generator, Autolathe
- Get the materials to produce an Electronics Printer asap
- Print out a Battery Cell (Large) from the Electronics Printer so you don't have to swap suit power with the ACS and can charge it with minimal interaction
- Print out a Battery and hook it up to the incoming side of the ACS
- Use Heavy Cables to transfer a higher wattage to the Battery
- Setup a basic room with an Airlock and a Gas Tank Storage to collect some oxygen if low
Getting Steel
Here's the first obstacle in your way: getting your first run of Steel.
- Create a Furnace from the Autolathe - nice
- You will need the following items to start the furnace
- 1 volatile ice
- 2 oxyite ice
- You need a ratio of these items to get steel
- 3 iron ore
- 1 coal
- you can double check the ratio with the Cartridge (eReader) in the Handheld Tablet
- Insert 1 volatile ice and 2 oxyite ice into the furnace (this will be easier to do at night otherwise the ice might melt)
- Insert iron ore and coal at a ratio of 3-1 (3 iron - 1 coal)
- Check the contents view on the furnace and you should see hydrocarbons and iron listed
- Hit Activate and enjoy the light show
- Pull the level and enjoy your Steel - 100g lasted me for a long time 😎
- You can run multiple batches as long as you're in the right pressure & temperature range
- Warning ore cannot be recovered from the Furnace unless you use a Gyroscope - make sure you measure it out!
Surviving Forever
Once you've gotten past the early part of the game, the world is your oyster. Here's some overall goals:
- Create one or more Battery to store power more consistently
- Automate solar power collection using I/O and a Sensors
- Create a Fabricator and hook up a Computer to it
- Use Chutes, Conveyors, and Stackers if you're interested in the ole Factorio feel
- Create an actual ship! (Using Kit (Furniture), Engine, Stellar Anchor and some other parts)
- Create advanced ingots such as Solder, Ingvar, Electrum, Constantan
Multiplayer
tbd - but yeah, Don't grief!'
Tips
- Your starting Oxygen will last you for more than a week, so oxygen recovery can wait
- An Area Power Controller will effectively "split" a power & data network
- Power and data are transferred on the same network - no need to run parallel power lines
- A locker holds 30 items and is very useful in the early game
- Ice will melt in hands, in the world, or in lockers - ice will 'not melt inside of a Mining Belt or in a cold
- Help, I can't deconstruct something! - check that the Hand Drill's battery is not Empty