|
|
| (12 intermediate revisions by 4 users not shown) |
| Line 1: |
Line 1: |
| − | [[Category:Machines]] | + | [[Category:Machines]] [[Category:Items]] |
| − | [[Category:Items]] | + | {{Itembox |
| − | {{Itembox | + | | name = Kit (Small Satellite Dish) |
| − | | name = Kit (Satellite Dish)
| + | | prefabhash = 1960952220 |
| − | | stacks = 10
| + | | prefabname = ItemKitSmallSatelliteDish |
| − | | image = [[File:ItemKitSatelliteDish.png]]
| + | | stacks = 1 |
| − | | createdwith = [[Electronics Printer]]
| + | | paintable = Yes |
| − | | cost = 5g [[Gold]], 10g [[Copper]], 20g [[Steel]], 5g [[Nickel]], 10g [[Solder]]
| + | | image = [[File:ItemKitSatelliteDish.png]] |
| | + | | recipe_machine1 = Electronics Printer |
| | + | | recipe_cost1 = 5x[[Gold]], 10x[[Copper]] |
| | + | | constructs = [[Small Satellite Dish]] |
| | + | }} |
| | + | {{Itembox |
| | + | | name = Kit (Medium Satellite Dish) |
| | + | | prefabhash = 178422810 |
| | + | | prefabname = ItemKitSatelliteDish |
| | + | | stacks = 1 |
| | + | | paintable = No |
| | + | | image = [[File:ItemKitSatelliteDish.png]] |
| | + | | recipe_machine1 = Electronics Printer |
| | + | | recipe_cost1 = 20x[[Steel]], 15[[Electrum]], 10x[[Solder]] |
| | + | | constructs = [[Medium Satellite Dish]] |
| | + | }} |
| | + | {{Itembox |
| | + | | name = Kit (Large Satellite Dish) |
| | + | | prefabhash = -2039971217 |
| | + | | prefabname = ItemKitLargeSatelliteDish |
| | + | | stacks = 1 |
| | + | | paintable = Yes |
| | + | | image = [[File:ItemKitSatelliteDish.png]] |
| | + | | recipe_machine1 = Electronics Printer |
| | + | | recipe_cost1 = 20x[[Waspaloy]], 50x[[Inconel]], 100x[[Astroloy]] |
| | + | | constructs = [[Large Satellite Dish]] |
| | + | }} |
| | + | {{Structurebox |
| | + | | name = Small Satellite Dish |
| | + | | image = [] |
| | + | | prefab_hash = -2138748650 |
| | + | | prefab_name = StructureSmallSatelliteDish |
| | + | | power_usage = 10W Base Power Usage |
| | + | | placed_on_grid = Small Grid |
| | + | | requires_frames = Yes |
| | + | | decon_with_tool1 = [[Hand Drill]] |
| | + | | placed_with_item = [[Kit (Small Satellite Dish)]] |
| | + | | const_with_item1 = 1 x [[Iron Sheets]] |
| | + | | const_with_tool1 = [[Welding Torch]] |
| | + | | const_with_item2 = 1 x [[Cable Coil]] |
| | }} | | }} |
| − | {{Structurebox | + | {{Structurebox |
| − | | name = Medium Satellite Dish
| + | | name = Medium Satellite Dish |
| − | | image = [[File:StructureSatelliteDish.png]]
| + | | image = [] |
| − | | power_usage = 200W
| + | | prefab_hash = 439026183 |
| − | | placed_with_item = [[Satellite Dish|Kit (Satellite Dish)]]
| + | | prefab_name = StructureSatelliteDish |
| − | | placed_on_grid = Small Grid
| + | | power_usage = 50W Base Power Usage |
| − | | decon_with_tool1 = [[Hand Drill]]
| + | | placed_on_grid = Small Grid |
| − | | item_rec1 = [[Satellite Dish|Kit (Satellite Dish)]]
| + | | requires_frames = Yes |
| | + | | placed_with_item = [[Kit (Small Satellite Dish)]] |
| | + | | const_with_item1 = 1 x [[Steel Sheets]] |
| | + | | const_with_tool1 = [[Welding Torch]] |
| | + | | const_with_tool2 = [[Wrench]] |
| | + | | const_with_item3 = 1 x [[Plastic Sheets]] |
| | + | }} |
| | + | {{Structurebox |
| | + | | name = Large Satellite Dish |
| | + | | image = [] |
| | + | | prefab_hash = 1913391845 |
| | + | | prefab_name = StructureLargeSatelliteDish |
| | + | | power_usage = 100W Base Power Usage |
| | + | | placed_on_grid = Small Grid |
| | + | | requires_frames = Yes |
| | + | | placed_with_item = [[Kit (Small Satellite Dish)]] |
| | + | | const_with_item1 = 10 x [[Steel Sheets]] |
| | + | | const_with_tool1 = [[Welding Torch]] |
| | + | | const_with_tool2 = [[Wrench]] |
| | + | | const_with_tool3 = [[Screwdriver]] |
| | + | | const_with_item4 = [[Steel Sheets]] |
| | + | | const_with_tool4 = [[Welding Torch]] |
| | + | | const_with_item5 = 10x[[Cable Coil (Heavy)]] |
| | + | | const_with_item6 = 10x[[Plastic Sheets]] |
| | }} | | }} |
| − | ==Description== | + | ==Description== |
| − | The Satellite Dish is used together with a [[Computer]] fitted with a [[Motherboard (Communications)]] to allow Interstellar Communications. | + | Small Satellite Dish |
| | + | {{Description|The small communications unit can be used to communicate with nearby trade vessels.}} |
| | + | Medium Satellite Dish |
| | + | {{Description|The medium communications unit can be used to communicate with nearby trade vessels.}} |
| | + | Large Satellite Dish |
| | + | {{Description|The large communications unit can be used to communicate with nearby trade vessels.}} |
| | + | When connected to a [[Computer]] containing a [[Motherboard (Communications)]], a [[Landingpad Center]], and a [[Vending Machine]], this allows Stationeers to contact a [[Trader]]. Adjust its horizontal and vertical attributes either directly or through logic. |
| | + | The Satellite Dish must be guided by [[Satellite Tracking]] onto a signal and communications then may be initiated to call down and interact with traders. |
| | + | ==Capabilities== |
| | + | {| class="wikitable" |
| | + | |- |
| | + | ! Parameter Name !! Units !! Small Satellite Dish !! Medium Satellite Dish !! Large Satellite Dish |
| | + | |- |
| | + | | Minimum Power Setting || watts || 50 || 500|| 2000 |
| | + | |- |
| | + | | Maximum Power Setting || watts || 200 || 7,500 || 50,000 |
| | + | |- |
| | + | | Base Power Usage || watts || 10 || 50 || 100 |
| | + | |- |
| | + | | Acquisition Power Usage, Ratio to Power Setting || % || style="text-align: center;" colspan=3 | 10% |
| | + | |- |
| | + | | Azimuth Rotation Speed || deg/second || 9 || 1.8 || 0.36-1.44* |
| | + | |- |
| | + | | Elevation Rotation Speed || deg/second || 9 || 0.9 || 0.36 |
| | + | |} |
| | + | The Large Satellite Dish is the only dish with variable rotation rates. The azimuth (Horizontal) rotation rate gets faster as its elevation (Vertical) approaches zenith, which is 0° for the dishes. The azimuth rotation speed, in degrees per second, is calculated by = 0.36 / min(1, 0.25 + verticalAngle / 90 ). Therefore, the rotation speed is 1.44°/sec when Vertical is 0°; the rotation speed slows down to 0.36°/sec when Vertical is 70°; and the rotation speed remains constant between 70° and 90° |
| | | | |
| − | The Satellite Dish must be guided by [[Satellite Tracking]] onto a signal and communications may be established once the signal strength is greater than 94%
| + | Notes on Power Usage: Actual Power Draw from the satellite dish is based on the current mode of operation. |
| − | | + | #Idle Mode: The base power usage |
| − | '''Important''': The Dish must not be obstructed, it needs direct line of sight and will be blocked by any obstacle.
| + | #Acquisition Mode: Acquiring traders signals, showing the green progress bars uses 10% of the current power setting. Once all visible traders have complete progress bars (acquired), the mode switches back to Idle |
| − | | + | #Interogation: Interrogating the trader will use draw power according to the satellite dish’s power Setting for the duration of the interrogation. |
| − | == Medium Satellite Dish ==
| + | ===Antenna Patterns=== |
| − | === Data Network Properties ===
| + | Like real-world antennas, all three Satellite Dishes have [https://en.wikipedia.org/wiki/Radiation_pattern Radiation Patterns]. The closer the antenna is pointing to a satellite, the more of the available power reaches the trader, and the faster the signal will be acquired. The pattern(s) for all three antennas are the same, and are a linearly interpolated through the points described in the table. Notice, that if the antenna is within than 2° of the trader, then there is no reduction in power from the Power Setting from reaching the trader. |
| − | <div class="mw-customtoggle-datanetworkproperties" style="width:auto; overflow:auto; text-indent:10px; border: 2px solid #253C60; border-radius:10px;"><b>Click here to see/hide all the <span style="color:#E57125;">data network properties</span></b></div>
| + | {| class="wikitable" |
| − | <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-datanetworkproperties"><br>{{:Kit_(Satellite_Dish)/Data_Network}}</div>
| + | |+ Satellite Dishes Radiation Pattern |
| − | | + | |- |
| − | == Stack Usage ==
| + | ! Degrees Off Trader !! Power Ratio |
| − | After "Big Changes Coming: Terrain Preview, Melting Ice, Modding, & Localization" update, Medium Satellite Dish has internal stack like Autolathe, which user can utilize it to give instructions to.
| + | |- |
| − | The Medium Satellite Dish currently have 256Bytes(32 Addresses) stack memory.
| + | | 0° || 1.00 |
| − | | + | |- |
| − | Pro tips:
| + | | 2° || 1.00 |
| − | * Everyday there will be only 3 vessels, one for each shuttle tier.
| + | |- |
| − | * Everyday the 3 vessels will be refreshed, the algorithm for which type of vessel to appear is random, but strictly 1 for each tier, in addition to special trader types.
| + | | 5° || 0.90 |
| − | * It's best to use 500 watts if you are using medium satellite dish to scan, 500 watts is just large enough for the FAR tier to appear on the radar, but small enough for it's signal being masked by lower tier shuttles.
| + | |- |
| − | | + | | 22.5° || 0.10 |
| − | <pre style="color: red">
| + | |- |
| − | Warning:
| + | | 45° || 0.05 |
| − | Internally every tick the stack data will be cleared and regenerated,
| + | |- |
| − | so don't OVERWRITE any TraderInstruction.Write* instructions when setting the WRITE_INDEX and WRITE_COUNT.
| + | | 90° || 0.01 |
| − | </pre>
| + | |- |
| − | | + | | 180° || 0.001 |
| − | <div class="overflowbugx" style="overflow-x:auto;">
| + | |- |
| − | {| class="wikitable sortable" style="width:50%;"
| |
| − | ! Op_code
| |
| − | ! class="unsortable" | Name
| |
| − | ! class="unsortable" | Description
| |
| − | ! class="unsortable" | Valid Address
| |
| − | ! class="unsortable" | Bits
| |
| − | ! class="unsortable" | Bits Description
| |
| − | |-
| |
| − | | |
| − | ! rowspan="3" | 1
| |
| − | | rowspan="3" | TraderInstruction.WriteTraderData
| |
| − | | rowspan="3" | The dish will write out metadata(24 Bytes, in continuous of 3 addresses) to the specified starting index. E.g.: if set WRITE_INDEX to 1, then the metadata will span address 1-3. See [[#Metadata_Payloads|Metadata Payload]]s.
| |
| − | | rowspan="3" | 0-31
| |
| − | | style="text-align:center;" | 0-7
| |
| − | | Op_code
| |
| − | |-
| |
| − | | style="text-align:center;" | 8-15
| |
| − | | WRITE_INDEX
| |
| − | |-
| |
| − | | style="text-align:center;" | 16-63
| |
| − | | Unused
| |
| − | |-
| |
| − | ! rowspan="3" | 2
| |
| − | | rowspan="3" | TraderInstruction.StrongestContactIdHash
| |
| − | | rowspan="3" | This OpCode indicates the data generated by TraderInstruction.WriteTraderData payload segment 1.
| |
| − | | rowspan="3" | 0-31
| |
| − | | style="text-align:center;" | 0-7
| |
| − | | Op_code
| |
| − | |-
| |
| − | | style="text-align:center;" | 8-39
| |
| − | | TRADER_ID_HASH
| |
| − | |-
| |
| − | | style="text-align:center;" | 40-63
| |
| − | | Unused
| |
| − | |-
| |
| − | ! rowspan="5" | 3
| |
| − | | rowspan="5" | TraderInstruction.StrongestContactMetaData
| |
| − | | rowspan="5" | This OpCode indicates the data generated by TraderInstruction.WriteTraderData payload segment 2.
| |
| − | | rowspan="5" | 0-31
| |
| − | | style="text-align:center;" | 0-7
| |
| − | | Op_code
| |
| − | |-
| |
| − | | style="text-align:center;" | 8-15
| |
| − | | [[#Metadata_Payloads|SHUTTLE_TYPE]].
| |
| − | |-
| |
| − | | style="text-align:center;" | 16-23
| |
| − | | [[#Metadata_Payloads|CONTACT_TIER]].
| |
| − | |-
| |
| − | | style="text-align:center;" | 24-31
| |
| − | | [[#Metadata_Payloads|CONTACTED]].
| |
| − | |-
| |
| − | | style="text-align:center;" | 32-63
| |
| − | | Unused
| |
| − | |-
| |
| − | ! rowspan="4" | 4
| |
| − | | rowspan="4" | TraderInstruction.StrongestContactSignalData
| |
| − | | rowspan="4" | This OpCode indicates the data generated by TraderInstruction.WriteTraderData payload segment 3.
| |
| − | | rowspan="4" | 0-31
| |
| − | | style="text-align:center;" | 0-7
| |
| − | | Op_code
| |
| − | |-
| |
| − | | style="text-align:center;" | 8-23
| |
| − | | WATTS_TO_RESOLVE<br/>See [[Trader#Trader_Tier |WattsToResolve]].
| |
| − | |-
| |
| − | | style="text-align:center;" | 24-39
| |
| − | | LIFETIME<br/>See [[Trader#Trader_Tier|LifeTime]].
| |
| − | |-
| |
| − | | style="text-align:center;" | 32-63
| |
| − | | Unused
| |
| − | |-
| |
| − | ! rowspan="4" | 5
| |
| − | | rowspan="4" | TraderInstruction.WriteTraderBuyData
| |
| − | | rowspan="4" | The dish will write out trader buy metadatas from the starting address WRITE_INDEX, and write WRITE_COUNT continuous addresses total.<br/>If an item contains child items, then it will be expaned inplace.<br/>E.g.: <BuyPayload><BuyPayload><BuyChildPayload><BuyPayload>.<br/>See [[#Buy.2FSell_Payloads|Buy/Sell Payloads]], [[#Buy.2FSell_Child_Payloads|Buy/Sell Child Payloads]].<br/>WRITE_COUNT=0 means WRITE_COUNT=1.
| |
| − | | rowspan="4" | 0-31
| |
| − | | style="text-align:center;" | 0-7
| |
| − | | Op_code
| |
| − | |-
| |
| − | | style="text-align:center;" | 8-15
| |
| − | | WRITE_INDEX
| |
| − | |-
| |
| − | | style="text-align:center;" | 16-23
| |
| − | | WRITE_COUNT
| |
| − | |-
| |
| − | | style="text-align:center;" | 24-63
| |
| − | | Unused
| |
| − | |-
| |
| − | ! rowspan="4" | 6
| |
| − | | rowspan="4" | TraderInstruction.WriteTraderSellData
| |
| − | | rowspan="4" | The dish will write out trader sell metadatas from the starting address WRITE_INDEX, and write WRITE_COUNT continuous addresses total.<br/>If an item contains child items, then it will be expaned inplace.<br/>E.g.: <SellPayload><SellPayload><SellChildPayload><SellPayload>.<br/>See [[#Buy.2FSell_Payloads |Buy/Sell Payloads]], [[#Buy.2FSell_Child_Payloads|Buy/Sell Child Payloads]].<br/>WRITE_COUNT=0 means WRITE_COUNT=1.
| |
| − | | rowspan="4" | 0-31
| |
| − | | style="text-align:center;" | 0-7
| |
| − | | Op_code
| |
| − | |-
| |
| − | | style="text-align:center;" | 8-15
| |
| − | | WRITE_INDEX
| |
| − | |-
| |
| − | | style="text-align:center;" | 16-23
| |
| − | | WRITE_COUNT
| |
| − | |-
| |
| − | | style="text-align:center;" | 24-63
| |
| − | | Unused
| |
| − | |-
| |
| − | ! rowspan="4" | 7
| |
| − | | rowspan="4" | TraderInstruction.TraderBuyThingData
| |
| − | | rowspan="4" | This OpCode indicates the data generated by TraderInstruction.WriteTraderBuyData.
| |
| − | | rowspan="4" | 0-31
| |
| − | | style="text-align:center;" | 0-7
| |
| − | | Op_code
| |
| − | |-
| |
| − | | style="text-align:center;" | 8-15
| |
| − | | QUANTITY
| |
| − | |-
| |
| − | | style="text-align:center;" | 16-47
| |
| − | | PREFAB_HASH
| |
| − | |-
| |
| − | | style="text-align:center;" | 48-63
| |
| − | | Unused
| |
| − | |-
| |
| − | ! rowspan="4" | 8
| |
| − | | rowspan="4" | TraderInstruction.TraderBuyThingChildData
| |
| − | | rowspan="4" | This OpCode indicates the data generated by TraderInstruction.WriteTraderBuyData.
| |
| − | | rowspan="4" | 0-31
| |
| − | | style="text-align:center;" | 0-7
| |
| − | | Op_code
| |
| − | |-
| |
| − | | style="text-align:center;" | 8-15
| |
| − | | QUANTITY
| |
| − | |-
| |
| − | | style="text-align:center;" | 16-47
| |
| − | | PREFAB_HASH
| |
| − | |-
| |
| − | | style="text-align:center;" | 48-63
| |
| − | | Unused
| |
| − | |-
| |
| − | ! rowspan="4" | 9
| |
| − | | rowspan="4" | TraderInstruction.TraderBuyGasData
| |
| − | | rowspan="4" | This OpCode indicates the data generated by TraderInstruction.WriteTraderBuyData.
| |
| − | | rowspan="4" | 0-31 | |
| − | | style="text-align:center;" | 0-7 | |
| − | | Op_code
| |
| − | |-
| |
| − | | style="text-align:center;" | 8-15
| |
| − | | QUANTITY
| |
| − | |-
| |
| − | | style="text-align:center;" | 16-47
| |
| − | | GAS_TYPES_BITFLAG<br/>See [[#Gas_Type_BitFlags|Gas_Type_BitFlags]].
| |
| − | |-
| |
| − | | style="text-align:center;" | 48-63
| |
| − | | Unused
| |
| − | |- | |
| − | ! rowspan="4" | 10 | |
| − | | rowspan="4" | TraderInstruction.TraderSellThingData
| |
| − | | rowspan="4" | This OpCode indicates the data generated by TraderInstruction.WriteTraderSellData.
| |
| − | | rowspan="4" | 0-31
| |
| − | | style="text-align:center;" | 0-7
| |
| − | | Op_code
| |
| − | |-
| |
| − | | style="text-align:center;" | 8-15
| |
| − | | QUANTITY
| |
| − | |-
| |
| − | | style="text-align:center;" | 16-47
| |
| − | | PREFAB_HASH
| |
| − | |-
| |
| − | | style="text-align:center;" | 48-63
| |
| − | | Unused
| |
| − | |-
| |
| − | ! rowspan="4" | 11 | |
| − | | rowspan="4" | TraderInstruction.TraderSellGasData
| |
| − | | rowspan="4" | This OpCode indicates the data generated by TraderInstruction.WriteTraderSellData.
| |
| − | | rowspan="4" | 0-31
| |
| − | | style="text-align:center;" | 0-7
| |
| − | | Op_code
| |
| − | |-
| |
| − | | style="text-align:center;" | 8-15
| |
| − | | QUANTITY
| |
| − | |-
| |
| − | | style="text-align:center;" | 16-47
| |
| − | | GAS_TYPES_BIGFLAG<br/>See [[#Gas_Type_BitFlags|Gas_Type_BitFlags]].
| |
| − | |-
| |
| − | | style="text-align:center;" | 48-63
| |
| − | | Unused
| |
| − | |-
| |
| − | ! rowspan="4" | 12 | |
| − | | rowspan="4" | TraderInstruction.TraderSellThingChildData
| |
| − | | rowspan="4" | This OpCode indicates the data generated by TraderInstruction.WriteTraderSellData. | |
| − | | rowspan="4" | 0-31
| |
| − | | style="text-align:center;" | 0-7
| |
| − | | Op_code
| |
| − | |-
| |
| − | | style="text-align:center;" | 8-15
| |
| − | | QUANTITY | |
| − | |- | |
| − | | style="text-align:center;" | 16-47
| |
| − | | PREFAB_HASH
| |
| − | |-
| |
| − | | style="text-align:center;" | 48-63
| |
| − | | Unused
| |
| − | |-
| |
| − | ! rowspan="3" | 13
| |
| − | | rowspan="3" | TraderInstruction.FilterPrefabHashEquals
| |
| − | | rowspan="3" | Filter Operation.<br/>User can prepend this OP before any TraderInstruction.Write* OP to filter writer's output.<br/>Multple filter OP can be written to the addresses before a Write* OP to group as a "AND" condition.<br/>This Filter narrows Write* OP's output to only matching PrefabHash.
| |
| − | | rowspan="3" | 1-30 | |
| − | | style="text-align:center;" | 0-7 | |
| − | | Op_code
| |
| − | |-
| |
| − | | style="text-align:center;" | 8-39
| |
| − | | PREFAB_HASH
| |
| − | |-
| |
| − | | style="text-align:center;" | 40-63
| |
| − | | Unused
| |
| − | |-
| |
| − | ! rowspan="3" | 14
| |
| − | | rowspan="3" | TraderInstruction.FilterPrefabHashNotEquals
| |
| − | | rowspan="3" | Filter Operation.<br/>User can prepend this OP before any TraderInstruction.Write* OP to filter writer's output.<br/>Multple filter OP can be written to the addresses before a Write* OP to group as a "AND" condition.<br/>This Filter narrows Write* OP's output to only not matching PrefabHash.
| |
| − | | rowspan="3" | 1-30
| |
| − | | style="text-align:center;" | 0-7
| |
| − | | Op_code
| |
| − | |-
| |
| − | | style="text-align:center;" | 8-39
| |
| − | | PREFAB_HASH
| |
| − | |-
| |
| − | | style="text-align:center;" | 40-63
| |
| − | | Unused
| |
| − | |-
| |
| − | ! rowspan="4" | 15
| |
| − | | rowspan="4" | TraderInstruction.FilterSortingClassCompare
| |
| − | | rowspan="4" | Filter Operation.<br/>User can prepend this OP before any TraderInstruction.Write* OP to filter writer's output.<br/>Multple filter OP can be written to the addresses before a Write* OP to group as a "AND" condition.<br/>This Filter narrows Write* OP's output to only matching SortingClass.
| |
| − | | rowspan="4" | 1-30 | |
| − | | style="text-align:center;" | 0-7 | |
| − | | Op_code | |
| − | |- | |
| − | | style="text-align:center;" | 8-15
| |
| − | | CONDITION_OPERATION<br/>0: Equals<br/>1: Greater<br/>2: Less<br/>3: Not Equals
| |
| − | |-
| |
| − | | style="text-align:center;" | 16-31
| |
| − | | SORTING_CLASS<br/>See [[Sorting_Class]].
| |
| − | |- | |
| − | | style="text-align:center;" | 32-63 | |
| − | | Unused
| |
| − | |-
| |
| − | ! rowspan="4" | 16
| |
| − | | rowspan="4" | TraderInstruction.FilterQuantityCompare
| |
| − | | rowspan="4" | Filter Operation.<br/>User can prepend this OP before any TraderInstruction.Write* OP to filter writer's output.<br/>Multple filter OP can be written to the addresses before a Write* OP to group as a "AND" condition.<br/>This Filter narrows Write* OP's output to only matching Quantity Condition.
| |
| − | | rowspan="4" | 1-30
| |
| − | | style="text-align:center;" | 0-7
| |
| − | | Op_code
| |
| − | |-
| |
| − | | style="text-align:center;" | 8-15
| |
| − | | CONDITION_OPERATION<br/>0: Equals<br/>1: Greater<br/>2: Less<br/>3: Not Equals | |
| − | |- | |
| − | | style="text-align:center;" | 16-31 | |
| − | | QUANTITY
| |
| − | |-
| |
| − | | style="text-align:center;" | 32-63
| |
| − | | Unused
| |
| − | |-
| |
| − | ! rowspan="3" | 17
| |
| − | | rowspan="3" | TraderInstruction.FilterGasContains
| |
| − | | rowspan="3" | Filter Operation.<br/>User can prepend this OP before any TraderInstruction.Write* OP to filter writer's output.<br/>Multple filter OP can be written to the addresses before a Write* OP to group as a "AND" condition.<br/>This Filter narrows Write* OP's output to only matching Gases.
| |
| − | | rowspan="3" | 1-30
| |
| − | | style="text-align:center;" | 0-7
| |
| − | | Op_code
| |
| − | |-
| |
| − | | style="text-align:center;" | 8-39
| |
| − | | GAS_TYPES_BITFLAG<br/>See [[#Gas_Type_BitFlags|Gas_Type_BitFlags]].
| |
| − | |- | |
| − | | style="text-align:center;" | 40-63 | |
| − | | Unused
| |
| − | |-
| |
| − | ! rowspan="3" | 18
| |
| − | | rowspan="3" | TraderInstruction.FilterGasNotContains
| |
| − | | rowspan="3" | Filter Operation.<br/>User can prepend this OP before any TraderInstruction.Write* OP to filter writer's output.<br/>Multple filter OP can be written to the addresses before a Write* OP to group as a "AND" condition.<br/>This Filter narrows Write* OP's output to only not matching Gases.
| |
| − | | rowspan="3" | 1-30 | |
| − | | style="text-align:center;" | 0-7
| |
| − | | Op_code
| |
| − | |-
| |
| − | | style="text-align:center;" | 8-39
| |
| − | | GAS_TYPES_BITFLAG<br/>See [[#Gas_Type_BitFlags|Gas_Type_BitFlags]].
| |
| − | |- | |
| − | | style="text-align:center;" | 40-63 | |
| − | | Unused | |
| − | |} | |
| − | </div>
| |
| − | | |
| − | === Metadata Payloads ===
| |
| − | | |
| − | Since Metadata has 3 addresses, so it's referenced here as a 24 bytes(192 bits) payload.
| |
| − | | |
| − | <div class="overflowbugx" style="overflow-x:auto;">
| |
| − | {| class="wikitable" style="width:80%;"
| |
| − | ! BitsOffset
| |
| − | | 63-40
| |
| − | | 39-8
| |
| − | | 7-0
| |
| − | |-
| |
| − | ! Segment 1
| |
| − | | All bits value in this section is the deplicate of bit 39.
| |
| − | | TraderIdHash
| |
| − | | OpCode of TraderInstruction.StrongestContactIdHash.
| |
| − | |- | |
| − | ! BitsOffset
| |
| − | | 63-32
| |
| − | | 31-24
| |
| − | | 23-16
| |
| − | | 15-8
| |
| − | | 7-0
| |
| − | |-
| |
| − | ! Segment 2
| |
| − | | All bits 0.
| |
| − | | Contacted<br/>0: false<br/> 1: true
| |
| − | | Contact Tier: <br/>0: Close<br/>1: Medium<br/>2: Far
| |
| − | | Shuttle Type: <br/>0:None<br/>1: Small(3x3)<br/>2: SmallGas(3x3)<br/>3: Medium(5x5)<br/>4: MediumGas(5x5)<br/>5: Large(6x6)<br/>6: LargeGas(6x6)<br/>7: MediumPlane(7x7, runway:15)<br/>8: LargePlane(9x9, runway:20)
| |
| − | | OpCode of TraderInstruction.StrongestContactMetaData.
| |
| − | |-
| |
| − | ! BitsOffset
| |
| − | | 63-40
| |
| − | | 39-24
| |
| − | | 23-8
| |
| − | | 7-0
| |
| − | |-
| |
| − | ! Segment 3
| |
| − | | ALl bits 0.
| |
| − | | [[Trader#Trader_Tier|LifeTime]]
| |
| − | | [[Trader#Trader_Tier|WattsToResolve]]
| |
| − | | OpCode of TraderInstruction.StrongestContactSignalData.
| |
| | |} | | |} |
| − | </div>
| |
| − |
| |
| − | === Buy/Sell Payloads ===
| |
| − |
| |
| − | Buy/Sell Payloads are 1 address each, so it's referenced here as a 8 bytes(64 bit) payload.
| |
| − |
| |
| − | <div class="overflowbugx" style="overflow-x:auto;">
| |
| − | {| class="wikitable" style="width:60%;"
| |
| − | ! BitsOffset
| |
| − | | 63-48
| |
| − | | 47-16
| |
| − | | 15-8
| |
| − | | 7-0
| |
| − | |-
| |
| − | ! Contents
| |
| − | | Every bit's value is the same as bit 47.
| |
| − | | PrefabHash/GasTypeBitFlag
| |
| − | | Quantity<br/>This value is truncated so it won't be greater than 255 although the trader's Request/Stock is more than 255.
| |
| − | | OpCode<br/>Data type represented as OpCode, one of the OpCode 7, 9, 10, 11.
| |
| − | |}
| |
| − | </div>
| |
| − |
| |
| − | === Buy/Sell Child Payloads ===
| |
| − |
| |
| − | Buy/Sell Payloads are 1 address each, so it's referenced here as a 8 bytes(64 bit) payload.
| |
| − |
| |
| − | <div class="overflowbugx" style="overflow-x:auto;">
| |
| − | {| class="wikitable" style="width:60%;"
| |
| − | ! BitsOffset
| |
| − | | 63-48
| |
| − | | 47-16
| |
| − | | 15-8
| |
| − | | 7-0
| |
| − | |-
| |
| − | ! Contents
| |
| − | | Every bit's value is the same as bit 47.
| |
| − | | PrefabHash/GasTypeBitFlag
| |
| − | | ChildCount<br/>Counts how many instances of this item appeared as a child item.<br/>Beware it's not quantity, it's just a prefab type count.
| |
| − | | OpCode<br/>If this data is requested by TraderInstruction.WriteTraderBuyData, then it's value is the OpCode of TraderInstruction.TraderBuyThingChildData.<br/>If this data is requested by TraderInstruction.WriteTraderSellData, then it's value is the OpCode of TraderInstruction.TraderSellThingChildData.
| |
| − | |}
| |
| − | </div>
| |
| − |
| |
| − | === Gas Type BitFlags ===
| |
| − |
| |
| − | If the BitFlag equals 0, it's undefined. If the bit at specific offset is 1, it means the gas contains that component.
| |
| − |
| |
| − | <div class="overflowbugx" style="overflow-x:auto;">
| |
| − | {| class="wikitable" style="width:60%;"
| |
| − | ! BitsOffset
| |
| − | | 16
| |
| − | | 15
| |
| − | | 14
| |
| − | | 13
| |
| − | | 12
| |
| − | | 11
| |
| − | | 10
| |
| − | | 9
| |
| − | | 8
| |
| − | | 7
| |
| − | | 6
| |
| − | | 5
| |
| − | | 4
| |
| − | | 3
| |
| − | | 2
| |
| − | | 1
| |
| − | | 0
| |
| − | |-
| |
| − | ! Contents
| |
| − | | PollutedWater
| |
| − | | LiquidHydrogen
| |
| − | | Hydrogen
| |
| − | | LiquidNitrousOxide
| |
| − | | LiquidPollutant
| |
| − | | LiquidCarbonDioxide
| |
| − | | Steam
| |
| − | | LiquidVolatiles
| |
| − | | LiquidOxygen
| |
| − | | LiquidNitrogen
| |
| − | | NitrousOxide
| |
| − | | Water
| |
| − | | Pollutant
| |
| − | | Volatiles
| |
| − | | CarbonDioxide
| |
| − | | Nitrogen
| |
| − | | Oxygen
| |
| − | |}
| |
| − | </div>
| |
| − |
| |
| − | Special Gas:
| |
| − | # Bit 0,1 both set to 1, which is Air.
| |
| − | # Bit 0,3 both set to 1, which is Fuel.
| |
| − |
| |
| − | ==Stack Programming Reference Implementation==
| |
| − |
| |
| − | <pre style="color: red">
| |
| − | Warning:
| |
| − | The following code is a reference implementation, it only serve the purpose to
| |
| − | assist you to observe the possibility and help you write your own code.
| |
| − | You must write your own code to fully enjoy the game.
| |
| − | </pre>
| |
| − |
| |
| − | === Shuttle Cargoes Looking Glasses ===
| |
| − |
| |
| − | The Looking Glasses are purely for cargo inspection, no filter, no auto negotiate and call-down.
| |
| − |
| |
| − | Materials to prepare:
| |
| − | * A Medium Satellite Dish.
| |
| − | * Any number of [[Kit_(Logic_Memory)|Logic Memories]] for '''Prefab''' [[Console|Console]] display (if there are more Prefabs to display than your number of [[Kit_(Logic_Memory)|Logic Memories]], they will be ignored).
| |
| − | * Corresponding number of [[Circuitboard|Hash Displays]] and [[Console|Consoles]].
| |
| − | * Any number of [[Kit_(Logic_Memory)|Logic Memories]] for '''Gas''' [[Console|Console]] display, (if there are more GasLiquid to display than your number of [[Kit_(Logic_Memory)|Logic Memories]], they will be ignored).
| |
| − | * Corresponding number of [[Circuitboard|Hash Displays]] and [[Console|Consoles]].
| |
| − | * 1 [[Kit_(Switch)#Switch|Logic Switch]] for switch trader's sell/buy data.
| |
| − | * 6 [[Console|Console]] for Small LED installation (all will show metadata).
| |
| − | * 1 [[Kit_(IC_Housing)|Kit (IC Housing)]] and 1 [[Integrated_Circuit_(IC10)|Integrated Circuit (IC10)]].
| |
| − |
| |
| − | Installation:
| |
| − | * Install all of the [[Kit_(Logic_Memory)|Logic Memories]].
| |
| − | * Install corresponding '''Prefab''' [[Console|Consoles]], insert [[Circuitboard|Hash Displays]], and make sure the [[Circuitboard|Hash Displays]] are set to '''Prefab''' display mode: <code>Mode=0</code>
| |
| − | * Install corresponding '''Gas''' [[Console|Consoles]], insert [[Circuitboard|Hash Displays]], and make sure the [[Circuitboard|Hash Displays]] are set to '''GasLiquid''' display mode: <code>Mode=1</code>
| |
| − | {{ICCode|
| |
| − | # example for setup GasLiquid mode
| |
| − | ss d0 0 Mode 1 # d0 is console pin
| |
| − | # or configure all the Consoles in the IcHousing's subnetwork
| |
| − | sbs StructureConsole 0 Mode 1
| |
| − | }}
| |
| − | * Naming each [[Kit_(Logic_Memory)|Logic Memory]] sequentially for two display types, for example: <code>SLMP1</code>, <code>SLMP2</code> for '''Prefab''' display, and <code>SLMG1</code>, <code>SLMG2</code> for '''GasLiquid''' display.
| |
| − | * Manually configure all [[Console|Consoles]] to link to their corresponding [[Kit_(Logic_Memory)|Logic Memories]] with [[Data_Disk|Data Disk]].
| |
| − | * Install 1 [[Kit_(Switch)#Switch|Logic Switch]] for switch trader's sell/buy data, <code>Open</code> shows trader's Buy data, <code>Close</code> shows trader's Sell data. Label it <code>TRADER_SELL_BUY_SWITCH</code>.
| |
| − | * Install 1 [[Kit_(IC_Housing)|Kit (IC Housing)]] in the same subnetwork and label it <code>Cargo LG IC Housing</code>, insert a [[Integrated_Circuit_(IC10)|Integrated Circuit (IC10)]].
| |
| − | * Install 6 LED and labeling them: <code>LED_SIGID</code>, <code>LED_CON_TYPE_ID</code>, <code>LED_TIER</code>, <code>LED_SHUTTLE_TYPE</code>, <code>LED_WATT_TO_RESOLVE</code>, <code>LED_CONTACTED</code>.
| |
| − |
| |
| − | Reference Implementation:
| |
| − |
| |
| − | Next are the code snippets for a setup of 20 '''Prefab''' Console and 11 '''GasLiquid''' Console looking glass.
| |
| − |
| |
| − | First snippet is the initialization/configuration code, which should be write to the [[Integrated_Circuit_(IC10)|Integrated Circuit (IC10)]] for the first time, add/remove the [[Kit_(Logic_Memory)|Logic Memories]] stack entries that you actually used in your setup, then install the chip to housing.
| |
| − | {{ICCode|
| |
| − | # Shuttle Cargoes Looking Glasses IC Stack Initializer
| |
| | | | |
| − | clr db
| + | ===Acquisition Times=== |
| − | move sp 0
| + | To make the Interrogation and Land options visible for a particular trader on the [[Computer]] user-interface, the Satellite Dish must first complete the acquisition of the target signal. Three are a few phases for the signal acquisition. |
| − | # Prefab display Logic Memories, add/remove according to your setup. | + | #Satellite Dish must be stopped. Any new motion or change in power Setting will reset any acquisition progress |
| − | push HASH("SLMP1")
| + | #Visible Traders are populated on the [[Computer]] |
| − | push HASH("SLMP2")
| + | #Green progress bar shows the Acquisition progress. All traders start their progress bars at the same time, grow simultaneously, and are dependent on the Received Power by the Trader |
| − | push HASH("SLMP3")
| + | #After a trader has been acquired, the user-interface on the [[Computer]] shows the approximate angle that the antenna is pointing off from the trader, as well as the Interrogate Button (left side, satellite icon) and the Land Button (right sight, downward arrow) |
| − | push HASH("SLMP4")
| + | The time it takes for a green bar to fill up is nearly fully reliant on the Received Power at the trader. Received Power is the power Setting, reduced for Radiation Pattern offsets. There is an approximate formula that was determined from in-game testing to describe how long acquisition periods are expected to take. The time, in seconds, for full acquisition is 1000/(P*G)^2; P is the antenna power Setting, and G is the ratio from the antenna pattern. By substitution, P*G is the listed WattsReachingContact value. |
| − | push HASH("SLMP5")
| + | For example: a Small Satellite Dish set at 50W (minimum power), pointing 4° off the trader signal, would take less than 0.5 second for the bar to go fully green. Secondly, that same Small Satellite Dish, set at 200W (full power), but now 36° off the trader now takes about 5.1 seconds to fully acquire the signal. |
| − | push HASH("SLMP6")
| |
| − | push HASH("SLMP7")
| |
| − | push HASH("SLMP8")
| |
| − | push HASH("SLMP9")
| |
| − | push HASH("SLMP10")
| |
| − | push HASH("SLMP11")
| |
| − | push HASH("SLMP12")
| |
| − | push HASH("SLMP13")
| |
| − | push HASH("SLMP14")
| |
| − | push HASH("SLMP15")
| |
| − | push HASH("SLMP16")
| |
| − | push HASH("SLMP17")
| |
| − | push HASH("SLMP18")
| |
| − | push HASH("SLMP19")
| |
| − | push HASH("SLMP20")
| |
| − | move r13 sp
| |
| | | | |
| − | # GasLiquid display Logic Memories, add/remove according to your setup.
| + | {{Data Network Header}} |
| − | push HASH("SLMG1")
| + | {{Data Parameters| |
| − | push HASH("SLMG2")
| + | {{Data Parameters/row|Power|Boolean|w=0|Can be read to return if the Satellite Dish is currectly powered or not|multiple=2|0|Unpowered|1|Powered}} |
| − | push HASH("SLMG3")
| + | {{Data Parameters/row|Error|Boolean|w=0|Can be read to return if the Satellite Dish is currently in an Error state or not|multiple=2|0|Normal|1|Error}} |
| − | push HASH("SLMG4")
| + | {{Data Parameters/row|Activate|Boolean|Read the status or write to Activate interrogation or call down. Writing a 0 will stop any current action|multiple=2|0|Stop Current Action|1|Start Interrogation, or Call down if already interrogated}} |
| − | push HASH("SLMG5")
| + | {{Data Parameters/row|Setting|Integer|Read or Write the Power Setting|0 ~ Max Watts of Device}} |
| − | push HASH("SLMG6")
| + | {{Data Parameters/row|Horizontal|Float|Read or Write the horizontal pointing setting, in degrees|0-360}} |
| − | push HASH("SLMG7")
| + | {{Data Parameters/row|Vertical|Float|Read or Write the vertical pointing setting, in degrees|0-90}} |
| − | push HASH("SLMG8")
| + | {{Data Parameters/row|On|Boolean|Read or Write the Satellite Dish On or Off|multiple=2|0|Off|1|On}} |
| − | push HASH("SLMG9")
| + | {{Data Parameters/row|RequiredPower|Float|w=0|The minimum required power to interrogate the current signal}} |
| − | push HASH("SLMG10")
| + | {{Data Parameters/row|Idle|Boolean|w=0|The status of the satellite dish|multiple=2|0|Idle|1|Moving, Acquiring, or Interrogating}} |
| − | push HASH("SLMG11")
| + | {{Data Parameters/row|PrefabHash|Integer|w=0|The hash of the structure}} |
| − | move r12 sp
| + | {{Data Parameters/row|SignalStrength|Float|w=0|The angular distance from the current pointing angle to the signal, where 0 is pointing directly at the satellite|0.0-180.0}} |
| | + | {{Data Parameters/row|SiganlID|Integer|w=0|The 4-digit signal identification number of the satellite. Can be forced to change by the Contact Filter}} |
| | + | {{Data Parameters/row|InterrogationProgress|Float|w=0|If actively interogating a signal, will show the current progress, in percentage (%)|0.0 - 100.0}} |
| | + | {{Data Parameters/row|TargetPaxIndex|Integer|Read out or set current value of target landing pad index, useful if you want to call down the vessel by code}} |
| | + | {{Data Parameters/row|SizeX|Integer|w=0|The length on X axis of the vessel|3, 5, 6}} |
| | + | {{Data Parameters/row|SizeY|Integer|w=0|The length on Z axis of the vessel|3, 5, 6}} |
| | + | {{Data Parameters/row|MinimumWattsToContact|Float|w=0|The minimum watts required reaching target vessel before one can initiate interrogation; this is the requirement imposed by the vessel}} |
| | + | {{Data Parameters/row|WattsReachingContact|Float|w=0|The current effective watts reached target vessel due to angle setting and dish's watts output setting}} |
| | + | {{Data Parameters/row|ContactTypeID|Integer|w=0|The category of the vessel}} |
| | + | {{Data Parameters/row|ReferenceId|Integer|w=0|Unique Reference Identifier for this object}} |
| | + | {{Data Parameters/row|BestContactFilter|Integer|Read current fitler, or set the filter to force the dish to show in logic the current data parameters for any trader in view, not just the most prominent; set this value by writing the traders SignalID}} |
| | + | {{Data Parameters/row|NameHash|Integer|w=0|The hash of the custom name of the structure}} |
| | }} | | }} |
| | | | |
| − | Second snippet is for the same [[Integrated_Circuit_(IC10)|Integrated Circuit (IC10)]], take your IC10 chip out re-put it into the laptop, clear and paste in the new second code snippet.
| + | ==Satellite Tracking== |
| − | | + | See [[Satellite Tracking]] to learn more on how to setup and track traders. |
| − | There are a few user variables need to modify, please check the in-line comments. Mostly that's for LEDs to display metadata. Change the variables accordingly then insert the IC10 chip into the housing.
| |
| − | | |
| − | {{ICCode|
| |
| − | # Shuttle Cargoes Looking Glasses Runtime IC10
| |
| − | #
| |
| − | # User variable:
| |
| − | #
| |
| − | # DishM: The Medium Dish hash.
| |
| − | # LED_SIGID: The LED name, show SignalID.
| |
| − | # LED_CON_TYPE_ID: The LED name, show ContactTypeID.
| |
| − | # LED_TIER: The LED name, show Tier.
| |
| − | # LED_SHUTTLE_TYPE: The LED name, show Shuttle Type.
| |
| − | # LED_CONTACTED: The LED name, show if the shuttle has been contacted already.
| |
| − | define DishM HASH("Medium Satellite Dish 1")
| |
| − | define LED_SIGID HASH("LED_SIGID")
| |
| − | define LED_CON_TYPE_ID HASH("LED_CON_TYPE_ID")
| |
| − | define LED_TIER HASH("LED_TIER")
| |
| − | define LED_SHUTTLE_TYPE HASH("LED_SHUTTLE_TYPE")
| |
| − | define LED_WATT_TO_RESOLVE HASH("LED_WATT_TO_RESOLVE")
| |
| − | define LED_CONTACTED HASH("LED_CONTACTED")
| |
| − | define TRADER_BUY_SEEL_SWITCH HASH("TRADER_SELL_BUY_SWITCH")
| |
| − | ###############################################################################
| |
| − | define SSD HASH("StructureSatelliteDish")
| |
| − | define SLM HASH("StructureLogicMemory")
| |
| − | define OpcodeMask %11111111
| |
| − | alias dishMID r15
| |
| − | alias dishEntryCount r14
| |
| − | alias prefabMemCount r13
| |
| − | alias totalMemCount r12
| |
| − | alias prefabMemCursor r11
| |
| − | alias gasMemCursor r10
| |
| − | alias sellOrBuy r9
| |
| − | | |
| − | mainloop:
| |
| − | jal WriteStack
| |
| − | jal Display
| |
| − | jal ClearPrefabMem
| |
| − | jal ClearGasMem
| |
| − | sleep 1
| |
| − | j mainloop
| |
| − | WriteStack:
| |
| − | lbn dishMID SSD DishM ReferenceId Average
| |
| − | bnan dishMID ra
| |
| − | lbn r0 HASH("StructureLogicSwitch2") TRADER_BUY_SEEL_SWITCH Open Average
| |
| − | brgtz r0 3
| |
| − | move sellOrBuy TraderInstruction.WriteTraderSellData
| |
| − | jr 2
| |
| − | move sellOrBuy TraderInstruction.WriteTraderBuyData
| |
| − | clrd dishMID
| |
| − | sll r0 1 8
| |
| − | or r0 r0 TraderInstruction.WriteTraderData
| |
| − | putd dishMID 0 r0
| |
| − | sll r0 30 16
| |
| − | sll r1 5 8
| |
| − | or r0 r0 r1
| |
| − | or r0 r0 sellOrBuy
| |
| − | putd dishMID 4 r0
| |
| − | sleep 1
| |
| − | j ra
| |
| − | Display:
| |
| − | lbn r1 SSD DishM SignalID Average
| |
| − | sbn HASH("StructureConsoleLED5") LED_SIGID Setting r1
| |
| − | move dishEntryCount 0
| |
| − | move prefabMemCursor 0
| |
| − | move gasMemCursor prefabMemCount
| |
| − | DisplayLoop:
| |
| − | beq dishEntryCount 31 ra
| |
| − | add dishEntryCount dishEntryCount 1
| |
| − | getd r0 dishMID dishEntryCount
| |
| − | and r1 r0 OpcodeMask
| |
| − | beq r1 2 MetaData1
| |
| − | beq r1 3 MetaData2
| |
| − | beq r1 4 MetaData3
| |
| − | beq r1 7 ThingData
| |
| − | beq r1 8 ThingData
| |
| − | beq r1 9 GasData
| |
| − | beq r1 10 ThingData
| |
| − | beq r1 11 GasData
| |
| − | beq r1 12 ThingData
| |
| − | j DisplayLoop
| |
| − | MetaData1:
| |
| − | sra r2 r0 8 # trader contact type id
| |
| − | sbn HASH("StructureConsoleLED5") LED_CON_TYPE_ID Setting r2
| |
| − | j DisplayLoop
| |
| − | MetaData2:
| |
| − | and r2 r0 %11111111_00000000_00000000_00000000
| |
| − | sra r2 r2 24 # contacted
| |
| − | sbn HASH("StructureConsoleLED5") LED_CONTACTED Setting r2
| |
| − | and r2 r0 %11111111_00000000_00000000
| |
| − | sra r2 r2 16 # tier
| |
| − | sbn HASH("StructureConsoleLED5") LED_TIER Setting r2
| |
| − | and r2 r0 %11111111_00000000
| |
| − | sra r2 r2 8 # shuttle type
| |
| − | sbn HASH("StructureConsoleLED5") LED_SHUTTLE_TYPE Setting r2
| |
| − | j DisplayLoop
| |
| − | MetaData3:
| |
| − | and r2 r0 %11111111_11111111_00000000
| |
| − | sra r2 r2 8 # watts to resolve
| |
| − | sbn HASH("StructureConsoleLED5") LED_WATT_TO_RESOLVE Setting r2
| |
| − | j DisplayLoop
| |
| − | ThingData:
| |
| − | get r2 db prefabMemCursor # memory chip
| |
| − | sra r3 r0 16 # prefab hash
| |
| − | sbn SLM r2 Setting r3
| |
| − | add prefabMemCursor prefabMemCursor 1
| |
| − | j DisplayLoop
| |
| − | GasData:
| |
| − | get r2 db gasMemCursor # memory chip
| |
| − | sra r3 r0 16
| |
| − | sbn SLM r2 Setting r3
| |
| − | add gasMemCursor gasMemCursor 1
| |
| − | j DisplayLoop
| |
| − | ClearPrefabMem:
| |
| − | move sp prefabMemCursor
| |
| − | ClearPrefabMemLoop:
| |
| − | bge sp prefabMemCount ra
| |
| − | add sp sp 1
| |
| − | peek r0 # memory chip
| |
| − | sbn SLM r0 Setting -1
| |
| − | j ClearPrefabMemLoop
| |
| − | ClearGasMem:
| |
| − | move sp gasMemCursor
| |
| − | ClearGasMemLoop:
| |
| − | bge sp totalMemCount ra
| |
| − | add sp sp 1
| |
| − | peek r0 # memory chip
| |
| − | sbn SLM r0 Setting -1
| |
| − | j ClearGasMemLoop
| |
| − | }}
| |
| − | | |
| − | Final: Now enable the Medium Satellite Dish, enable the Cargo LG IC Housing(the 2nd script should be running), add some power to the dish and rotate it somehow, then check the monitors and LEDs, you will see the items you can shop(trader will sell) from this trader if the logic switch is <code>closed</code>, and you will see the items you can sell(trader will buy) from the best trader if the logic switch is <code>open</code>.
| |
| − | | |
| − | The total setup feels like this
| |
| − | [[File:2025-04-18-1049x333-scrot.png|Overview of Looking Glass Setup]]
| |
| − | | |
| − | === Shuttle Cargoes Auto Filtration/Interrogation and Call Down === | |
| − | | |
| − | To add Auto Filtration/Interrogation ability, prepare following materials in advance. It's build on top of Looking Glass structure of the previous section, take caution.
| |
| − | | |
| − | * Repurpose the IC Housing of the Looking Glass section, label it <code>Trader Filtration IC Housing</code> or a name you like.
| |
| − | * 1 [[Kit_(Logic_Memory)|Logic Memory]], install it and label it <code>SLM_ITEM_FILTER</code>.
| |
| − | * 1 [[Kit_(Switch)#Switch|Logic Switch]] for switching filter prefab/gas data, label it <code>FILTER_GAS_SWITCH</code>.
| |
| − | * 1 [[Console|Console]], install it as Small LED and label it <code>LED_LOCKED_SIGID</code>.
| |
| − | * 1 [[Kit_(IC_Housing)|Kit (IC Housing)]], install it and label it <code>Dish Control IC Housing</code> or a name you like.
| |
| − | * 1 [[Integrated_Circuit_(IC10)|Integrated Circuit (IC10)]] ready for use.
| |
| − | * 1 [[Kit_(Logic_Transmitter)|Logic Transmitter]] for sending audio message to your Hardsuit when trader is landing, label it <code>Hardsuit LT 1</code>, pair it with your [[Hardsuit|hardsuit]] in passive mode.
| |
| − | * 1 Small Satellite Dish for faster Close/Medium shuttle scanning, optional. If you set it up, the power port must face the same direction as the Medium Dish. If you don't, it just take a few more time to scan with the default Medium Satellite Dish for Close/Medium tier shuttles.
| |
| − | * 1 Large Satellite Dish for faster Far tier shuttle interrogation, optional. If you set it up, the power port must face the same direction as the Medium Dish. If you don't, it just take a few more time to interrogate with the default Medium Satellite Dish for Far tier shuttles.
| |
| − | | |
| − | Installation:
| |
| − | | |
| − | Install all things above and power on. For the repurposed <code>Trader Filtration IC Housing</code> code, paste in following code, replacing Looking Glass code(the Lookging Glass's function is still in the code, plus the filtration function), change the <code>DishM</code>'s name as you like.
| |
| − | | |
| − | <pre style="color: red">
| |
| − | Warning:
| |
| − | If you use a brand new IC10 chip for the Trader Filtration IC Housing,
| |
| − | you still need to initialize the IC10 chip with the code of Shuttle Cargoes Looking Glasses IC Stack Initializer,
| |
| − | or the stack will be empty as a stack is an IC10 CHIP property.
| |
| − | </pre>
| |
| − | | |
| − | {{ICCode|
| |
| − | define DishM HASH("Medium Satellite Dish 1")
| |
| − | alias dishMID r15
| |
| − | alias filterGas r14
| |
| − | alias prefabMemCount r13
| |
| − | alias totalMemCount r12
| |
| − | alias prefabMemCursor r11
| |
| − | alias gasMemCursor r10
| |
| − | alias sellOrBuy r9
| |
| − | alias filterItem r7
| |
| − | alias signalID r6
| |
| − | move r5 0 # lastSignalID
| |
| − | mainloop:
| |
| − | move r8 0 # nextAddress
| |
| − | WriteStack:
| |
| − | lbn dishMID HASH("StructureSatelliteDish") DishM ReferenceId Average
| |
| − | bnan dishMID mainloop
| |
| − | lbn r0 HASH("StructureLogicSwitch2") HASH("TRADER_SELL_BUY_SWITCH") Open Average
| |
| − | brgtz r0 3
| |
| − | move sellOrBuy TraderInstruction.WriteTraderSellData
| |
| − | jr 2
| |
| − | move sellOrBuy TraderInstruction.WriteTraderBuyData
| |
| − | clrd dishMID
| |
| − | sll r0 1 8
| |
| − | or r0 r0 TraderInstruction.WriteTraderData
| |
| − | putd dishMID r8 r0
| |
| − | add r8 r8 4
| |
| − | lbn filterGas HASH("StructureLogicSwitch2") HASH("FILTER_GAS_SWITCH") Setting Average
| |
| − | lbn filterItem HASH("StructureLogicMemory") HASH("SLM_ITEM_FILTER") Setting Average
| |
| − | breqz filterItem 8 # skip if filter value is 0
| |
| − | sll r0 filterItem 8
| |
| − | breqz filterGas 3
| |
| − | or r0 r0 TraderInstruction.FilterGasContains
| |
| − | jr 2
| |
| − | or r0 r0 TraderInstruction.FilterPrefabHashEquals
| |
| − | putd dishMID r8 r0
| |
| − | add r8 r8 1
| |
| − | sll r0 30 16
| |
| − | add r1 r8 1
| |
| − | sll r1 r1 8
| |
| − | or r0 r0 r1
| |
| − | or r0 r0 sellOrBuy
| |
| − | putd dishMID r8 r0
| |
| − | yield
| |
| − | Display:
| |
| − | lbn signalID HASH("StructureSatelliteDish") DishM SignalID Average
| |
| − | sbn HASH("StructureConsoleLED5") HASH("LED_SIGID") Setting signalID
| |
| − | move r0 0
| |
| − | move prefabMemCursor 0
| |
| − | move gasMemCursor prefabMemCount
| |
| − | DisplayLoop:
| |
| − | beq r0 31 ClearMem
| |
| − | add r0 r0 1
| |
| − | getd r1 dishMID r0
| |
| − | and r2 r1 %11111111
| |
| − | beq r2 2 MetaData1
| |
| − | beq r2 3 MetaData2
| |
| − | beq r2 4 MetaData3
| |
| − | beq r2 7 ThingData
| |
| − | beq r2 8 ThingData
| |
| − | beq r2 9 GasData
| |
| − | beq r2 10 ThingData
| |
| − | beq r2 11 GasData
| |
| − | beq r2 12 ThingData
| |
| − | j DisplayLoop
| |
| − | MetaData1:
| |
| − | sra r2 r1 8 # trader contact type id
| |
| − | sbn HASH("StructureConsoleLED5") HASH("LED_CON_TYPE_ID") Setting r2
| |
| − | j DisplayLoop
| |
| − | MetaData2:
| |
| − | and r2 r1 %11111111_00000000_00000000_00000000
| |
| − | sra r2 r2 24 # contacted
| |
| − | sbn HASH("StructureConsoleLED5") HASH("LED_CONTACTED") Setting r2
| |
| − | and r2 r1 %11111111_00000000_00000000
| |
| − | sra r2 r2 16 # tier
| |
| − | sbn HASH("StructureConsoleLED5") HASH("LED_TIER") Setting r2
| |
| − | and r2 r1 %11111111_00000000
| |
| − | sra r2 r2 8 # shuttle type
| |
| − | sbn HASH("StructureConsoleLED5") HASH("LED_SHUTTLE_TYPE") Setting r2
| |
| − | j DisplayLoop
| |
| − | MetaData3:
| |
| − | and r2 r1 %11111111_11111111_00000000
| |
| − | sra r2 r2 8 # watts to resolve
| |
| − | sbn HASH("StructureConsoleLED5") HASH("LED_WATT_TO_RESOLVE") Setting r2
| |
| − | and r2 r1 $FFFF_000000
| |
| − | sra r2 r2 24 # lifetime
| |
| − | sbn HASH("StructureConsoleLED5") HASH("LED_LIFETIME") Setting r2
| |
| − | j DisplayLoop
| |
| − | ThingData:
| |
| − | get r2 db prefabMemCursor # memory chip
| |
| − | sra r3 r1 16 # prefab hash
| |
| − | breqz filterItem 3
| |
| − | bne filterItem r3 DisplayLoop
| |
| − | jal LockSignalID
| |
| − | sbn HASH("StructureLogicMemory") r2 Setting r3
| |
| − | add prefabMemCursor prefabMemCursor 1
| |
| − | j DisplayLoop
| |
| − | GasData:
| |
| − | get r2 db gasMemCursor # memory chip
| |
| − | sra r3 r1 16
| |
| − | sgtz r4 filterItem
| |
| − | and r4 r4 filterGas
| |
| − | breqz r4 4
| |
| − | and r4 filterItem r3
| |
| − | beqz r4 DisplayLoop
| |
| − | jal LockSignalID
| |
| − | sbn HASH("StructureLogicMemory") r2 Setting r3
| |
| − | add gasMemCursor gasMemCursor 1
| |
| − | j DisplayLoop
| |
| − | LockSignalID:
| |
| − | lbn r4 HASH("StructureConsoleLED5") HASH("LED_LOCKED_SIGID") Setting Average
| |
| − | bgtz r4 ra
| |
| − | beq signalID r5 ra
| |
| − | sbn HASH("StructureConsoleLED5") HASH("LED_LOCKED_SIGID") Setting signalID
| |
| − | move r5 signalID
| |
| − | j ra
| |
| − | ClearMem:
| |
| − | move sp prefabMemCursor
| |
| − | brge sp prefabMemCount 5
| |
| − | add sp sp 1
| |
| − | peek r0 # memory chip
| |
| − | sbn HASH("StructureLogicMemory") r0 Setting -1
| |
| − | jr -4
| |
| − | move sp gasMemCursor
| |
| − | bge sp totalMemCount mainloop
| |
| − | add sp sp 1
| |
| − | peek r0 # memory chip
| |
| − | sbn HASH("StructureLogicMemory") r0 Setting -1
| |
| − | jr -4
| |
| − | }}
| |
| − | | |
| − | For the <code>Dish Control IC Housing</code> code, paste in following code, change the hash of <code>DishS</code> and <code>DishL</code> names as you have then setted up or not. Search and change the name of <code>Hardsuit LT 1</code> line if you want to send notification to other devices.
| |
| − | | |
| − | {{ICCode|
| |
| − | define DishM HASH("Medium Satellite Dish 1")
| |
| − | define DishS 0 # if you have small dish, set hash to HASH("NAME")
| |
| − | define DishL 0 # if you have large dish, set hash to HASH("NAME")
| |
| − | move r0 0
| |
| − | reset:
| |
| − | move r15 r0 # lockedSigID
| |
| − | move r14 0 # horizontal
| |
| − | move r13 0 # vertical
| |
| − | move r12 0 # horizontalEdge1
| |
| − | move r11 0 # horizontalEdge2
| |
| − | move r10 0 # verticalEdge1
| |
| − | move r9 0 # verticalEdge2
| |
| − | move r8 DishM # commDish
| |
| − | move r7 HASH("StructureSatelliteDish") # commDishType
| |
| − | move r6 DishM # scanDish
| |
| − | move r5 r7 # scanDishType
| |
| − | sbn r5 r6 Vertical 60
| |
| − | sbn r5 r6 BestContactFilter -1
| |
| − | sbn r5 r6 Setting 500
| |
| − | mainloop:
| |
| − | yield
| |
| − | lbn r0 HASH("StructureConsoleLED5") HASH("LED_LOCKED_SIGID") Setting Average
| |
| − | lbn r1 r5 r6 SignalID Average
| |
| − | lbn r2 r5 r6 Horizontal Average
| |
| − | lbn r3 r5 r6 Vertical Average
| |
| − | breqz r0 34
| |
| − | bne r0 r15 reset
| |
| − | lbn r4 HASH("StructureConsoleLED5") HASH("LED_TIER") Setting Average
| |
| − | brnez r14 10
| |
| − | brge r4 2 5
| |
| − | breqz DishS 4
| |
| − | move r6 DishS
| |
| − | move r5 HASH("StructureSmallSatelliteDish")
| |
| − | sbn r5 r6 Setting 200
| |
| − | breqz DishL 3
| |
| − | move r8 DishL
| |
| − | move r7 HASH("StructureLargeSatelliteDish")
| |
| − | sbn r5 r6 BestContactFilter r15
| |
| − | sbn r5 r6 On 1
| |
| − | beqz r12 ScanHorizontal
| |
| − | beqz r11 ScanReverseHorizontal
| |
| − | beqz r10 ScanVertical
| |
| − | beqz r9 ScanReverseVertical
| |
| − | brne r1 -1 3
| |
| − | sbn HASH("StructureConsoleLED5") HASH("LED_LOCKED_SIGID") Setting 0
| |
| − | j reset
| |
| − | yield
| |
| − | lbn r0 r7 r8 Idle Average
| |
| − | breqz r0 -2
| |
| − | sbn r7 r8 BestContactFilter r15
| |
| − | sbn r7 r8 Setting 50000
| |
| − | sbn r7 r8 Activate 1
| |
| − | lbn r0 r7 r8 InterrogationProgress Average
| |
| − | brlt r0 1 4
| |
| − | sleep 2
| |
| − | sbn HASH("StructureLogicTransmitter") HASH("Hardsuit LT 1") SoundAlert 37
| |
| − | sbn HASH("StructureConsoleLED5") HASH("LED_LOCKED_SIGID") Setting 0
| |
| − | j mainloop
| |
| − | bnez r15 reset
| |
| − | breq r6 DishM 2 # enter roaming mode
| |
| − | sbn r5 r6 On 0
| |
| − | breq r8 DishM 2
| |
| − | sbn r7 r8 On 0
| |
| − | sbn HASH("StructureSatelliteDish") DishM On 1
| |
| − | add r2 r2 2
| |
| − | mod r2 r2 360
| |
| − | sbn HASH("StructureSatelliteDish") DishM Horizontal r2
| |
| − | j mainloop
| |
| − | ScanHorizontal:
| |
| − | brne r1 -1 4
| |
| − | move r12 r14
| |
| − | sbn r5 r6 Horizontal r14
| |
| − | j mainloop
| |
| − | move r14 r2
| |
| − | sub r4 r2 5
| |
| − | mod r4 r4 360
| |
| − | sbn r5 r6 Horizontal r4
| |
| − | j mainloop
| |
| − | ScanReverseHorizontal:
| |
| − | brne r1 -1 14
| |
| − | beq r14 r12 13
| |
| − | move r11 r14
| |
| − | slt r4 r11 r12
| |
| − | breqz r4 2
| |
| − | add r11 r11 360
| |
| − | add r4 r11 r12
| |
| − | div r4 r4 2
| |
| − | mod r4 r4 360
| |
| − | sbn r5 r6 Horizontal r4
| |
| − | sbn r7 r8 On 1
| |
| − | sbn r7 r8 Horizontal r4
| |
| − | jal 124
| |
| − | j mainloop
| |
| − | move r14 r2
| |
| − | add r4 r2 5
| |
| − | mod r4 r4 360
| |
| − | sbn r5 r6 Horizontal r4
| |
| − | j mainloop
| |
| − | ScanVertical:
| |
| − | brne r1 -1 4
| |
| − | move r10 r13
| |
| − | sbn r5 r6 Vertical r13
| |
| − | j mainloop
| |
| − | move r13 r3
| |
| − | brge r3 89.9 -4
| |
| − | add r4 r3 5
| |
| − | sbn r5 r6 Vertical r4
| |
| − | j mainloop
| |
| − | ScanReverseVertical:
| |
| − | brne r1 -1 10
| |
| − | beq r13 r10 9
| |
| − | move r9 r13
| |
| − | select r9 r9 r9 0.01
| |
| − | add r4 r9 r10
| |
| − | div r4 r4 2
| |
| − | sbn r5 r6 Vertical r4
| |
| − | sbn r7 r8 Vertical r4
| |
| − | jal 124
| |
| − | j mainloop
| |
| − | move r13 r3
| |
| − | brle r3 0.1 -8
| |
| − | sub r4 r3 5
| |
| − | sbn r5 r6 Vertical r4
| |
| − | j mainloop
| |
| − | yield
| |
| − | lbn r0 r5 r6 Idle Average
| |
| − | breqz r0 -2
| |
| − | j ra
| |
| − | }}
| |
| − | | |
| − | The last step is to set the item prefab hash you want. First set the <code>FILTER_GAS_SWITCH</code> to indicate the type of the filter(<code>Open</code> is filtering Gas, <code>Close</code> is filtering Prefab), then set the content of [[Kit_(Logic_Memory)|Logic Memory]] named <code>SLM_ITEM_FILTER</code> using labeler or any other means, then power both IC Housing on. Then wait for the trader to arrive, there will be a notification send to your Hardsuit or your custom device. The codes will auto locate the shuttle and filter shuttle cargoes and interrogate with it and call it down to your default landing pad.
| |
| − | | |
| − | Don't forget to reset the content of <code>SLM_ITEM_FILTER</code> to <code>0</code> or something else after trading.
| |
| − | | |
| − | The logic behind the Dish Control is that it scan the signal edge of the filtered out SignalID, instead of inspecting signal strength, so it kind of fast and non-stop rotating. When no filter is specified, it enters roaming mode which rotate clock-wise until filter is specficied and matching shuttle is found.
| |