Difference between revisions of "Switch Grass"
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(Starting Switch Grass Article. Will fill out more as testing is done.) |
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| name = Switch Grass | | name = Switch Grass | ||
| image = [[File:SwitchGrass.png]] | | image = [[File:SwitchGrass.png]] | ||
| − | | prefabhash = | + | | prefabhash = -532672323 |
| − | | prefabname = | + | | prefabname = ItemPlantSwitchGrass |
| stacks = 100 | | stacks = 100 | ||
| slot_class = SlotClass.Plant | | slot_class = SlotClass.Plant | ||
| sorting_class = SortingClass.Resources | | sorting_class = SortingClass.Resources | ||
| − | | nutrition = | + | | nutrition = N/A (Inedible) |
| − | | quality = N/A | + | | quality = N/A (Inedible) |
| − | | moodbonus = N/A | + | | moodbonus = N/A (Inedible) |
| − | | growthtime = 1h | + | | growthtime = 1h 8min 51s |
}} | }} | ||
<translate> | <translate> | ||
== Description == <!--T:2--> | == Description == <!--T:2--> | ||
| − | Switch Grass can be grown in hydroponics to yield 15 Hay and 1 Switch Grass Seed when fully grown. They do not need to be replanted after being harvested. Switch Grass's high yield per harvest makes it ideal for use in | + | Switch Grass can be grown in hydroponics to yield 15 Hay and 1 Switch Grass Seed when fully grown. They do not need to be replanted after being harvested. Switch Grass's high yield per harvest makes it ideal for use in [[Advanced Composter|Composting]] or for creation of [[Biomass]] with a [[Recycler]]. |
{| class="wikitable" | {| class="wikitable" | ||
| Line 23: | Line 23: | ||
! Info !! Data | ! Info !! Data | ||
|- | |- | ||
| − | | Time to fruiting || | + | | Time to fruiting || 1h 8min 51s |
|- | |- | ||
| Yield || 15 | | Yield || 15 | ||
| Line 29: | Line 29: | ||
| Raw Nutrition || Inedible | | Raw Nutrition || Inedible | ||
|- | |- | ||
| − | | Edible By Chickens|| | + | | Edible By Chickens|| Needs Research |
|} | |} | ||
| Line 39: | Line 39: | ||
== Notes == | == Notes == | ||
*Switch Grass is the highest yielding plant per hour. | *Switch Grass is the highest yielding plant per hour. | ||
| + | *When Switch Grass is harvested, it becomes Hay, which has a stack size of 100. | ||
</translate> | </translate> | ||
Latest revision as of 17:23, 2 December 2025
| File:SwitchGrass.png | |
| Properties | |
|---|---|
| Stacks | Yes (100) |
| Logic | |
| Item Hash | -532672323 |
| Item Name | ItemPlantSwitchGrass |
| Logic Classes |
SlotClass.Plant SortingClass.Resources |
| Food | |
| Food Nutrition | N/A (Inedible) |
| Food Quality | N/A (Inedible) |
| Growth Time | 1h 8min 51s |
| Mood Bonus | N/A (Inedible) |
Description[edit]
Switch Grass can be grown in hydroponics to yield 15 Hay and 1 Switch Grass Seed when fully grown. They do not need to be replanted after being harvested. Switch Grass's high yield per harvest makes it ideal for use in Composting or for creation of Biomass with a Recycler.
| Info | Data |
|---|---|
| Time to fruiting | 1h 8min 51s |
| Yield | 15 |
| Raw Nutrition | Inedible |
| Edible By Chickens | Needs Research |
Growing[edit]
Plants need the following:
- Atmosphere: 25-200kPa pressure, with traces of CO2 (at least 0.1 mol) and under 1kPa partial pressure of Pollutant (X) or Volatiles.
- The ideal pressure range for maximum growth speed is between 50-100kPa.
- Common plants consume CO₂ and produce O₂ at 0.072 mols per minute (0.0012 mol/tick)
- A mature plant won't take damage if it runs out of CO2
- Alien Mushroom, Mushroom, Darga Fern, Winterspawn, Hades Flower, Peace Lily, and Tropical Lily are exceptions.
- Temp: Minimum atmosphere temperature of 0C (273K) is required for growth, under 0C (273K) or over 50C (323K) the plants will die after 5 minutes.
- The ideal temperature range for maximum growth speed is between 20-30C
- Water: 5-60 Degree Celsius to avoid taking damage
- Plants require Water, but consume only ~0.043 mols per hour (0.0216)
- Light: either sunlight, or a Grow Light are required for plant growth. A plant won't die or take damage when in darkness, but the growth will slow down cumulatively if improper lighting conditions persist.
- If too much or too little light is provided to the plant, it will begin to accumulate "Illumination Stress" that lowers the efficiency of its growth. It will slowly revert to normal when the plant only if it is in favorable lighting conditions. The amount of accumulated stress can be seen with Cartridge Plant Analyser
- On some planets and in some conditions, the natural sunlight will not be enough for the plant to grow efficiently without accumulating "Illumination Stress". A Grow Light is then required. It can be used along with natural light, to supplement the overall lighting to the necessary levels.
- Optionally: you can increase yield or growth speed by adding fertilizer created in a Portable Composter or an Advanced Composter
Notes[edit]
- Switch Grass is the highest yielding plant per hour.
- When Switch Grass is harvested, it becomes Hay, which has a stack size of 100.
