Difference between revisions of "Deep Miner"
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| name = Kit (Deep Miner) | | name = Kit (Deep Miner) | ||
| createdwith = [[Autolathe]] Tier 2 | | createdwith = [[Autolathe]] Tier 2 | ||
| − | | cost = | + | | cost = 50g [[Steel]], 5g [[Electrum]], 10g [[Invar]], 5g [[Constantan]] |
}} | }} | ||
{{Structurebox | {{Structurebox | ||
| Line 16: | Line 16: | ||
| placed_on_grid = Large Grid | | placed_on_grid = Large Grid | ||
| const_with_tool1 = [[Welding Torch]], [[Screwdriver]], [[Screwdriver]] | | const_with_tool1 = [[Welding Torch]], [[Screwdriver]], [[Screwdriver]] | ||
| − | | const_with_item1 = 12x [[Steel | + | | const_with_item1 = 12x [[Steel Sheets]], 5x [[Cable Coil]], 4x [[Electronic Parts]] |
| decon_with_tool1 = [[Hand Drill]], [[Wire Cutters]], [[Angle Grinder]], [[Wrench]] | | decon_with_tool1 = [[Hand Drill]], [[Wire Cutters]], [[Angle Grinder]], [[Wrench]] | ||
| item_rec1 = [[Kit (Deep Miner)]], 2x [[Steel Sheet]], 2x [[Cable Coil]] | | item_rec1 = [[Kit (Deep Miner)]], 2x [[Steel Sheet]], 2x [[Cable Coil]] | ||
| Line 28: | Line 28: | ||
Data/logic parameters currently incomprehensible to page contributor. | Data/logic parameters currently incomprehensible to page contributor. | ||
| + | == Region Ore distribution == <!--T:2--> | ||
| + | Since update 0.2.5903.26007 (terrain update), deep ore generation is now tied to regions, with each region yielding a set ratio of ores, some regions containing only a single ore type for deep mining, with others containing two or three. The deep mining yield of a region can be detected using the [[Cartridge|Deep ore scanner tablet cartridge]] or using the [[Motherboard (Map)]] and a [[Rocket Deep Scanner Head]]. | ||
| + | |||
| + | Ore Distribution by Region and Position | ||
| + | {| class="wikitable sortable" | ||
| + | |- | ||
| + | ! Region !! Ore 1 !! Ore 2 !! Ore 3 | ||
| + | |- | ||
| + | | [[Venus|Venus]] - Dusk Valley || [[Ore (Silver)|Silver]] 100% || - || - | ||
| + | |- | ||
| + | | [[Venus|Venus]] - Lily Valley || [[Ore (Nickel)|Nickel]] 100% || - || - | ||
| + | |- | ||
| + | | [[Venus|Venus]] - Maple Valley || [[Ore (Lead)|Lead]] 100% || - || - | ||
| + | |- | ||
| + | | [[Venus|Venus]] - Triumph Valley || [[Ore (Gold)|Gold]] 100% || - || - | ||
| + | |- | ||
| + | | [[Venus|Venus]] - Horizon Valley || [[Ore (Silver)|Silver]] 50% || [[Ore (Nickel)|Nickel]] 33.3% || [[Ore (Lead)|Lead]] 16.7% | ||
| + | |- | ||
| + | | [[Venus|Venus]] - Lakshmi Valley || [[Ore (Coal)|Hydrocarbon]] 100% || - || - | ||
| + | |- | ||
| + | | [[Moon|Moon]] - Montes Umbrarum || [[Ore (Gold)|Gold]] 100% || - || - | ||
| + | |- | ||
| + | | [[Moon|Moon]] - Lacus Bellus || [[Ore (Iron)|Iron]] 100% || - || - | ||
| + | |- | ||
| + | | [[Moon|Moon]] - Specula Observans || [[Ore (Silver)|Silver]] 100% || - || - | ||
| + | |- | ||
| + | | [[Moon|Moon]] - Labyrinthus Petr || [[Ore (Gold)|Gold]] 67% || [[Ore (Silver)|Silver]] 33% || - | ||
| + | |- | ||
| + | | [[Moon|Moon]] - Vallis Liama || [[Ore (Cobalt)|Cobalt]] 100% || - || - | ||
| + | |- | ||
| + | | <Region Template> || ?.?% || ?.?% || ?.?% | ||
| + | |} | ||
| + | |||
| + | == Ore Distribution (Prior to 0.2.5903.26007 (terrain update)) == | ||
| + | |||
| + | Prior to the Terrain update, most locations had the same ore-distribution table, Venus and Vulcan being the exceptions. | ||
| + | The percentages may not add up to exactly 100% due to rounding, and your numbers may be slightly different due to the random number generator that selects what ore comes out of a Dirty Ore when cleaned. | ||
| + | |||
| + | {| class="wikitable sortable" | ||
| + | |- | ||
| + | ! Ore !! Standard !! Venus !! Vulcan | ||
| + | |- | ||
| + | | [[Ore (Iron)|Iron]] || 39.5% || 40.0% || 31.7% | ||
| + | |- | ||
| + | | [[Ore (Gold)|Gold]] || 5.7% || 4.9% || 4.2% | ||
| + | |- | ||
| + | | [[Ore (Uranium)|Uranium]] || 0.6% || 0.7% || 0.7% | ||
| + | |- | ||
| + | | [[Ore (Copper)|Copper]] || 14.3% || 20.6% || 18.2% | ||
| + | |- | ||
| + | | [[Ore (Coal)|Hydrocarbon]] || 20.2% || 19.8% || 17.0% | ||
| + | |- | ||
| + | | [[Ore (Silver)|Silver]] || 2.9% || 3.8% || 8.3% | ||
| + | |- | ||
| + | | [[Ore (Nickel)|Nickel]] || 3.0% || 3.3% || 7.7% | ||
| + | |- | ||
| + | | [[Ore (Lead)|Lead]] || 2.9% || 1.8% || 2.1% | ||
| + | |- | ||
| + | | [[Ore (Silicon)|Silicon]] || 9.1% || 4.3% || 8.6% | ||
| + | |- | ||
| + | | [[Ore (Cobalt)|Cobalt]] || 1.7% || 0.9% || 1.5% | ||
| + | |} | ||
</translate> | </translate> | ||
Latest revision as of 00:11, 28 November 2025
| Recipe | |
|---|---|
| Created With | Autolathe Tier 2 |
| Cost | 50g Steel, 5g Electrum, 10g Invar, 5g Constantan |
| Operation | |
|---|---|
| Power Usage | 500W |
| Construction | |
| Placed with | Kit (Deep Miner) |
| Placed on | Large Grid |
| Stage 1 | |
| Next Stage Construction | |
| Constructed with tool | Welding Torch, Screwdriver, Screwdriver |
| Constructed with item | 12x Steel Sheets, 5x Cable Coil, 4x Electronic Parts |
| Deconstruction | |
| Deconstructed with | Hand Drill, Wire Cutters, Angle Grinder, Wrench |
| Item received | Kit (Deep Miner), 2x Steel Sheet, 2x Cable Coil |
Description[edit]
Drills through terrain until it hits bedrock. Once inside bedrock 10 or 11 Dirty Ore is produced every 80 to 100 seconds[1]. Both values are random each time, by average 10.5 ore every 90s (7 ore per minute).
Drill consumes 500 watts
Data/logic parameters currently incomprehensible to page contributor.
Region Ore distribution[edit]
Since update 0.2.5903.26007 (terrain update), deep ore generation is now tied to regions, with each region yielding a set ratio of ores, some regions containing only a single ore type for deep mining, with others containing two or three. The deep mining yield of a region can be detected using the Deep ore scanner tablet cartridge or using the Motherboard (Map) and a Rocket Deep Scanner Head.
Ore Distribution by Region and Position
| Region | Ore 1 | Ore 2 | Ore 3 |
|---|---|---|---|
| Venus - Dusk Valley | Silver 100% | - | - |
| Venus - Lily Valley | Nickel 100% | - | - |
| Venus - Maple Valley | Lead 100% | - | - |
| Venus - Triumph Valley | Gold 100% | - | - |
| Venus - Horizon Valley | Silver 50% | Nickel 33.3% | Lead 16.7% |
| Venus - Lakshmi Valley | Hydrocarbon 100% | - | - |
| Moon - Montes Umbrarum | Gold 100% | - | - |
| Moon - Lacus Bellus | Iron 100% | - | - |
| Moon - Specula Observans | Silver 100% | - | - |
| Moon - Labyrinthus Petr | Gold 67% | Silver 33% | - |
| Moon - Vallis Liama | Cobalt 100% | - | - |
| <Region Template> | ?.?% | ?.?% | ?.?% |
Ore Distribution (Prior to 0.2.5903.26007 (terrain update))[edit]
Prior to the Terrain update, most locations had the same ore-distribution table, Venus and Vulcan being the exceptions. The percentages may not add up to exactly 100% due to rounding, and your numbers may be slightly different due to the random number generator that selects what ore comes out of a Dirty Ore when cleaned.
| Ore | Standard | Venus | Vulcan |
|---|---|---|---|
| Iron | 39.5% | 40.0% | 31.7% |
| Gold | 5.7% | 4.9% | 4.2% |
| Uranium | 0.6% | 0.7% | 0.7% |
| Copper | 14.3% | 20.6% | 18.2% |
| Hydrocarbon | 20.2% | 19.8% | 17.0% |
| Silver | 2.9% | 3.8% | 8.3% |
| Nickel | 3.0% | 3.3% | 7.7% |
| Lead | 2.9% | 1.8% | 2.1% |
| Silicon | 9.1% | 4.3% | 8.6% |
| Cobalt | 1.7% | 0.9% | 1.5% |
- ↑ data extracted from game's file


