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Rocket Overview

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Revision as of 16:30, 28 December 2023 by Thoth (talk | contribs) (fix the frames link)

2023 December patch overhauled the rocket system. Instances of the old modular rocket disappeared when loading old saves.

The new system is even more modular that the old system. Under the old system you started with an engine and fuel tanks, and then added mining and storage modules and capped it off with a control nose cone.

The new system still has a vertical stack, but you have to arrange discrete components like fuel tanks, wiring, chutes, and pipes inside a grid within the rocket.

Before you even get started, you will need to make a Rocket Manufactory.

Base Station

You need a Computer with a Rocket Control Motherboard attached to a Logic Uplink tuned to the downlink component on the rocket.

Rocket

Start with a Launch Mount which must be built on set of 4 (steel or iron) frames.

Add

Add Cable Coil (and Cable Coil (Heavy) as necessary) to power the components. Add Kit (Pipe) or Kit (Insulated Pipe) for the fuel tanks and engine.

Add enough Launch Tower to support umbilicals corresponding to each of your umbilical sockets (Power, Gas|Liquid, Chute). * Leave 2 meters between the rocket and the tower so the umbilicals have room.

scanning

In order to map space you will need a rocket with these:

You do not need to put these on the same rocket as your mining equipment. Keeping them separate allows you to map and mine separately.

mining

Use Chutes to connect your miner to the storage and the storage to the umbilical socket.

etc

Gas-fueled rockets use a 2:1 Volatiles:Oxygen mixture. You can fit about 30000 moles in a medium tank.

Warning

Retract your umbilicals before launching.

What about?

an example of the space map in the rocket control interface