Difference between revisions of "Composite Door"
From Unofficial Stationeers Wiki
m (Spelling and page ref enhancement) |
(Added a bunch of logic information, and a few other tidbits) |
||
| Line 20: | Line 20: | ||
<!--T:1--> | <!--T:1--> | ||
==Purpose== | ==Purpose== | ||
| − | A Composite Door is one type of door created using the | + | A Composite Door is one type of door created using the [[Kit_(Door)]]. |
<!--T:2--> | <!--T:2--> | ||
==Characteristics== | ==Characteristics== | ||
| − | * | + | * The Door allows separation between two different rooms. |
* It consumes 10W of [[Power]] per [[Tick]]. | * It consumes 10W of [[Power]] per [[Tick]]. | ||
* It has a separate [[Power Port]] and [[Data Port]]. | * It has a separate [[Power Port]] and [[Data Port]]. | ||
<!--T:3--> | <!--T:3--> | ||
| + | ==Tips== | ||
| + | * A [[Crowbar]] can be used to force the door open, as long as it is not Locked. | ||
| + | |||
| + | <!--T:4--> | ||
==User Interface== | ==User Interface== | ||
An <ITEM> has no user interface. | An <ITEM> has no user interface. | ||
| Line 40: | Line 44: | ||
|} | |} | ||
| − | <!--T: | + | <!--T:5--> |
==Settings== | ==Settings== | ||
An <ITEM> has no settings. | An <ITEM> has no settings. | ||
| Line 52: | Line 56: | ||
|} | |} | ||
| − | <!--T: | + | <!--T:6--> |
==Construction== | ==Construction== | ||
| − | + | * 1x [[Plastic_Sheets]] using a [[Welding_Torch]]. | |
| + | * 1x [[Glass_Sheets]] using a [[Crowbar]]. | ||
| − | <!--T: | + | <!--T:7--> |
==Deconstruction== | ==Deconstruction== | ||
| − | + | The following tools must be used in order to deconstruct the Door: | |
| + | * [[Angle_Grinder]]. | ||
| + | * [[Hand_Drill]]. | ||
| + | * [[Wrench]]. | ||
{{Data Network Header}} | {{Data Network Header}} | ||
{{Data Parameters}} | {{Data Parameters}} | ||
| − | <!--T: | + | <!--T:8--> |
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Parameter Name !! Data Type !! Description | ! Parameter Name !! Data Type !! Description | ||
|- | |- | ||
| − | | | + | | On || Boolean || Turns the Door on when set to 1. Turns it off when set to 0. |
| + | |- | ||
| + | | Open || Boolean || Opens the Door when set to 1. Closes it when set to 0. | ||
| + | |- | ||
| + | | Lock || Boolean || Locks the Door when set to 1. Unlocks it when set to 0. | ||
| + | |- | ||
| + | | Setting || Boolean || No Function. | ||
| + | |- | ||
| + | | Mode || Integer || 0 = Manual Control, 1 = Logic Control. | ||
|- | |- | ||
|} | |} | ||
{{Data Outputs}} | {{Data Outputs}} | ||
| − | <!--T: | + | <!--T:9--> |
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Output Name !! Data Type !! Description | ! Output Name !! Data Type !! Description | ||
|- | |- | ||
| − | | | + | | Power || Boolean || Returns whether the Door is turned on and receives power. (0 for no, 1 for yes) |
| + | |- | ||
| + | | On || Boolean || Returns whether the Door is turned on. (0 for no, 1 for yes) | ||
| + | |- | ||
| + | | Open || Boolean || Returns whether the Door is currently open. | ||
| + | |- | ||
| + | | Lock || Boolean || Returns whether the lock on the door is active. | ||
| + | |- | ||
| + | | Setting || Boolean || No Function. | ||
| + | |- | ||
| + | | Mode || Integer || 0 = Manual Control, 1 = Logic Control. | ||
| + | |- | ||
| + | | RequiredPower || Integer || Returns the current amount of power required by the Door, in watts. | ||
|- | |- | ||
|} | |} | ||
| − | <!--T: | + | <!--T:10--> |
==See Also== | ==See Also== | ||
* [[Guide (<Subject>)]] | * [[Guide (<Subject>)]] | ||
Revision as of 03:15, 14 June 2021
| Recipe | |
|---|---|
| Created With | Autolathe, Fabricator |
| Cost | 7g Iron, 3g Copper |
| Operation | |
|---|---|
| Power Usage | 10W |
| Construction | |
| Placed with | Kit (Door) |
| Placed on | Large Grid |
| Stage 1 | |
| Deconstruction | |
| Deconstructed with | Crowbar |
Contents
Purpose
A Composite Door is one type of door created using the Kit_(Door).
Characteristics
- The Door allows separation between two different rooms.
- It consumes 10W of Power per Tick.
- It has a separate Power Port and Data Port.
Tips
- A Crowbar can be used to force the door open, as long as it is not Locked.
User Interface
An <ITEM> has no user interface. An <ITEM> provides the following user interface:
| Name | Type | Function |
|---|---|---|
| <Name> | <Type> | <Function> |
Settings
An <ITEM> has no settings. An <ITEM> will have the following settings:
| Name | Description |
|---|---|
| <Name> | <Description> |
Construction
- 1x Plastic_Sheets using a Welding_Torch.
- 1x Glass_Sheets using a Crowbar.
Deconstruction
The following tools must be used in order to deconstruct the Door:
Data Network Properties
These are all Data Network properties of this device.
Data Parameters
These are all parameters that can be written with a Logic Writer, Batch Writer, or Integrated Circuit (IC10).
| Parameter Name | Data Type | Description |
|---|---|---|
| On | Boolean | Turns the Door on when set to 1. Turns it off when set to 0. |
| Open | Boolean | Opens the Door when set to 1. Closes it when set to 0. |
| Lock | Boolean | Locks the Door when set to 1. Unlocks it when set to 0. |
| Setting | Boolean | No Function. |
| Mode | Integer | 0 = Manual Control, 1 = Logic Control. |
Data Outputs
These are all parameters, that can be read with a Logic Reader or a Slot Reader. The outputs are listed in the order a Logic Reader's "VAR" setting cycles through them.
| Output Name | Data Type | Description |
|---|---|---|
| Power | Boolean | Returns whether the Door is turned on and receives power. (0 for no, 1 for yes) |
| On | Boolean | Returns whether the Door is turned on. (0 for no, 1 for yes) |
| Open | Boolean | Returns whether the Door is currently open. |
| Lock | Boolean | Returns whether the lock on the door is active. |
| Setting | Boolean | No Function. |
| Mode | Integer | 0 = Manual Control, 1 = Logic Control. |
| RequiredPower | Integer | Returns the current amount of power required by the Door, in watts. |
See Also
- [[Guide (<Subject>)]]
- [[<Related Kits or Items>)]]
