Difference between revisions of "Kit (Lights)"
From Unofficial Stationeers Wiki
(Colors!) |
(colors! and bugs and formatting) |
||
| Line 5: | Line 5: | ||
| constructs = Wall Light, LED | | constructs = Wall Light, LED | ||
| createdwith = [[Autolathe]], [[Electronics Printer]], [[Fabricator]] | | createdwith = [[Autolathe]], [[Electronics Printer]], [[Fabricator]] | ||
| − | | cost = 1g [[Iron]], 2g [[Copper]], 1g [[silicon_Ingot|Silicon]] | + | | cost = 1g [[Iron]], 2g [[Copper]], 1g [[silicon_Ingot|Silicon]]* <small>*autolathe only</small> |
}} | }} | ||
{{Structurebox | {{Structurebox | ||
Revision as of 21:00, 28 December 2017
![]() | |
| Constructing Options | Wall Light, LED |
|---|---|
| Properties | |
| Stacks | Yes |
| Recipe | |
| Created With | Autolathe, Electronics Printer, Fabricator |
| Cost | 1g Iron, 2g Copper, 1g Silicon* *autolathe only |
![]() | |
| Operation | |
|---|---|
| Construction | |
| Placed with | {{{placed_with_item}}} |
| Placed on | {{{placed_on_grid}}} |
| File:ItemLED.png | |
| Operation | |
|---|---|
| Construction | |
| Placed with | {{{placed_with_item}}} |
| Placed on | {{{placed_on_grid}}} |
Description
Wall lights are used for illuminating your base. The LED variant consumes half the power of the larger default variant.
Modes/Colors
When installed as an LED, the light's color can be changed by writing to its 'mode'.
| Mode | Color |
|---|---|
| 0 | Blue |
| 1 | White |
| 2 | Green |
| 3 | Amber |
| 4 | Red |
| 5 | Yellow |
| 6 | Gray |
| 7 | Black |
| 8 | Orange |
| 9 | Lime |
| 10 | Magenta |
| 11 | Purple |
The difference between amber and yellow is subtle. The difference between gray and white is subtler still.
Known Bugs
White LEDs may turn blue on server restart -- presumably related to blue being the first (0-indexed) color. One workaround is to set them to gray, which seems to prevent the issue while keeping the appearance of white lights. Alternatively, an always-on batch writer will override them from defaulting to blue.

