Actions

Difference between revisions of "Kit (Lights)"

From Unofficial Stationeers Wiki

m (Added Wall Light (Long Angled) Power Usage)
 
(15 intermediate revisions by 7 users not shown)
Line 10: Line 10:
 
}}
 
}}
 
{{Structurebox
 
{{Structurebox
  | name            = Wall Light
+
  | name            = Wall Lights
  | image            = [[File:ItemWallLight.png]]
+
  | prefab_hash      = See table in description
 
  | power_usage      = 50W
 
  | power_usage      = 50W
 
  | placed_with_item = [[Kit (Lights)]]
 
  | placed_with_item = [[Kit (Lights)]]
Line 18: Line 18:
 
  | item_rec1        = [[Kit (Lights)]]
 
  | item_rec1        = [[Kit (Lights)]]
 
}}
 
}}
{{Structurebox
+
 
| name            = LED
 
| power_usage      = 25W
 
| placed_with_item = [[Kit (Lights)]]
 
| placed_on_grid  = Small Grid, On Frames
 
| decon_with_tool1 = [[Hand Drill]]
 
| item_rec1        = [[Kit (Lights)]]
 
}}
 
{{Structurebox
 
| name            = Wall Light (Long)
 
| power_usage      =
 
| placed_with_item = [[Kit (Lights)]]
 
| placed_on_grid  = Small Grid, On Frames
 
| decon_with_tool1 = [[Hand Drill]]
 
| item_rec1        = [[Kit (Lights)]]
 
}}
 
{{Structurebox
 
| name            = Wall Light (Long Angled)
 
| other            = The cable connector is off to the side on the left.
 
| power_usage      = 50W
 
| placed_with_item = [[Kit (Lights)]]
 
| placed_on_grid  = Small Grid, On Frames
 
| decon_with_tool1 = [[Hand Drill]]
 
| item_rec1        = [[Kit (Lights)]]
 
}}
 
{{Structurebox
 
| name            = Wall Light (Long Wide)
 
| power_usage      = 50W
 
| placed_with_item = [[Kit (Lights)]]
 
| placed_on_grid  = Small Grid, On Frames
 
| decon_with_tool1 = [[Hand Drill]]
 
| item_rec1        = [[Kit (Lights)]]
 
}}
 
{{Structurebox
 
| name            = Diode Slide
 
| power_usage      =
 
| placed_with_item = [[Kit (Lights)]]
 
| placed_on_grid  = Small Grid, On Frames
 
| decon_with_tool1 = [[Hand Drill]]
 
| item_rec1        = [[Kit (Lights)]]
 
}}
 
 
__TOC__
 
__TOC__
== Description == <!--T:1-->
 
Light kits are used for illuminating your base. The LED variant consumes half the power of the default larger wall light.
 
  
== Colors ==
+
= Description =
When installed as an LED, the light's color can be changed. For available colors, see [[Data Network Colors]].
+
Light kits are used for illuminating your base.
 +
 
 +
This kit produces the following:
 +
 
 +
* [[Diode Slide]]
 +
* [[LED]]
 +
* [[Light Round]]
 +
* [[Light Round (Angled)]]
 +
* [[Light Round (Small)]]
 +
* [[Wall Light]]
 +
* [[Wall Light (Long)]]
 +
* [[Wall Light (Wide Long)]]
 +
* [[Wall Light (Long Angled)]]
 +
* [[Wall Light (Battery)]]
 +
 
 +
= PrefabHash Values =
 +
{| class="wikitable"
 +
|-
 +
! Light Type !! PrefabHash
 +
|-
 +
| Regular || -1860064656
 +
|-
 +
| Long || 797794350
 +
|-
 +
| Long Wide || 555215790
 +
|-
 +
| Long Angled || 1847265835
 +
|-
 +
| Battery Powered || -1306415132
 +
|-
 +
| Round || 1514476632
 +
|-
 +
| Round Angled || 1592905386
 +
|-
 +
| Small Round || 1436121888
 +
|}
 +
 
 +
{{Data Network Header}}
 +
{{Data Parameters}}
 +
{| class="wikitable"
 +
|-
 +
! Parameter Name !! Data Type !! Description
 +
|-
 +
| On || Boolean || Turns the Light on, when set to 1. Turns it off, when set to 0.
 +
|-
 +
| Lock || Boolean || Locks the Light when set to 1. Unlocks it, when set to 0. When locked, Light cannot be turned on\off by player.
 +
|}
 +
 
 +
{{Data Outputs}}
 +
{| class="wikitable"
 +
|-
 +
! Output Name !! Data Type !! Description
 +
|-
 +
| On || Boolean || Returns whether the Light is turned on. (0 for no, 1 for yes)
 +
|-
 +
| Lock || Boolean || Returns whether the Light is locked. (0 for no, 1 for yes)
 +
|-
 +
| RequiredPower || Integer || Returns the current amount of power required by the Light, in watts.
 +
|-
 +
| PrefabHash || Integer || Returns the Hash value for the selected light type. (See info panels on the right)
 +
|-
 +
| Power || Boolean || Returns whether the Light is turned on and receives power. (0 for no, 1 for yes)
 +
|}
  
== Builds ==
+
= Builds =
  
 
* [[Auto Night Lights]]
 
* [[Auto Night Lights]]
  
 
</translate>
 
</translate>

Latest revision as of 19:09, 18 June 2025

Kit (Lights)
ItemWallLight.png
Constructing Options Wall Light, LED
Properties
Stacks Yes
Recipe
Created With Autolathe, Electronics Printer, Fabricator
Cost 1g Iron, 2g Copper, 1g Silicon* *autolathe only
Wall Lights
Operation
Power Usage 50W
Prefab Hash See table in description
Construction
Placed with Kit (Lights)
Placed on Small Grid, On Frames
Stage 1
Deconstruction
Deconstructed with Hand Drill
Item received Kit (Lights)


Description[edit]

Light kits are used for illuminating your base.

This kit produces the following:

PrefabHash Values[edit]

Light Type PrefabHash
Regular -1860064656
Long 797794350
Long Wide 555215790
Long Angled 1847265835
Battery Powered -1306415132
Round 1514476632
Round Angled 1592905386
Small Round 1436121888

Data Network Properties[edit]

These are all Data Network properties of this device.

Data Parameters[edit]

These are all parameters that can be written with a Logic Writer, Batch Writer, or Integrated Circuit (IC10).


Parameter Name Data Type Description
On Boolean Turns the Light on, when set to 1. Turns it off, when set to 0.
Lock Boolean Locks the Light when set to 1. Unlocks it, when set to 0. When locked, Light cannot be turned on\off by player.

Data Outputs[edit]

These are all parameters, that can be read with a Logic Reader or a Slot Reader. The outputs are listed in the order a Logic Reader's "VAR" setting cycles through them.

Output Name Data Type Description
On Boolean Returns whether the Light is turned on. (0 for no, 1 for yes)
Lock Boolean Returns whether the Light is locked. (0 for no, 1 for yes)
RequiredPower Integer Returns the current amount of power required by the Light, in watts.
PrefabHash Integer Returns the Hash value for the selected light type. (See info panels on the right)
Power Boolean Returns whether the Light is turned on and receives power. (0 for no, 1 for yes)

Builds[edit]