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(Gases: Added molar mass)
 
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==Gases==
 
==Gases==
  
Stationpedia has simple phase diagrams for all Gases, a more complex phase change diagram can be located [https://www.desmos.com/calculator/voj4scjipd Here]
+
Stationpedia has simple phase diagrams for all Gases, shown in composite below. A more complex phase change diagram can be located [https://www.desmos.com/calculator/voj4scjipd Here]
 +
 
 +
[[File:Combined phase change diagram.png|frame|none|''A combined phase change diagram showing the phase changes of all in-game gasses.'']]
 +
 
  
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
! Name !! Filter Color !! Molar Heat Capacity<br>(J⋅K<sup>−1</sup>⋅mol<sup>−1</sup>) !! Molar Heat of Fusion<br>(kJ⋅K<sup>−1</sup>⋅mol<sup>−1</sup>) !! Melting Point<br>(K / °C) !! Boiling Point at 100 kPa<br>(K / °C) !! Minimum Condensation<br>(kPa at K / °C) !! Maximum Liquid Temperature<br>(K / °C at kPa)
+
! Name !! Filter Color !! Molar Heat Capacity<br>(J⋅K<sup>−1</sup>⋅mol<sup>−1</sup>) !! Molar Heat of Fusion<br>(kJ⋅K<sup>−1</sup>⋅mol<sup>−1</sup>) !! data-sort-type="number" | Melting Point<br>(K / °C) !! data-sort-type="number" | Boiling Point at 100 kPa<br>(K / °C) !! data-sort-type="number" | Minimum Condensation<br>(kPa at K / °C) !! data-sort-type="number" | Maximum Liquid Temperature<br>(K / °C at kPa) !! Liquid Molar Volume<br>(L / mol) !! Molar Mass<br>(g / mol)
 
|-
 
|-
| [[Carbon Dioxide]] (CO<sub>2</sub>) || Gray || 28.2 || 0.6 || 218 / -55.3 || N/A || 517 at 218 / -55.3 || 265 / -8.1 at 6000
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| [[Carbon Dioxide]] (CO<sub>2</sub>) || Gray || 28.2 || 0.6 || 218 / -55.3 || N/A || 517 at 218 / -55.3 || 265 / -8.1 at 6000 || 0.04 || 44
 
|-
 
|-
| [[Nitrogen]] (N<sub>2</sub>) || Black || 20.6 || 0.5 || 40 / -233 || 75 / -198 || 6.3 at 40 / -233 || 190 / -83 at 6000
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| [[Nitrogen]] (N<sub>2</sub>) || Black || 20.6 || 0.5 || 40 / -233 || 75 / -198 || 6.3 at 40 / -233 || 190 / -83 at 6000 || 0.0348 || 64
 
|-
 
|-
| [[Nitrous Oxide]] (N<sub>2</sub>O) || Green || 37.2 || 4 || 252 / -21 || N/A || 800 at 252 / -21 || 431 / 158 at 2000
+
| [[Nitrous Oxide]] (N<sub>2</sub>O) || Green || 37.2 || 4 || 252 / -21 || N/A || 800 at 252 / -21 || 431 / 158 at 2000 || 0.026 || 46
 
|-
 
|-
| [[Oxygen]] (O<sub>2</sub>) || White || 21.1 || 0.8 || 56.4 / -217 || 90 / -183 || 6.3 at 56.4 / -217 || 162 / -111 at 6000
+
| [[Oxygen]] (O<sub>2</sub>) || White || 21.1 || 0.8 || 56.4 / -217 || 90 / -183 || 6.3 at 56.4 / -217 || 162 / -111 at 6000 || 0.03 || 16
 
|-
 
|-
| [[Pollutant]] (X) || Yellow || 24.8 || 2 || 173 / -99.8 || N/A || 1800 at 173 / -99.8 || 425 / 152 at 6000
+
| [[Pollutant]] (X) || Yellow || 24.8 || 2 || 173 / -99.8 || N/A || 1800 at 173 / -99.8 || 425 / 152 at 6000 || 0.04 || 28
 
|-
 
|-
| [[Volatiles]] (H<sub>2</sub>) || Red || 20.4 || 1 || 81.6 / -192 || 112 / -162 || 6.3 at 81.6 / -192 || 195 / -78.1 at 6000
+
| [[Volatiles]] (H<sub>2</sub>) || Red || 20.4 || 1 || 81.6 / -192 || 112 / -162 || 6.3 at 81.6 / -192 || 195 / -78.1 at 6000 || 0.04 || 16
 
|-
 
|-
| [[Water]] (H<sub>2</sub>0) || Blue || 72 || 8 || 273 / 0 || 373 / 100 || 6.3 at 273 / 0 || 643 / 370 at 6000
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| [[Water]] (H<sub>2</sub>0) || Blue || 72 || 8 || 273 / 0 || 373 / 100 || 6.3 at 273 / 0 || 643 / 370 at 6000 || 0.018 || 18
 
|}
 
|}
  
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| [[HydroNox]] || 50% H<sub>2</sub>, 50% N<sub>2</sub>O || N/A || Autoignition at 323.15 K / 50 °C
 
| [[HydroNox]] || 50% H<sub>2</sub>, 50% N<sub>2</sub>O || N/A || Autoignition at 323.15 K / 50 °C
 
|-
 
|-
| [[Air]] || 75% N<sub>2</sub>, 25% O<sub>2</sub> || White || 16 kPa Partial Pressure O<sub>2</sub> minimum is required for human player breathing. Hyperoxia is not simulated.
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| [[Air]] || 75% N<sub>2</sub>, 25% O<sub>2</sub> || White || 16 kPa Partial Pressure O<sub>2</sub> minimum is required for human player breathing. Hyperoxia is not simulated.(NOTE: Suit air mixture should be 100% O<sub>2</sub>)
 
|}
 
|}
  
 
==Simulation Mechanics==
 
==Simulation Mechanics==
* Ideal gas law (PV=nRT) is simulated.
+
{| class="wikitable"
* Thermal conductivity is not simulated. (f.e. heat is transferred at the same fixed rate for all substances; structures and devices are ignored)
+
|-
* Thermal radiation is simulated. (caveat: radiated infrared is not absorbed by nearby objects)
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! Concept
* Phase change is simulated. (caveat: simplified and with fixed temperature for solid state)
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! Simulated
* Fluid dynamics are not simulated. (caveat: thermal convection is partially simulated)
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! Notes
* Each environment grid cube acts as a single point and each connected pipe network acts as a single point.
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|-
* All pumps/mixer also act as a check valve.
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| Ideal Gas Law (PV=nRT)  
* Gas stoichiometry is partially utilized. Some reactions do not reflect real-life.
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| Partial
* Gas pressure determines liquid pressure; gravity/height is ignored.
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| Pressure will change with temperature, volume, and moles; Temperature will not change
* Pipes have arbitrary stress value determined by amount of non-correct phase of substance within them (liquid in a gas pipe).
+
|-
* [bug?] Liquid temperature is controlled by gas temperature. (if no gas present, liquid heater will not function)
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| Thermal Conductivity
 +
| No
 +
| Rate of energy transfer is the same for all substances
 +
|-
 +
| Thermal Radiation
 +
| Partial
 +
| Radiated heat is not absorbed by nearby objects
 +
|-
 +
| Phase Change
 +
| Partial
 +
| Gas/Liquid have simplified graph; Solid has a fixed temperature; Plasma is ignored
 +
|-
 +
| Fluid Dynamics
 +
| No
 +
| 'Convection' parts work in pressurized environment, other parts work in vacuum
 +
|-
 +
| Gas Stoichiometry
 +
| No
 +
| The various reactions are arbitrary and vary depending on device used for different products from the same reactants
 +
|-
 +
| Gravity/Density
 +
| No
 +
| Gas/Liquid is present in all directions
 +
|-
 +
| Environment Volume
 +
| Yes
 +
| Each environment cube acts as a single point with fixed volume
 +
|-
 +
| Pipe Volume
 +
| Yes
 +
| Each pipe network acts as a single point with fixed volume depending on number of pipes segments
 +
|-
 +
| Flow Direction
 +
| Yes
 +
| All pumps and mixer act as check valve, passive check valve available, other valves are not one-way
 +
|-  
 +
| Pipe Integrity
 +
| Yes
 +
| Liquid pipes hold low pressure, but may contain both liquid and gas without consequence; Gas pipes hold high pressure, but stress and break with too much liquid
 +
|-  
 +
| Heat Transfer
 +
| Partial
 +
| Liquid temperature is controlled by gas temperature (if no gas, liquid heater will not function)
 +
|}
  
 
[[Category:Gas]][[Category:Liquid]]
 
[[Category:Gas]][[Category:Liquid]]

Latest revision as of 19:06, 25 August 2024

This is a disambiguation page, which lists pages which may be the intended target. If a page link referred you here, please consider editing it to point directly to the intended page.

Gas may refer to:

Gases[edit]

Stationpedia has simple phase diagrams for all Gases, shown in composite below. A more complex phase change diagram can be located Here

A combined phase change diagram showing the phase changes of all in-game gasses.


Name Filter Color Molar Heat Capacity
(J⋅K−1⋅mol−1)
Molar Heat of Fusion
(kJ⋅K−1⋅mol−1)
Melting Point
(K / °C)
Boiling Point at 100 kPa
(K / °C)
Minimum Condensation
(kPa at K / °C)
Maximum Liquid Temperature
(K / °C at kPa)
Liquid Molar Volume
(L / mol)
Molar Mass
(g / mol)
Carbon Dioxide (CO2) Gray 28.2 0.6 218 / -55.3 N/A 517 at 218 / -55.3 265 / -8.1 at 6000 0.04 44
Nitrogen (N2) Black 20.6 0.5 40 / -233 75 / -198 6.3 at 40 / -233 190 / -83 at 6000 0.0348 64
Nitrous Oxide (N2O) Green 37.2 4 252 / -21 N/A 800 at 252 / -21 431 / 158 at 2000 0.026 46
Oxygen (O2) White 21.1 0.8 56.4 / -217 90 / -183 6.3 at 56.4 / -217 162 / -111 at 6000 0.03 16
Pollutant (X) Yellow 24.8 2 173 / -99.8 N/A 1800 at 173 / -99.8 425 / 152 at 6000 0.04 28
Volatiles (H2) Red 20.4 1 81.6 / -192 112 / -162 6.3 at 81.6 / -192 195 / -78.1 at 6000 0.04 16
Water (H20) Blue 72 8 273 / 0 373 / 100 6.3 at 273 / 0 643 / 370 at 6000 0.018 18

Phase changes have been added to the game system and most gases now have an associated Liquid and a pure solid phase.

The following exist only in solid state and have no gaseous form: Charcoal, Coal, Silicon, Iron, Copper, Nickel, Silver, Gold, Lead, Uranium.

Mixtures[edit]

Name Contents Tank Color Notes
Fuel 67% H2, 33% O2 Orange Autoignition at 573.15 K / 300 °C
HydroNox 50% H2, 50% N2O N/A Autoignition at 323.15 K / 50 °C
Air 75% N2, 25% O2 White 16 kPa Partial Pressure O2 minimum is required for human player breathing. Hyperoxia is not simulated.(NOTE: Suit air mixture should be 100% O2)

Simulation Mechanics[edit]

Concept Simulated Notes
Ideal Gas Law (PV=nRT) Partial Pressure will change with temperature, volume, and moles; Temperature will not change
Thermal Conductivity No Rate of energy transfer is the same for all substances
Thermal Radiation Partial Radiated heat is not absorbed by nearby objects
Phase Change Partial Gas/Liquid have simplified graph; Solid has a fixed temperature; Plasma is ignored
Fluid Dynamics No 'Convection' parts work in pressurized environment, other parts work in vacuum
Gas Stoichiometry No The various reactions are arbitrary and vary depending on device used for different products from the same reactants
Gravity/Density No Gas/Liquid is present in all directions
Environment Volume Yes Each environment cube acts as a single point with fixed volume
Pipe Volume Yes Each pipe network acts as a single point with fixed volume depending on number of pipes segments
Flow Direction Yes All pumps and mixer act as check valve, passive check valve available, other valves are not one-way
Pipe Integrity Yes Liquid pipes hold low pressure, but may contain both liquid and gas without consequence; Gas pipes hold high pressure, but stress and break with too much liquid
Heat Transfer Partial Liquid temperature is controlled by gas temperature (if no gas, liquid heater will not function)