Difference between revisions of "Kit (Lights)"
From Unofficial Stationeers Wiki
F1r3w4rr10r (talk | contribs) m (Change link to Data Network Colors) |
F1r3w4rr10r (talk | contribs) m (Change link to Data Network Colors) |
||
Line 26: | Line 26: | ||
== Colors == | == Colors == | ||
− | When installed as an LED, the light's color can be changed. For available colors, see [[ | + | When installed as an LED, the light's color can be changed. For available colors, see [[Data Network Colors]]. |
== Known Bugs == | == Known Bugs == |
Revision as of 06:11, 8 April 2018
Constructing Options | Wall Light, LED |
---|---|
Properties | |
Stacks | Yes |
Recipe | |
Created With | Autolathe, Electronics Printer, Fabricator |
Cost | 1g Iron, 2g Copper, 1g Silicon* *autolathe only |
Construction | |
---|---|
Placed with | {{{placed_with_item}}} |
Placed on | {{{placed_on_grid}}} |
File:ItemLED.png | |
Construction | |
---|---|
Placed with | {{{placed_with_item}}} |
Placed on | {{{placed_on_grid}}} |
Contents
Description
Light kits are used for illuminating your base. The LED variant consumes half the power of the default larger wall light.
Colors
When installed as an LED, the light's color can be changed. For available colors, see Data Network Colors.
Known Bugs
Prior to version 0.1.1082.5494, white LEDs may turn blue on server restart -- presumably related to blue being the first (0-indexed) color. One workaround is to set them to gray, which seems to prevent the issue while keeping the appearance of white lights. Alternatively, an always-on batch writer will override them from defaulting to blue.