Difference between revisions of "Cryotube"
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| name = Kit (Cryotube) | | name = Kit (Cryotube) | ||
| createdwith = [[Hydraulic Pipe Bender]] '''MK2''' | | createdwith = [[Hydraulic Pipe Bender]] '''MK2''' | ||
− | | cost = 10g [[Gold]], 10g [[Copper]], | + | | cost = 10g [[Gold]], 10g [[Copper]], 35g [[Steel]], 5g [[Silver]] |
}} | }} | ||
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{{Structurebox | {{Structurebox | ||
| name = Cryotube | | name = Cryotube | ||
− | | power_usage = | + | | image = [[File:Cyrotube.jpg|133KBpx|frameless|center|Cyrotube]] |
+ | | power_usage = 10W | ||
| placed_with_item = [[Kit (Cryotube)]] | | placed_with_item = [[Kit (Cryotube)]] | ||
| placed_on_grid = Small Grid | | placed_on_grid = Small Grid | ||
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| item_rec1 = [[Kit (Cryotube)]] | | item_rec1 = [[Kit (Cryotube)]] | ||
}} | }} | ||
+ | == Description == | ||
+ | A Cryotube can heal players and organs as well as revive dead players, the cryotube also functions as a [[sleeper]]; has one gas input, one power input, and one data input. | ||
− | + | When opened the cryotube will expel its gas from the tube into the room it is in, it does not appear to backflow. | |
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− | + | === Healing Players === | |
+ | For healing, feed the cryotube any breathable air mix (Pure 02, O2/N2 mix etc.) at room temperature (0-30C). this will heal a player and repair damaged lungs. Be sure to have a system to filter out the C02. | ||
− | + | === Reviving Dead Players === | |
+ | To Revive a player, the cryotube must be fed more than 80Kpa of [[Nitrogen]] at a temperature of less than -150C, other gasses can be included so long as there is at least a partial pressure of 80kpa Nitrogen.<ref>[https://discord.com/channels/276525882049429515/811149668729356350/1138252121377079367 Discord] it's expecting 80 kPa of N2 at -150C - Risu</ref> | ||
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{{Data Network Header}} | {{Data Network Header}} |
Latest revision as of 10:27, 24 July 2024
Recipe | |
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Created With | Hydraulic Pipe Bender MK2 |
Cost | 10g Gold, 10g Copper, 35g Steel, 5g Silver |
Operation | |
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Power Usage | 10W |
Construction | |
Placed with | Kit (Cryotube) |
Placed on | Small Grid |
Stage 1 | |
Deconstruction | |
Deconstructed with | Hand Drill |
Item received | Kit (Cryotube) |
Contents
Description[edit]
A Cryotube can heal players and organs as well as revive dead players, the cryotube also functions as a sleeper; has one gas input, one power input, and one data input.
When opened the cryotube will expel its gas from the tube into the room it is in, it does not appear to backflow.
Healing Players[edit]
For healing, feed the cryotube any breathable air mix (Pure 02, O2/N2 mix etc.) at room temperature (0-30C). this will heal a player and repair damaged lungs. Be sure to have a system to filter out the C02.
Reviving Dead Players[edit]
To Revive a player, the cryotube must be fed more than 80Kpa of Nitrogen at a temperature of less than -150C, other gasses can be included so long as there is at least a partial pressure of 80kpa Nitrogen.[1]
Data Network Properties[edit]
These are all Data Network properties of this device.
Data Parameters[edit]
These are all parameters that can be written with a Logic Writer, Batch Writer, or Integrated Circuit (IC10).
Parameter Name | Data Type | Description |
---|---|---|
Open | Boolean | Opens the CryoTube, when set to 1. Closes it, when set to 0. |
On | Boolean | Turns the CryoTube on, when set to 1. Turns it off, when set to 0. |
Data Outputs[edit]
These are all parameters, that can be read with a Logic Reader or a Slot Reader. The outputs are listed in the order a Logic Reader's "VAR" setting cycles through them.
Output Name | Data Type | Description |
---|---|---|
Power | Boolean | Returns whether the CryoTube is turned on and receives power. (0 for no, 1 for yes) |
Open | Boolean | Returns whether the CryoTube is open. (0 for no, 1 for yes) |
Error | Boolean | Returns whether the CryoTube is flashing an error. (0 for no, 1 for yes) |
On | Boolean | Returns whether the CryoTube is turned on. (0 for no, 1 for yes) |
RequiredPower | Integer | Returns the current amount of power, required by the CryoTube, in watts. |