Difference between revisions of "Circuitboard (Advanced Airlock)"
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+ | ==Bugs== | ||
+ | Issue: There is a known bug affecting the state of external and internal doors and vents upon game reload. | ||
+ | |||
+ | Description: When you have both external and internal doors or vents set to their correct states, and then deselect an external door or vent, then reselecting them, upon reloading the game it will cause the states of the internal and external to be reversed. | ||
+ | |||
+ | Steps to Reproduce: | ||
+ | 1. Set the advanced airlock correctly. | ||
+ | |||
+ | 2. De-select the external door or vent. | ||
+ | |||
+ | 3. Re-select the external door or vent. | ||
+ | |||
+ | 4. Reload the game. | ||
+ | |||
+ | 5. Observe that the states of the External and Internal doors or vents will be reversed. | ||
+ | |||
+ | Temporary workaround: any time you need to deselect an external vent or door on an airlock, always deselect the internal one also, then reselect in the correct order. | ||
+ | |||
+ | <!--T:10--> | ||
==See Also== | ==See Also== | ||
* [[Guide (Airlock)]] | * [[Guide (Airlock)]] |
Latest revision as of 08:42, 3 June 2024
Properties | |
---|---|
Stacks | No |
Paintable | No |
Recipe | |
Created With | Electronics Printer, Fabricator |
Contents
Description[edit]
A Circuitboard (Advanced Airlock) can be used to automate the operation of an airlock separating two pressurized atmospheres. Guide (Airlock) Atmosphere to Atmosphere provides additional information regarding the function, construction, and operation of an airlock using a Circuitboard (Advanced Airlock).
A Circuitboard (Airlock) might serve as a suitable substitution, being a simpler system to construct but lacking support for Console Slaves or more than one pressurized atmosphere.
Characteristics[edit]
- Its settings will refer to the two adjoining environments as either "interior" or "exterior".
- Its pressurization phase will stall if there is not enough gas available to the selected interior or exterior Active Vent to reach the set "External #Pa" or "Internal #Pa".
- Its depressurization phase will stall if a complete vacuum cannot be achieved within the Large Grid Volumes in which all selected Gas Sensors reside.
- If its settings for "External #Pa" or "Internal #Pa" are set to 0, the corresponding pressurization phase will be skipped.
- When powered, all selected Portals and Active Vents will be locked, preventing their manual use even when power is subsequently denied.
- Supports only one "interior" and one "exterior" Active Vent
- Supports multiple Gas Sensors
- Supports additional Console Slaves
Console Slave[edit]
Additional control Consoles are useful when airlocks become large or remote control is desired. A Circuitboard (Advanced Airlock) can support one or more additional enslaved consoles where the "master" and all "enslaved" Consoles will sync their action and state with each other. Only one master console can be used to enslave other Circuitboard (Advanced Airlock) equipped consoles residing on the same Wire Network. See Guide (Airlock) Atmosphere to Atmosphere for information regarding the construction of Console Slave.
User Interface[edit]
A powered Console equipped with a Circuitboard (Advanced Airlock) and will display the following user interface:
Name | Type | Function |
---|---|---|
Cancel Depressurize | Console button | Cancel depressurization and proceed to repressurization (Warning: Atmospheric mixing may occur) |
Cancel Pressurize | Console button | Cancel pressurization and opens door |
Emergency Override | Console button | Unused |
Cycle to Exterior | Console button | Begin airlock operations to allow access to Exterior environment |
Cycle to Interior | Console button | Begin airlock operations to allow access to Interior environment |
Settings[edit]
A powered Console equipped with a Circuitboard (Advanced Airlock) and an inserted Data Disk will display the following settings:
Name | Description |
---|---|
External #Pa | Set minimum internal airlock pressure to open exterior portal |
Internal #Pa | Set minimum internal airlock pressure to open interior portal |
«Portal» EXTERNAL | Designates one portal to exterior environment |
«Portal» INTERNAL | Designates one portal to interior environment |
«Active Vent» EXTERNAL | Designates one Active Vent for exterior atmosphere |
«Active Vent» INTERNAL | Designates one Active Vent for interior atmosphere |
«Gas Sensor» SENSOR | Designates one or more Gas Sensors for airlock pressure measurements |
«Light» LIGHT | Designates one or more Lights to be activated only during airlock operation |
«Console» MAKE SLAVE | Designates one or more Console Slaves |
Manufacture[edit]
Circuitboard (Advanced Airlock)'s are manufactured using:
Manufacturer | Requirements |
---|---|
Electronics Printer | #J Power, 1g Iron, 5g Gold, 5g Copper |
Fabricator | #J Power, 1g Iron, 5g Gold, 5g Copper |
Recycling[edit]
Circuitboard (Advanced Airlock)'s can be recycled using a Recycler in conjunction with a Centrifuge to yield ##g Iron, ##g Gold, and ##g Copper
Destruction[edit]
Circuitboard (Advanced Airlock)'s can be destroyed using a Arc Furnace, a Furnace or with multiple shots from a Weapon
Bugs[edit]
Issue: There is a known bug affecting the state of external and internal doors and vents upon game reload.
Description: When you have both external and internal doors or vents set to their correct states, and then deselect an external door or vent, then reselecting them, upon reloading the game it will cause the states of the internal and external to be reversed.
Steps to Reproduce: 1. Set the advanced airlock correctly.
2. De-select the external door or vent.
3. Re-select the external door or vent.
4. Reload the game.
5. Observe that the states of the External and Internal doors or vents will be reversed.
Temporary workaround: any time you need to deselect an external vent or door on an airlock, always deselect the internal one also, then reselect in the correct order.