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Create the page "Lights" on this wiki! See also the search results found.
Page title matches
- | name = Kit (Lights) | name = Wall Lights5 KB (749 words) - 23:18, 26 January 2025
- ''Tested in v0.2.3036.15111 and lights don't turn off during daytime.'' This is an Auto Night Lighting circuit to toggle outside lights on during nighttime.897 bytes (143 words) - 06:48, 20 December 2022
- #REDIRECT [[Kit (Lights)#Wall Light (Long Wide)]]49 bytes (7 words) - 10:37, 10 March 2019
- #REDIRECT [[Kit (Lights)#Wall Light (Long)]]44 bytes (6 words) - 10:37, 10 March 2019
- #REDIRECT [[Kit (Lights)#Wall Light (Battery)]]47 bytes (6 words) - 10:37, 10 March 2019
- #REDIRECT [[Kit (Lights)#Diode Slide]]38 bytes (5 words) - 10:37, 10 March 2019
- #REDIRECT [[Kit (Lights)#LED]]30 bytes (4 words) - 10:38, 10 March 2019
- #REDIRECT [[Kit (Lights)#Wall Light (Long Angled)]]51 bytes (7 words) - 10:38, 10 March 2019
- #REDIRECT [[Kit (Lights)#Wall Light]]37 bytes (5 words) - 10:38, 10 March 2019
Page text matches
- * [[Kit (Lights)]]5 KB (707 words) - 10:58, 18 May 2024
- ...value with a NOT-gate, store the value to the "On" variable of one or more lights.44 KB (6,732 words) - 10:33, 7 January 2025
- ...<li>[https://stationeers-wiki.com/Auto_Night_Lights Auto Night Lights circuit] by DocRabbit (Wiki Guide)</li> <li>[[Special:MyLanguage/Kit (Lights)|Kit (Lights)]]</li>31 KB (3,083 words) - 16:01, 4 February 2019
- *Fixed various visual issues with new Wall devices (Cooler, Heater, Lights). *Lowered view distance for Wall Lights, as their increased lighting distance was causing signficant frame drop.151 KB (22,882 words) - 07:53, 27 December 2023
- ...available through the same ItemWallLight constructor as the existing wall lights. * Lowered view distance for Wall Lights, as their increased lighting distance was causing signficant frame drop.119 KB (19,255 words) - 07:02, 22 June 2018
- 1g [[Kit (Lights)]]2 KB (275 words) - 12:29, 20 September 2024
- * It has indicator lights.3 KB (494 words) - 05:00, 22 May 2024
- ...|grow light automation]] guide for an example of how to automate your grow lights. The basic principle is to use a daylight sensor to mimic the rise and set57 KB (9,845 words) - 17:24, 18 January 2025
- ...nd thus can have its growth accelerate somewhat by using [[Grow Light|Grow Lights]] to keep it illuminated a larger portion of the day.1 KB (176 words) - 19:04, 13 June 2024
- ...<li>[https://stationeers-wiki.com/Auto_Night_Lights Auto Night Lights circuit] by DocRabbit (Wiki Guide)</li> <li>[[Special:MyLanguage/Kit (Lights)|Kit (Lights)]]</li>31 KB (3,174 words) - 16:42, 4 February 2019
- #REDIRECT [[Kit (Lights)]]26 bytes (3 words) - 10:26, 29 December 2017
- * This will turn off all lights in the network, so unless you separate networks with APCs or Transformers,598 bytes (86 words) - 13:32, 1 January 2018
- ...used to control many items that don't have a changing power usage, such as lights, volume pumps, pipe regulators, active vents, and more. This is similar to4 KB (666 words) - 21:34, 24 January 2025
- | name = Kit (Lights) | name = Wall Lights5 KB (749 words) - 23:18, 26 January 2025
- <li>[[Special:MyLanguage/Kit (Lights)|Kit (Lights)]]</li>28 KB (3,082 words) - 16:01, 4 February 2019
- | «[[Light]]» LIGHT || Designates one or more Lights to be activated only during airlock operation6 KB (774 words) - 08:42, 3 June 2024
- | «[[Light]]» LIGHT || Designates one or more Lights to be activated only during airlock operation4 KB (471 words) - 01:22, 9 December 2024
- Switches Lights Off when the Sun is up and vice versa.338 bytes (49 words) - 07:03, 16 January 2018
- ...ata access available to the console are listed, however only doors, vents, lights, gas sensors and slave consoles are available to be selected (highlighted g1 KB (206 words) - 05:50, 18 May 2024
- ! style="text-align:left;" | [[Kit (Lights)|Kit (Lights) (AL)]] ! style="text-align:left;" | [[Kit (Lights)]]34 KB (2,997 words) - 06:05, 5 August 2023