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| <!--T:1--> | | <!--T:1--> |
| {{Itembox | | {{Itembox |
− | | name = Kit (Door) | + | | name = Glass Doors |
− | | image = | + | | image = [[File:{{#setmainimage:Glass door.jpg}}]] |
− | | stacks = 1 | + | | stacks = N/A |
− | | createdwith = | + | | createdwith = [[Kit (Door)]] |
| | cost = 3g [[Copper Ore]], 7g [[Iron Ore]] | | | cost = 3g [[Copper Ore]], 7g [[Iron Ore]] |
− | }}
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− | {{Structurebox
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− | | name = Glass Door
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− | | image = [[File:{{#setmainimage:Glass door.jpg}}]]
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− | | power_usage = 10W
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− | | burst_pressure = 200 kPa
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− | | placed_with_item = [[Kit (Door)]]
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− | | placed_on_grid = Large Grid
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− | | decon_with_tool1 = [[Wrench]]
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− | | item_rec1 = [[Kit (Door)]]
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− | | const_with_tool1 = [[Welding Torch]]
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− | | const_with_item1 = [[Plastic Sheets|Plastic Sheet]]
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− | | decon_with_tool2 = [[Hand Drill]]
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− | | item_rec2 = [[Plastic Sheets|Plastic Sheet]]
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− | | const_with_tool2 = [[Crowbar]]
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− | | const_with_item2 = 2x [[Glass Sheets]]
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− | | decon_with_tool3 = [[Angle Grinder]]
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− | | item_rec3 = 2x [[Glass Sheets]]
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| }} | | }} |
| == Description == <!--T:2--> | | == Description == <!--T:2--> |
− | The '''Glass Doors''' are created by using building with a [[Kit (Door)]].
| + | [[Glass Doors]] are created by using building with a [[Kit (Door)]]. |
− | * They can be opened and closed from the panel, or from a [[Console]] equipped with [[Circuitboard (Door Control)]].
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− | * They are airtight (when closed), and can withstand around 200kPa pressure, which is lower than [[Composite Doors]], which can withstand around 300kPa. <ref>[https://docs.google.com/spreadsheets/d/1QF-nbW7fUMBaZzKwUp9smkQxVwfxMicF7FhgRFf7-Tw/edit#gid=1718464320 Cheat Sheet]</ref>
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− | * They are, however, wider than composite doors so it's easier to get bulkier items like a [[Portable Tank]], [[Portable Air Scrubber]], or [[Portable Air Conditioner]] unit through them.
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− | | |
− | {{Data Network Header}}
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− | | |
− | {{Data Parameters}}
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− | {| class="wikitable"
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− | |-
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− | ! Parameter Name !! Data Type !! Description
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− | |-
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− | | Open || Boolean || Opens the Glass Door, when set >= 1. Closes it, when set to < 1.
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− | |-
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− | | Lock || Boolean || Locks the Glass Door, when set >= 1. Unlocks it, when set to <1.
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− | |-
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− | | On || Boolean || Turns the Glass Door on, when set >= 1. Turns it off, when set to <1.
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− | |-
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− | | Mode || Boolean || When <1 console on the door opens/closes door. When >= 1 console sets/resets Setting but does not affect door.
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− | |-
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− | | Setting || Boolean || Desired state, mostly usefull for Logic based control when Mode >= 1.
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− | |}
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− | | |
− | {{Data Outputs}}
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− | {| class="wikitable"
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− | |-
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− | ! Output Name !! Data Type !! Description
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− | |-
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− | | Power || Boolean || Returns whether the Glass Door is turned on and receives power. (0 for no, 1 for yes)
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− | |-
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− | | Open || Boolean || Returns whether the Glass Door is open. (0 for no, 1 for yes)
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− | |-
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− | | Lock || Boolean || Returns whether the Glass Door is locked. (0 for no, 1 for yes)
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− | |-
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− | | On || Boolean || Returns whether the Glass Door is turned on. (0 for no, 1 for yes)
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− | |-
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− | | Mode || Boolean || Return mode, 0 for default, 1 for logic based control
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− | |-
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− | | Setting || Boolean || Returns desired state of the door. (0 for close, 1 for open) When Mode = 1
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− | |-
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− | | RequiredPower || Integer || Returns the current amount of power, required by the Glass Door, in watts.
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− | |}
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− | | |
− | == See Also ==
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− | * [[Airlock]]
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− | * [[Blast Doors]]
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− | | |
− | == References ==
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− | <references />
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