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Logic Sorter

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Revision as of 18:12, 13 May 2024 by 70.95.206.99 (talk) (Created page with "Category:Machines Category:Import/Export {{Itembox | name = Kit (Sorter) | image = File:ItemKitSorter.png | prefabhash = 969522478 | prefabname = ItemKitSorter | s...")
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Kit (Sorter)
ItemKitSorter.png
Constructing Options Sorter, Logic Sorter
Properties
Stacks Yes (10)
Recipes
Autolathe 10g Iron, 1g Gold, 5g Copper
Logic
Item Hash 969522478
Item Name ItemKitSorter
Sorter
StructureSorter.png
Operation
Power Usage 5W
Prefab Hash -1009150565
Prefab Name StructureSorter
Construction
Placed with Kit (Sorter)
Placed on Small Grid
Stage 1
Deconstruction
Deconstructed with Hand Drill
Item received Kit (Sorter)


Logic Sorter
File:StructureLogicSorter.png
Operation
Power Usage 5W
Prefab Hash 873418029
Prefab Name StructureLogicSorter
Construction
Placed with Kit (Sorter)
Placed on Small Grid
Stage 1
Deconstruction
Deconstructed with Hand Drill
Item received Kit (Sorter)



Description

  • This section is still a work in progress.

Logic sorter is similar in almost every way to the previous sorter but has a internal memory, a.k.a stack, that can be accessed with logic and bit shifting to sort items passing through. When an item enters the import slot, its checked against the stack and if the result is true, moves the item to the export 2 slot, otherwise its moved to the export slot. The mode is how the stack is assessed. If mode is set to "ALL", every instruction in the stack would need to return as true.

Changing Output or Mode via logic or IC can cause an item to get stuck in the sorter until the logic circuit or IC command the Output to either 0 or 1. This behavior is normal. After the first output, the Output variable is set to -1. This is normal behavior and a reset circuit (using logic chips) or Output loop (using IC) will serve the purpose of using the ports properly so long as they send the Output variable after each item enters the sorter.

Logic Parameters

Data Network Properties

These are all Data Network properties of this device.

Data Parameters

These are all parameters that can be written with a Logic Writer, Batch Writer, or Integrated Circuit (IC10).


Parameter Name Data Type Description
Mode Integer 0 = All, 1 = Any, 2 = None; Set to 0 by default.
Lock Boolean Disable manual control of surface buttons
On Boolean
ClearMemory Boolean Writing on this Parameter will reset the ExportCount and ImportCount values to zero.

Data Outputs

These are all parameters, that can be read with a Logic Reader or a Slot Reader. The outputs are listed in the order a Logic Reader's "VAR" setting cycles through them.

Output Name Data Type Description
Mode Integer
Lock Boolean
ImportCount Integer Incremented each time an item stack enter by the Import slot
ExportCount Integer Incremented each time an item stack exit by the rejected Export Slot (as in : every time a non whitelisted item is sorted.
Error Boolean
Requiredpower Integer In Watts. The Sorter requires 100W of power to function
PrefabHash Integer Returns ItemHash of device
Power Boolean Device on and receiving power (true\false)
On Boolean

Data Slots

These are all parameters, that can be read with a Slots Reader. The outputs are listed in the order a Slots Reader's "VAR" setting cycles through them.

Number Name Description
0 Import Import slot.
1 Export (reject) Export slot.
2 Export (accept) Export slot.
3 Data Disk Diskslot
Name Data Type Description
MaxQuantity Integer Returns maximum stacksize.
Damage Integer Item durability in percent.
Class Integer Item class ID for slot type comparison.
SortingClass Integer Class group of items.
Quantity Integer Size of stack.
PrefabHash Integer Returns ItemHash of item in slot.
Occupied Boolean Returns whether the slot occupied. (0 for no, 1 for yes).
OccupantHash Integer Returns ItemHash of item in slot.

Item Slot Classes / Types

Reading the class attribute of the input slot will give one of the following values:

Note that you can use
SlotClass.<Item>
directly in IC code instead of the numeric value
  • NOTE The classes listed in this section are FilterSlotTypeCompare and NOT sorting class. eg: SortingClass.Ores vs SlotClass.Ore
Item values and descriptions
Item Value Description Item Value Description Item Value Description
None 0 Helmet 1 Suit 2
Back 3 GasFilter 4 GasCanister 5
Motherboard 6 Circuitboard 7 DataDisk 8
Organ 9 Ore 10 Includes reagent mixes from recycler and ices Plant 11
Uniform 12 Entity 13 Battery 14
Egg 15 Belt 16 Tool 17
Appliance 18 Ingot 19 Torpedo 20
Cartridge 21 AccessCard 22 Magazine 23
Circuit 24 Bottle 25 ProgrammableChip 26
Glasses 27 CreditCard 28 DirtCanister 29
SensorProcessingUnit 30 LiquidCanister 31 LiquidBottle 32
Wreckage 33 SoundCartridge 34 DrillHead 35
ScanningHead 36 Flare 37 Blocked 38
SuitMod 39