Difference between revisions of "Cryotube"
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m (people keep asking) |
F1r3w4rr10r (talk | contribs) (Add logic properties) |
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| name = Kit (Cryotube) | | name = Kit (Cryotube) | ||
| createdwith = [[Fabricator]] | | createdwith = [[Fabricator]] | ||
+ | | stacks = 1 | ||
}} | }} | ||
{{Structurebox | {{Structurebox | ||
− | | name = Cryotube | + | | name = Cryotube |
− | | placement = Small Grid | + | | placement = Small Grid |
+ | | dectool = [[Hand Drill]] | ||
+ | | powerusage = 400W | ||
}} | }} | ||
+ | <h1><span style="color:red">Non Functional</span></h1> | ||
== Description == <!--T:2--> | == Description == <!--T:2--> | ||
Used to grow organs for players.<ref>[https://steamcommunity.com/app/544550/discussions/0/2592234299564035140/#c2592234299564086452| Steam Forums] | Used to grow organs for players.<ref>[https://steamcommunity.com/app/544550/discussions/0/2592234299564035140/#c2592234299564086452| Steam Forums] | ||
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Cybernetics for organs are certain, as we already have the heart and lungs as functional organs in the game. We are making these "growable" in cryotubes, but having organs able to be manufactured is also something we want to do.</ref> | Cybernetics for organs are certain, as we already have the heart and lungs as functional organs in the game. We are making these "growable" in cryotubes, but having organs able to be manufactured is also something we want to do.</ref> | ||
− | + | == Logic Properties == | |
+ | These are all logic properties of this device. | ||
+ | |||
+ | === Logic Parameters === | ||
+ | These are all parameters, that can be written to with a [[Kit_(Logic_I/O)#Logic_Writer|Logic Writer]] or a [[Kit_(Logic_I/O)#Batch_Writer|Batch Writer]]. The outputs are listed in the order a Logic Writer's "VAR" setting cycles through them. | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Parameter Name !! Data Type !! Description | ||
+ | |- | ||
+ | | Open || Boolean || Opens the CryoTube, when set to 1. Closes it, when set to 0. | ||
+ | |- | ||
+ | | On || Boolean || Turns the CryoTube on, when set to 1. Turns it off, when set to 0. | ||
+ | |} | ||
+ | |||
+ | === Logic Outputs === | ||
+ | These are all parameters, that can be read with a [[Kit_(Logic_I/O)#Logic_Reader|Logic Reader]]. The outputs are listed in the order a Logic Reader's "VAR" setting cycles through them. | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Output Name !! Data Type !! Description | ||
+ | |- | ||
+ | | Power || Boolean || Returns whether the CryoTube is turned on and receives power. (0 for no, 1 for yes) | ||
+ | |- | ||
+ | | Open || Boolean || Returns whether the CryoTube is open. (0 for no, 1 for yes) | ||
+ | |- | ||
+ | | Error || Boolean || Returns whether the CryoTube is flashing an error. (0 for no, 1 for yes) | ||
+ | |- | ||
+ | | On || Boolean || Returns whether the CryoTube is turned on. (0 for no, 1 for yes) | ||
+ | |- | ||
+ | | RequiredPower || Integer || Returns the current amount of power, required by the CryoTube, in watts. | ||
+ | |} | ||
=== References === <!--T:3--> | === References === <!--T:3--> |
Revision as of 15:32, 7 April 2018
Properties | |
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Stacks | No |
Recipe | |
Created With | Fabricator |
Construction | |
---|---|
Placed with | {{{placed_with_item}}} |
Placed on | {{{placed_on_grid}}} |
Contents
Non Functional
Description
Used to grow organs for players.[1]
Logic Properties
These are all logic properties of this device.
Logic Parameters
These are all parameters, that can be written to with a Logic Writer or a Batch Writer. The outputs are listed in the order a Logic Writer's "VAR" setting cycles through them.
Parameter Name | Data Type | Description |
---|---|---|
Open | Boolean | Opens the CryoTube, when set to 1. Closes it, when set to 0. |
On | Boolean | Turns the CryoTube on, when set to 1. Turns it off, when set to 0. |
Logic Outputs
These are all parameters, that can be read with a Logic Reader. The outputs are listed in the order a Logic Reader's "VAR" setting cycles through them.
Output Name | Data Type | Description |
---|---|---|
Power | Boolean | Returns whether the CryoTube is turned on and receives power. (0 for no, 1 for yes) |
Open | Boolean | Returns whether the CryoTube is open. (0 for no, 1 for yes) |
Error | Boolean | Returns whether the CryoTube is flashing an error. (0 for no, 1 for yes) |
On | Boolean | Returns whether the CryoTube is turned on. (0 for no, 1 for yes) |
RequiredPower | Integer | Returns the current amount of power, required by the CryoTube, in watts. |
References
- ↑ Steam Forums rocket2guns [developer] 2 Jul, 2017 @ 4:28am Cybernetics for organs are certain, as we already have the heart and lungs as functional organs in the game. We are making these "growable" in cryotubes, but having organs able to be manufactured is also something we want to do.