Actions

Difference between revisions of "Blast Doors"

From Unofficial Stationeers Wiki

(Added some information about the construction stages)
 
(One intermediate revision by the same user not shown)
Line 3: Line 3:
 
<translate>
 
<translate>
 
{{Structurebox
 
{{Structurebox
| name            = Blast Door
+
| name            = Blast Door
| image            = [[File:{{#setmainimage:Blast door.jpg}}]]
+
| image            = [[File:{{#setmainimage:Blast door.jpg}}]]
| power_usage     = 25W
+
| burst_pressure  = Infinite
| burst_pressure  = Infinite
+
| prefab_hash = 337416191
| placed_with_item = [[Kit (Blast Door)]]
+
| prefab_name = StructureBlastDoor
| placed_on_grid  = Large Grid
+
| power_usage = 25W
| decon_with_tool1 = [[Hand Drill]]
+
| placed_on_grid = Small Grid
| item_rec1        = [[Kit (Blast Door)]]
+
| decon_with_tool1 = [[Wrench]]
| const_with_tool1 = [[Welding Torch]]
+
| placed_with_item = [[Kit (Blast Door)]]
| const_with_item1 = 3 x [[Steel Sheets]]
+
| item_rec1 = [[Kit (Blast Door)]]
| decon_with_tool2 = (Not checked)
+
| decon_with_tool2 = [[Hand Drill]]
| item_rec2       = 3 x [[Steel Sheets]]
+
| const_with_tool1 = [[Welding Torch]]
| const_with_tool2 = [[Crowbar]]
+
| const_with_item1 = 3 x [[Steel Sheets]]
| const_with_item2 = 3 x [[Glass Sheets]]
+
| item_rec2 = 3 x [[Steel Sheets]]
| decon_with_tool3 = (Not checked)
+
| decon_with_tool3 = [[Angle Grinder]]
| item_rec3       = 3 x [[Steel Sheets]]
+
| const_with_tool2 = [[Crowbar]]
 +
| const_with_item2 = 3 x [[Steel Sheets]]
 +
| item_rec3 = 3 x [[Steel Sheets]]
 
}}
 
}}
 
<!--T:1-->
 
<!--T:1-->
Line 64: Line 66:
  
 
{{Data Network Header}}
 
{{Data Network Header}}
 
+
{{Data Parameters|
{{Data Parameters}}
+
{{Data Parameters/row|Power|Boolean|w=0|Can be read to return if the Blast Door is correctly powered or not, set via the power system, return 1 if powered and 0 if not|multiple=2|0|Unpowered|1|Powered}}
<!--T:6-->
+
{{Data Parameters/row|Open|Integer|1 if device is open, otherwise 0|multiple=2|0|Closed|1|Open}}
{| class="wikitable"
+
{{Data Parameters/row|Mode|Integer|The mode of the Blast Door.|multiple=2|0|Operate|1|Logic}}
|-
+
{{Data Parameters/row|Lock|Boolean|Disable manual operation of the Blast Door.|multiple=2|0|Unlocked|1|Locked}}
! Parameter Name !! Data Type !! Description
+
{{Data Parameters/row|Setting|Integer|A variable setting that can be read or written.}}
|-
+
{{Data Parameters/row|On|Boolean|The current state of the Blast Door.|multiple=2|0|Off|1|On}}
| Open || Boolean || Opens the Blast Door when set to 1. Closes it when set to 0.
+
{{Data Parameters/row|RequiredPower|Integer|w=0|Idle operating power quantity, does not necessarily include extra demand power}}
|-
+
{{Data Parameters/row|Idle|Integer|w=0|Returns 1 if the Blast Door is currently idle, otherwise 0}}
| Lock || Boolean || Locks the Blast Door when set to 1. Unlocks it when set to 0.
+
{{Data Parameters/row|PrefabHash|Integer|w=0|The hash of the structure}}
|-
+
{{Data Parameters/row|ReferenceId|Integer|w=0|Unique Reference Identifier for this object}}
| On || Boolean || Turns the Blast Door on when set to 1. Turns it off when set to 0.
+
{{Data Parameters/row|NameHash|Integer|w=0|Provides the hash value for the name of the object as a 32 bit integer.}}
|}
+
}}
 
 
{{Data Outputs}}
 
<!--T:7-->
 
{| class="wikitable"
 
|-
 
! Output Name !! Data Type !! Description
 
|-
 
| Power || Boolean || Returns whether the Blast Door is turned on and receives power. (0 for no, 1 for yes)
 
|-
 
| Open || Boolean || Returns whether the Blast Door is open. (0 for no, 1 for yes)
 
|-
 
| Lock || Boolean || Returns whether the Blast Door is locked. (0 for no, 1 for yes)
 
|-
 
| On || Boolean || Returns whether the Blast Door is turned on. (0 for no, 1 for yes)
 
|-
 
| RequiredPower || Integer || Returns the current amount of power, required by the Blast Door, in watts.
 
|}
 
  
 
<!--T:8-->
 
<!--T:8-->

Latest revision as of 05:00, 22 May 2024

Other languages:
English
Blast Door
Blast door.jpg
Operation
Power Usage 25W
Burst Pressure Infinite
Prefab Hash 337416191
Prefab Name StructureBlastDoor
Construction
Placed with Kit (Blast Door)
Placed on Small Grid
Stage 1
Next Stage Construction
Constructed with tool Welding Torch
Constructed with item 3 x Steel Sheets
Deconstruction
Deconstructed with Wrench
Item received Kit (Blast Door)
Stage 2
Next Stage Construction
Constructed with tool Crowbar
Constructed with item 3 x Steel Sheets
Deconstruction
Deconstructed with Hand Drill
Item received 3 x Steel Sheets
Stage 3
Deconstruction
Deconstructed with Angle Grinder
Item received 3 x Steel Sheets


Purpose[edit]

A Blast Door is a powered Portal that will withstand extreme forces.

Characteristics[edit]

  • It has no limit to the Pressure it can constrain.
  • It has a very high resistance to Damage.
  • It consumes 25W of Power per Tick.
  • It can be used as an Airlock portal.
  • It has a separate Power Port and Data Port.
  • It has indicator lights.
  • If both unlocked and unpowered, it can be manually operated using a Crowbar.
  • If enslaved by a regular or a advanced airlock circuit, it cannot be operated manually.

As long as the door is both unlocked and unpowered, it can be manually operated using a crowbar.

User Interface[edit]

A Blast Door provides the following user interface:

Name Type Function
Lock Indicator Turns red when locked and green when unlocked

Since a Blast Door has no keypads to operate, they must be controlled by one of:

Construction[edit]

A Blast Door is constructed using 1 x Kit (Blast Door).

Deconstruction[edit]

A Blast Door can be deconstructed at any time using a Hand Drill.

Data Network Properties[edit]

These are all Data Network properties of this device.

Data Parameters[edit]

These are all parameters that can be written with a Logic Writer, Batch Writer, or Integrated Circuit (IC10), and can be read with a Logic Reader, Batch Reader, or Integrated Circuit (IC10).

Click here to see/hide all the data network properties
Parameter Name Data Type Access Value Description
Power Boolean
Read
0 Unpowered Can be read to return if the Blast Door is correctly powered or not, set via the power system, return 1 if powered and 0 if not
1 Powered
Open Integer
Read Write
0 Closed 1 if device is open, otherwise 0
1 Open
Mode Integer
Read Write
0 Operate The mode of the Blast Door.
1 Logic
Lock Boolean
Read Write
0 Unlocked Disable manual operation of the Blast Door.
1 Locked
Setting Integer
Read Write
A variable setting that can be read or written.
On Boolean
Read Write
0 Off The current state of the Blast Door.
1 On
RequiredPower Integer
Read
Idle operating power quantity, does not necessarily include extra demand power
Idle Integer
Read
Returns 1 if the Blast Door is currently idle, otherwise 0
PrefabHash Integer
Read
The hash of the structure
ReferenceId Integer
Read
Unique Reference Identifier for this object
NameHash Integer
Read
Provides the hash value for the name of the object as a 32 bit integer.


See Also[edit]