Difference between revisions of "Itembox/doc"
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< Template:Itembox
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| slot_class = item's slot class when in a slot (SlotClass.None, etc) | | slot_class = item's slot class when in a slot (SlotClass.None, etc) | ||
| sorting_class = item's sorting class (used in Logic Sorter) (SortingClass.Default, etc) | | sorting_class = item's sorting class (used in Logic Sorter) (SortingClass.Default, etc) | ||
| + | | nutrition = item's nutrition | ||
| + | | quality = item's quality | ||
| + | | growthtime = item's growth time | ||
}} | }} | ||
=Example= | =Example= | ||
| Line 58: | Line 61: | ||
| slot_class = item's slot class when in a slot (SlotClass.None, etc) | | slot_class = item's slot class when in a slot (SlotClass.None, etc) | ||
| sorting_class = item's sorting class (used in Logic Sorter) (SortingClass.Default, etc) | | sorting_class = item's sorting class (used in Logic Sorter) (SortingClass.Default, etc) | ||
| + | | nutrition = item's nutrition value (if food) | ||
| + | | quality = item's quality rating (if food) | ||
| + | | growthtime = item's growth time (if plant) | ||
}} | }} | ||
</nowiki> | </nowiki> | ||
| + | |||
=Template= | =Template= | ||
Here's a blank example you can copy to fill in the data | Here's a blank example you can copy to fill in the data | ||
| Line 90: | Line 97: | ||
| slot_class = | | slot_class = | ||
| sorting_class = | | sorting_class = | ||
| + | | nutrition = | ||
| + | | quality = | ||
| + | | growthtime = | ||
}}</nowiki> | }}</nowiki> | ||
Latest revision as of 15:37, 6 May 2024
| item's image | |
| Constructing Options | item's constructing variations |
|---|---|
| Used With | usedwith |
| Max Input Power | item's maximum input power |
| Max Output Power | item's maximum output power |
| Max Pressure | item's maximum pressure |
| Pressure Range | item's pressure range |
| Max Temperature | item's maximum temperature |
| Temperature Range | item's temperature range |
| Volume | item's volume |
| Properties | |
| Stacks | item's stacks (number only) |
| Paintable | item is paintable |
| Recipe | |
| Created With | old style item's recipe machine |
| Cost | old style item's recipe cost |
| Recipes | |
| new style recipe machine (1) | new style recipe machine (1) cost |
| new style recipe machine (2) | new style recipe machine (2) cost |
| new style recipe machine (3) | new style recipe machine (3) cost |
| Logic | |
| Item Hash | item's prefab. hash |
| Item Name | item's prefab. name |
| Logic Classes |
item's slot class when in a slot (SlotClass.None, etc) item's sorting class (used in Logic Sorter) (SortingClass.Default, etc) |
| Logic Parameters | item's logic parameter |
| Food | |
| Food Nutrition | item's nutrition |
| Food Quality | item's quality |
| Growth Time | item's growth time |
Example[edit]
The following code produces the box presented on the right. All possible arguments are utilized in this example.
{{Itembox
| name = item's name
| image = item's image
| stacks = item's stacks (number only)
| paintable = item is paintable
| constructs = item's constructing variations
| createdwith = old style item's recipe machine
| cost = old style item's recipe cost
| recipe_machine1 = new style recipe machine (1)
| recipe_cost1 = new style recipe machine (1) cost
| recipe_machine2 = new style recipe machine (2)
| recipe_cost2 = new style recipe machine (2) cost
| recipe_machine3 = new style recipe machine (3)
| recipe_cost3 = new style recipe machine (3) cost
| usedwith = usedwith
| maxinpower = item's maximum input power
| maxoutpower = item's maximum output power
| maxpressure = item's maximum pressure
| pressurerange = item's pressure range
| maxtemp = item's maximum temperature
| temprange = item's temperature range
| logic = item's logic parameter
| volume = item's volume
| prefabhash = item's prefab. hash
| prefabname = item's prefab. name
| slot_class = item's slot class when in a slot (SlotClass.None, etc)
| sorting_class = item's sorting class (used in Logic Sorter) (SortingClass.Default, etc)
| nutrition = item's nutrition value (if food)
| quality = item's quality rating (if food)
| growthtime = item's growth time (if plant)
}}
Template[edit]
Here's a blank example you can copy to fill in the data
{{Itembox
| name =
| image =
| stacks =
| paintable =
| constructs =
| createdwith =
| cost =
| recipe_machine1 =
| recipe_cost1 =
| recipe_machine2 =
| recipe_cost2 =
| recipe_machine3 =
| recipe_cost3 =
| usedwith =
| maxinpower =
| maxoutpower =
| maxpressure =
| pressurerange =
| maxtemp =
| temprange =
| logic =
| volume =
| prefabhash =
| prefabname =
| slot_class =
| sorting_class =
| nutrition =
| quality =
| growthtime =
}}
