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Difference between revisions of "Cryotube"

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(I have fixed the text to be more legible and comprehensible to wiki users. Now it is a quick and readable answer as to how the Cyrotube Functions.)
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rocket2guns  [developer] 2 Jul, 2017 @ 4:28am  
 
rocket2guns  [developer] 2 Jul, 2017 @ 4:28am  
 
Cybernetics for organs are certain, as we already have the heart and lungs as functional organs in the game. We are making these "growable" in cryotubes, but having organs able to be manufactured is also something we want to do.</ref>
 
Cybernetics for organs are certain, as we already have the heart and lungs as functional organs in the game. We are making these "growable" in cryotubes, but having organs able to be manufactured is also something we want to do.</ref>
As of 06/09/2020 you able to enter a powered cryotube and "regrow" damage to my lungs.
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As of 06/09/2020 you are able to enter a powered cryotube and "regrow" damage to my lungs.
  
The Cryo tube has one gas input and one power input and one data input. For it to function properly, feed a 10-20C 80/20 oxygen-nitrogen mix into the gas input. Make sure to have a system to filter out C02.
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The Cryo tube has one gas input and one power input and one data input. For it to function properly, feed a 10-20C 80/20 oxygen-nitrogen mix into the gas input. Possibly be sure to have a system to filter out C02.
  
Since the Deep Miner/Centrifuge/Chute Update (9/20/22), the Cryotube's behavior appears to be that when filled with a gas, that gas will expel from the tube into the room when opened. It does not appear to backflow, nor does the player seem to convert the O<sub>2</sub> to CO<sub>2</sub>, but that requires further testing. There is a single input for gas in the back, and it can accept <i>either</i> O<sub>2</sub> <i>or</i> chilled N<sub>2</sub>O. Testing indicates that even while unpowered, the tube "freezes" a player in time, stopping hunger/thirst/etc. When powered and supplied with O<sub>2</sub>, it appears to heal the organs of living players. When powered and supplied with -150C N<sub>2</sub>O, it can revive a dead co-player in a multiplayer setting. If a living player enters the -150C N<sub>2</sub>O tube, they slowly die but stay "frozen" in the game, until the door is opened and the game recognizes the player has died.
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Since the Deep Miner/Centrifuge/Chute Update (9/20/22), the Cryotube works when filled with an oxygen-nitrogen mixed gas, and that gas will expel from the tube into the room when opened. It does not appear to backflow, nor does the player seem to convert the O<sub>2</sub> to CO<sub>2</sub>, but that requires further testing. There is a single input for gas in the back, and it can accept <i>either</i> O<sub>2</sub> <i>or</i> chilled N<sub>2</sub>O. Testing indicates that even while unpowered, the tube "freezes" a player in time, stopping hunger/thirst/etc. When powered and supplied with O<sub>2</sub>, it appears to heal the organs of living players. When powered and supplied with -150C N<sub>2</sub>O, it can revive a dead co-player in a multiplayer setting. If a living player enters the -150C N<sub>2</sub>O tube, they slowly die but stay "frozen" in the game, until the door is opened and the game recognizes the player has died.
  
 
As of V0.2.3761.18233, December 22, 2022 hotfix, cryotubes with any breathable atmosphere heals lung damage.
 
As of V0.2.3761.18233, December 22, 2022 hotfix, cryotubes with any breathable atmosphere heals lung damage.

Revision as of 15:15, 7 August 2023

Other languages:
English
Kit (Cryotube)
Recipe
Created With Hydraulic Pipe Bender MK2
Cost 10g Gold, 10g Copper, 10g Steel
Cryotube
Operation
Power Usage 400W
Construction
Placed with Kit (Cryotube)
Placed on Small Grid
Stage 1
Deconstruction
Deconstructed with Hand Drill
Item received Kit (Cryotube)


Description

Used to grow organs for players.[1] As of 06/09/2020 you are able to enter a powered cryotube and "regrow" damage to my lungs.

The Cryo tube has one gas input and one power input and one data input. For it to function properly, feed a 10-20C 80/20 oxygen-nitrogen mix into the gas input. Possibly be sure to have a system to filter out C02.

Since the Deep Miner/Centrifuge/Chute Update (9/20/22), the Cryotube works when filled with an oxygen-nitrogen mixed gas, and that gas will expel from the tube into the room when opened. It does not appear to backflow, nor does the player seem to convert the O2 to CO2, but that requires further testing. There is a single input for gas in the back, and it can accept either O2 or chilled N2O. Testing indicates that even while unpowered, the tube "freezes" a player in time, stopping hunger/thirst/etc. When powered and supplied with O2, it appears to heal the organs of living players. When powered and supplied with -150C N2O, it can revive a dead co-player in a multiplayer setting. If a living player enters the -150C N2O tube, they slowly die but stay "frozen" in the game, until the door is opened and the game recognizes the player has died.

As of V0.2.3761.18233, December 22, 2022 hotfix, cryotubes with any breathable atmosphere heals lung damage.

Data Network Properties

These are all Data Network properties of this device.

Data Parameters

These are all parameters that can be written with a Logic Writer, Batch Writer, or Integrated Circuit (IC10).


Parameter Name Data Type Description
Open Boolean Opens the CryoTube, when set to 1. Closes it, when set to 0.
On Boolean Turns the CryoTube on, when set to 1. Turns it off, when set to 0.

Data Outputs

These are all parameters, that can be read with a Logic Reader or a Slot Reader. The outputs are listed in the order a Logic Reader's "VAR" setting cycles through them.

Output Name Data Type Description
Power Boolean Returns whether the CryoTube is turned on and receives power. (0 for no, 1 for yes)
Open Boolean Returns whether the CryoTube is open. (0 for no, 1 for yes)
Error Boolean Returns whether the CryoTube is flashing an error. (0 for no, 1 for yes)
On Boolean Returns whether the CryoTube is turned on. (0 for no, 1 for yes)
RequiredPower Integer Returns the current amount of power, required by the CryoTube, in watts.

References

  1. Steam Forums rocket2guns [developer] 2 Jul, 2017 @ 4:28am Cybernetics for organs are certain, as we already have the heart and lungs as functional organs in the game. We are making these "growable" in cryotubes, but having organs able to be manufactured is also something we want to do.