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Difference between revisions of "Power Controller"

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(I play the game currently and I still have to put a battery in my APC (area power controller))
 
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<translate>
 
<translate>
 
{{Itembox
 
{{Itembox
  | name         = Area Power Controller
+
  | name       = Power Controller
  | image         = {{{image|[[File:ItemAreaPowerControl.png]]}}}
+
  | image       = [[File:ItemAreaPowerControl.png]]
  | stacks       = 5
+
  | stacks     = 5
  | maxinpower   = 1,000W
+
  | maxinpower = 10W for the APC<br>+ 1000W Battery Charging<br>+ Output Load
  | maxoutpower   = >50,000W
+
| maxoutpower = No Limit
 +
| createdwith = [[Electronics Printer]], [[Fabricator]]
 +
| cost        = 5g [[Iron]], 2g [[Copper]], 3g [[Solder]]
 +
}}
 +
{{Structurebox
 +
| name            = Area Power Controller
 +
| power_usage      = 10W
 +
| placed_with_item = [[Power Controller]]
 +
  | placed_on_grid   = Small Grid
 +
| decon_with_tool1 = [[Hand Drill]]
 +
| item_rec1        = [[Power Controller]]
 
}}
 
}}
 
== Description == <!--T:1-->
 
== Description == <!--T:1-->
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== Usage == <!--T:2-->
 
== Usage == <!--T:2-->
The APC can be opened with a [[Crowbar]], once opened the switch must be set to the 'ON' state for it to function. A [[Battery Cell]] can be added to act as a power buffer for the subnetwork in the event the main power network gets disconnected. Currently, the dials in the APC do nothing.
+
The APC can be opened with a [[Crowbar]], once opened the switch must be set to the 'ON' state for it to function. A [[Battery Cell]] can be added to act as a power buffer for the subnetwork in the event the main power network gets disconnected.  
 
<br><br>
 
<br><br>
The APC can generally be used for machines with varying power requirements such as the Auto lathe, Electronics Printer, Fabricator, Arc Furnace, and more. This will allow all these machines to take lots of power in short intervals as long as the APC has a battery. This is a similar object to the [[Transformer]] that only allows a specified amount of power through.
+
The APC can generally be used for machines with varying power requirements such as the Auto lathe, Electronics Printer, Fabricator, Arc Furnace, and more. This will allow all these machines to take lots of power in short intervals as long as the APC has a battery. Unlike the [[Transformer]], the APC will not limit the amount of power it passes through.
 +
 
 +
If sufficient power is available upstream, the APC acts as a pass through and will not limit it's output power, it is recommended to use a [[Fuse|Cable Fuse]] or [[Transformer|Transformer (Small)]] when powering a non-heavy cable network to prevent overdraw.
 +
 
 +
{{Data Network Header}} There is no difference in parameters, whether the logic network is connected to the input or output of the Area Power Control.
 +
 
 +
=== Mode Values ===
 +
This shows the values of the "Mode" property, mapped to what the display will show.
 +
{| class="wikitable"
 +
|-
 +
! Value !! Display !! Meaning
 +
|-
 +
| 0 || Grey || The Area Power Control is turned off or is missing a battery.
 +
|-
 +
| 1 || Red || No battery in the Area Power Control and there is power drawn from the output.
 +
|-
 +
| 2 || Blue-red blinking || There is a battery in the Area Power Control, the output draw is greater than the input and the battery is discharging.
 +
|-
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| 3 || Blue-green blinking || There is a battery in the Area Power Control, the output draw is less than the input and the battery is charging.
 +
|-
 +
| 4 || Green || There is a battery in the Area Power Control, the output draw is less than the input and the battery is fully charged.
 +
|}
 +
 
 +
{{Data Parameters}}
 +
{| class="wikitable"
 +
|-
 +
! Parameter Name !! Data Type !! Description
 +
|-
 +
| Open || Boolean || Opens the Area Power Control lid, when set to 1. Closes it, when set to 0.
 +
|-
 +
| Mode || Integer || Sets the mode to the passed value. This will only be set for less than a second, before the Area Power Control will override it with it's current mode. (See [[#Mode_Values|Mode Values]])
 +
|-
 +
| Lock || Boolean || Locks the Area Power Control, when set to 1. Unlocks it, when set to 0.
 +
|-
 +
| On || Boolean || Turns the Area Power Control on, when set to 1. Turns it off, when set to 0.
 +
|}
 +
 
 +
{{Data Outputs}}
 +
{| class="wikitable"
 +
|-
 +
! Output Name !! Data Type !! Description
 +
|-
 +
| Power || Boolean || Returns whether the Area Power Control is receiving power and is turned on. (0 for no, 1 for yes)
 +
|-
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| Open || Boolean || Returns whether the Area Power Control is open. (0 for no, 1 for yes)
 +
|-
 +
| Mode || Integer || Returns the current mode of the Area Power Control. (See [[#Mode_Values|Mode Values]])
 +
|-
 +
| Error || Boolean || Returns whether the Area Power Control is flashing an error. (0 for no, 1 for yes)
 +
|-
 +
| Lock || Boolean || Returns whether the Area Power Control is locked. (0 for no, 1 for yes)
 +
|-
 +
| Charge || Integer || Returns the currently available power, that can be output, in Watts. (Input power plus the charge of the battery in the Area Power Control.)
 +
|-
 +
| Maximum || Integer || Returns the maximum charge of the battery in the Area Power Control, in Watts.
 +
|-
 +
| Ratio || Float || Returns a range from 0.0 to 1.0. It returns the current charge percentage of the battery in the Area Power Control.
 +
|-
 +
| PowerPotential || Integer || Returns the current amount of power, available to the Area Power Control input, in Watts.
 +
|-
 +
| PowerActual || Integer || Returns the current amount of power, output by the Area Power Control, in Watts.
 +
|-
 +
| On || Boolean || Returns whether the Area Power Control is on. (0 for no, 1 for yes)
 +
|-
 +
| RequiredPower || Integer || Returns the current amount of power needed at the input, in Watts. (This includes the amount of power draw of the battery inside.)
 +
|}
  
 
== History == <!--T:3-->
 
== History == <!--T:3-->
Previously in older versions of the game, a battery must be placed in the APC for it to function. This is no longer the case after the power rework update in v0.1.1062.5426.
+
* In older versions of the game, the APC had specific Input and Output connection sides until a later update added a variant of the APC with reversed sides.
 +
 
 +
* In older versions of the game, a battery must be placed in the APC for it to function. This is no longer the case after the [https://steamcommunity.com/gid/103582791457826119/announcements/detail/1581192507757380156 power rework update] in v0.1.1062.5426 as you '''do not''' ''need'' a battery in the APC for it to function anymore.
 +
 
 
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Not Confirmed!!!
 

Latest revision as of 08:10, 2 February 2021

Other languages:
English
Power Controller
ItemAreaPowerControl.png
Max Input Power 10W for the APC
+ 1000W Battery Charging
+ Output Load
Max Output Power No Limit
Properties
Stacks Yes (5)
Recipe
Created With Electronics Printer, Fabricator
Cost 5g Iron, 2g Copper, 3g Solder
Area Power Controller
Operation
Power Usage 10W
Construction
Placed with Power Controller
Placed on Small Grid
Stage 1
Deconstruction
Deconstructed with Hand Drill
Item received Power Controller

Description[edit]

The Area Power Controller is used to segregate power into their own subnetworks and reduce power fluctuations.

Usage[edit]

The APC can be opened with a Crowbar, once opened the switch must be set to the 'ON' state for it to function. A Battery Cell can be added to act as a power buffer for the subnetwork in the event the main power network gets disconnected.

The APC can generally be used for machines with varying power requirements such as the Auto lathe, Electronics Printer, Fabricator, Arc Furnace, and more. This will allow all these machines to take lots of power in short intervals as long as the APC has a battery. Unlike the Transformer, the APC will not limit the amount of power it passes through.

If sufficient power is available upstream, the APC acts as a pass through and will not limit it's output power, it is recommended to use a Cable Fuse or Transformer (Small) when powering a non-heavy cable network to prevent overdraw.

Data Network Properties[edit]

These are all Data Network properties of this device. There is no difference in parameters, whether the logic network is connected to the input or output of the Area Power Control.

Mode Values[edit]

This shows the values of the "Mode" property, mapped to what the display will show.

Value Display Meaning
0 Grey The Area Power Control is turned off or is missing a battery.
1 Red No battery in the Area Power Control and there is power drawn from the output.
2 Blue-red blinking There is a battery in the Area Power Control, the output draw is greater than the input and the battery is discharging.
3 Blue-green blinking There is a battery in the Area Power Control, the output draw is less than the input and the battery is charging.
4 Green There is a battery in the Area Power Control, the output draw is less than the input and the battery is fully charged.

Data Parameters[edit]

These are all parameters that can be written with a Logic Writer, Batch Writer, or Integrated Circuit (IC10).


Parameter Name Data Type Description
Open Boolean Opens the Area Power Control lid, when set to 1. Closes it, when set to 0.
Mode Integer Sets the mode to the passed value. This will only be set for less than a second, before the Area Power Control will override it with it's current mode. (See Mode Values)
Lock Boolean Locks the Area Power Control, when set to 1. Unlocks it, when set to 0.
On Boolean Turns the Area Power Control on, when set to 1. Turns it off, when set to 0.

Data Outputs[edit]

These are all parameters, that can be read with a Logic Reader or a Slot Reader. The outputs are listed in the order a Logic Reader's "VAR" setting cycles through them.

Output Name Data Type Description
Power Boolean Returns whether the Area Power Control is receiving power and is turned on. (0 for no, 1 for yes)
Open Boolean Returns whether the Area Power Control is open. (0 for no, 1 for yes)
Mode Integer Returns the current mode of the Area Power Control. (See Mode Values)
Error Boolean Returns whether the Area Power Control is flashing an error. (0 for no, 1 for yes)
Lock Boolean Returns whether the Area Power Control is locked. (0 for no, 1 for yes)
Charge Integer Returns the currently available power, that can be output, in Watts. (Input power plus the charge of the battery in the Area Power Control.)
Maximum Integer Returns the maximum charge of the battery in the Area Power Control, in Watts.
Ratio Float Returns a range from 0.0 to 1.0. It returns the current charge percentage of the battery in the Area Power Control.
PowerPotential Integer Returns the current amount of power, available to the Area Power Control input, in Watts.
PowerActual Integer Returns the current amount of power, output by the Area Power Control, in Watts.
On Boolean Returns whether the Area Power Control is on. (0 for no, 1 for yes)
RequiredPower Integer Returns the current amount of power needed at the input, in Watts. (This includes the amount of power draw of the battery inside.)

History[edit]

  • In older versions of the game, the APC had specific Input and Output connection sides until a later update added a variant of the APC with reversed sides.
  • In older versions of the game, a battery must be placed in the APC for it to function. This is no longer the case after the power rework update in v0.1.1062.5426 as you do not need a battery in the APC for it to function anymore.