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  • ...>[[Special:MyLanguage/Solar_Logic_Circuits_Guide|Solar Panel Control using Logic Gates]]</li>
    1 KB (120 words) - 11:08, 17 October 2018
  • <li>[https://stationeers-wiki.com/Logic_Pulse_Former Logic Pulse Former] by Evie Codes (Wiki Guide)</li> ...mcommunity.com/sharedfiles/filedetails/?id=1236169037 Slightly-Less-Simple Logic Units] by Hardly (Steam Guide)</li>
    4 KB (403 words) - 11:08, 17 October 2018
  • ...sed to detect different conditions of the world. They can be read by the [[Logic]] [[Computer]]s as well as used when correctly configured by some devices,
    994 bytes (114 words) - 00:00, 26 December 2017
  • ...guishing items during [[Console]] configuration or selecting values from [[Logic]] chips
    248 bytes (35 words) - 00:06, 26 December 2017
  • Solar Logic Circuits Guide
    26 bytes (4 words) - 07:04, 21 December 2017
  • * 1 [[Kit (Logic I/O)]] (plus one for each of your solars, so minimum 2) * 2 [[Kit (Logic Memory)]]
    256 bytes (39 words) - 07:04, 21 December 2017
  • * Importantly, the solar input power doesn't directly connect to any of the logic writers. This not only ensures your system doesn't lose power but also prev ...plexity of this system by using a [[Kit (Computer)]] with a [[Motherboard (Logic)]] to set the value on the memory chip and then removing the [[Kit (Compute
    997 bytes (160 words) - 07:04, 21 December 2017
  • ==== Logic unit tweaks ==== We also did some work with logic units. There is now a button, and a new switch, that can be used. We added
    265 bytes (50 words) - 07:09, 21 December 2017
  • * Added Unary Math unit to logic system. Able to perform Abs, Ceil, Floor, Round, Exp, and Log functions on * Added a new Logic Switch and a Logic Button variant on the Kit (Logic Switch).
    3 KB (536 words) - 07:09, 21 December 2017
  • Use these as part of the logic system to display values you've created.
    71 bytes (13 words) - 07:09, 21 December 2017
  • ''Important: Note that the solar logic values have changed. Logic systems may need to be updated to work with the new values, which make more
    150 bytes (27 words) - 07:09, 21 December 2017
  • * Reduced power usage of logic devices. ...iant that has a separate data connection. This provides better support for logic control.
    3 KB (476 words) - 07:09, 21 December 2017
  • ==== Logic Units ====
    21 bytes (2 words) - 07:09, 21 December 2017
  • ...h of their stations as possible, and we've had a number of issues with the logic motherboard system. This system was very UI heavy, making it difficult to d
    263 bytes (45 words) - 07:09, 21 December 2017
  • This update has a first pass of a logic unit system allowing you to build computer controls within the game.
    108 bytes (20 words) - 07:09, 21 December 2017
  • * Improved joining logic by changing conditions to complete loading data. It allows you to join high
    1 KB (206 words) - 07:09, 21 December 2017
  • * Fixed Logic Min/Max and Logic Select button was not doing anything when interacted with screwdriver. Now * Added logic unit Min/Max (has old select functionality). Logic Select now does proper select functionality. Takes a 0 and a 1 line, and ou
    5 KB (824 words) - 07:09, 21 December 2017
  • ...his is accessable to the logic motherboard, on the computer. Use this with logic conditions too more easily control solars.
    179 bytes (31 words) - 07:09, 21 December 2017
  • ...an be used with a Logic Motherboard (inserted into a computer) to create a logic system to automatically orientate solars towards the sun.
    972 bytes (146 words) - 07:09, 21 December 2017
  • * Fixed build state changes causing out of bounds error. Logic moved so that it no longer occurs. Typically occurred when multiple clients
    3 KB (457 words) - 07:09, 21 December 2017

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