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Patch Notes/40/en

From Unofficial Stationeers Wiki

Version 0.1.1023.5157

  • Added functionality to prompt panel to support inescapable prompts, and made the escape key invoke whatever action was bound to the 'cancel' button.
  • Fixed clients unable to drag objects in world as they would move back towards their old positions.
  • Fixed Road Flares, and other objects such as corn, appearing out of slots to clients. Now correctly initialized.
  • Tweaked power draw on Beacons, cut down power consumption to a fifth of what it was.
  • Fixed locker despawning into nothing. Now the correct kit will be spawned when deconstructing it.
  • Fixed active slot (what hand you have selected) not being selected when returning to game from the menu.
  • Fixed glass door dropping airlock kit. Now drops DoorKit.
  • Fixed key indicators for slots did not update to their new mappings. Now when keybindings are changed, the correct slot keys are displayed.
  • Added key indicators to status icons. For example, when internals can be toggled on and off, the current keybinding shows beside the icon. Jetpack and In slot key bindings will show.
  • Fixed broken LogicMotherboard. Was causing a null reference exception and then potentially breaking saves.
  • Fixed broken Atmospherics Manager. Was causing a null reference exception.
  • Added key mappings to status indicators. For examples, beside the jetpack symbol there will be the key for toggling it.
  • Added new status indicator for "in slot". This shows when you are inside something, and provides the key mapping to get out. This should stop people getting stuck in chairs during the tutorial.
  • Fixed build state changes causing out of bounds error. Logic moved so that it no longer occurs. Typically occurred when multiple clients tried to change the build state of something.
  • Fixed Blast Door deconstructing into wrong/no kit. Now correctly deconstructs into a Blast Door kit.
  • Added extended tooltip option. This is enabled by default and provides additional information when a player is constructing something. Such as, if there are multiple construction options available, what the placement type is, what is needed to upgrade to the next level, and what the rotation keys are.
  • Fixed tooltip obscuring players construction. Now top of the tooltip is anchored to the object, the rest of the tooltip extends below that.
  • Added new status icon for being inside a slot. Also displays the current key binding to get out of the slot (default: Q).
  • Updated fabricator with chem station recipe. Now can build the Chemistry Station appliance, which is used to create medicines.
  • Added dedicated server OS icons
  • Fixed pipe bender making old sensor item.
  • Fixed Tool Manufactury recipe not buildable by autolathe. Was missing and meant people were unable to create them in survival.
  • Added settings button to Welcome (first launch) panel.
  • Fixed various out of range exception messages in threaded managers.