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  | prefab_hash      = 1293995736
 
  | prefab_hash      = 1293995736
 
  | image            = [[File:SolidFuelGenerator.png]]
 
  | image            = [[File:SolidFuelGenerator.png]]
  | power_usage      = 20 kW generated per each tick
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  | power_usage      = 20KW generated per each tick
 
  | placed_with_item = [[Kit (Solid Generator)]]
 
  | placed_with_item = [[Kit (Solid Generator)]]
 
  | placed_on_grid  = Large Grid
 
  | placed_on_grid  = Large Grid
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== Description == <!--T:2-->
 
== Description == <!--T:2-->
A machine that converts solid fuel to energy. It generates up to 20 kW per game-tick (40 kJ/s).
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The solid generator requires [[Coal|coal]] or [[Charcoal|charcoal]], the latter is renewable. It will output 20kW of power per game-tick, each Coal burns for 10 ticks and each Charcoal burns for up to 6 ticks (but less if a stack is used).
  
{| class="wikitable sortable"
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== Notes == <!--T:3-->
|-
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The generator is not on-demand, meaning that it will burn the fuel even if nothing is using the power. Without a [[Station Battery|station battery]] most of the power generated by a Solid Generator will be lost. An [[Area Power Controller|area power controller]]([[Area Power Controller|APC]]) can charge its attached battery with 1 kW per tick, a [[Battery Charger Small|small battery charger]] can take 400W in each slot and a [[Battery Charger|battery charger]] can take 500W in each slot.
! Fuel !! Time to burn !! Total energy
 
|-
 
| [[Coal]] || 5 s || 200 kJ (55.5 kWh)
 
|-
 
| [[Charcoal]] || 3 s || 60 kJ (16.6 kWh)
 
|}
 
  
== Generation == <!--T:3-->
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<!--T:4-->
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With 18 [[Coal|coal]] pieces a [[Station Battery|station battery]] can be fully charged. This is about 3 [[Coal|coal]] pieces per indicator light.
  
This generator outputs energy dependent on the demand, up to 20kW. In particular, it can be connected to a [[Cable Coil|cable coil]] if the demand is up to 5kW. Higher demand requires a [[Cable_Coil_(Heavy)|heavy cable coil]]. Demands lower than 20kW result in an energy loss, as this generator burns fuel at a constant rate independent of the demand.
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<!--T:5-->
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It's possible to use the regular [[Cable Coil|cable coil]] as long as 5kW or less of the power produced is used. This is because a cable will only burn when the power usage exceeds its limit, it will never burn from a high power generation. A Station Battery will always take all the power that is available, which in this case means 20kW, only a [[Cable_Coil_(Heavy)|heavy cable coil]] can handle that much.
  
== Energy storage == <!--T:4-->
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<!--T:6-->
 
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The Solid Generator have no connection for a waste pipe, all the hot exhaust gases are just released around it. This will kill plants and harm non-robotic player characters, so it's best used outdoors or in an airtight room. When Coal is burned, each one will release 10 mol of CO2 and 3 mol of Pol. When Charcoal is burned, each one will release 3 mol of CO2 and 3 mol of Pol.
This generator fully charges a [[Station Battery|station battery]] (with a [[Cable_Coil_(Heavy)|heavy cable coil]]) with the following:
 
 
 
{| class="wikitable sortable"
 
|-
 
! Fuel !! Amount
 
|-
 
| [[Coal]] || 18 units
 
|-
 
| [[Charcoal]] || 60 units
 
|}
 
 
 
== Waste == <!--T:5-->
 
This generator exhaust gases to its surroundings as follows:
 
 
 
{| class="wikitable sortable"
 
|-
 
! Fuel !! [[Carbon Dioxide]] !! [[Pollutant]]
 
|-
 
| [[Coal]] || 10 mol || 3 mol
 
|-
 
| [[Charcoal]] || 3 mol || 3 mol
 
|}
 
  
 
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