Editing Solid Fuel Generator
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| prefab_hash = 1293995736 | | prefab_hash = 1293995736 | ||
| image = [[File:SolidFuelGenerator.png]] | | image = [[File:SolidFuelGenerator.png]] | ||
− | | power_usage = | + | | power_usage = 20KW generated per each tick |
| placed_with_item = [[Kit (Solid Generator)]] | | placed_with_item = [[Kit (Solid Generator)]] | ||
| placed_on_grid = Large Grid | | placed_on_grid = Large Grid | ||
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== Description == <!--T:2--> | == Description == <!--T:2--> | ||
− | + | The solid generator requires [[Coal|coal]] or [[Charcoal|charcoal]], the latter is renewable. It will output 20kW of power per game-tick, each Coal burns for 10 ticks and each Charcoal burns for up to 6 ticks (but less if a stack is used). | |
− | + | == Notes == <!--T:3--> | |
− | + | The generator is not on-demand, meaning that it will burn the fuel even if nothing is using the power. Without a [[Station Battery|station battery]] most of the power generated by a Solid Generator will be lost. An [[Area Power Controller|area power controller]]([[Area Power Controller|APC]]) can charge its attached battery with 1 kW per tick, a [[Battery Charger Small|small battery charger]] can take 400W in each slot and a [[Battery Charger|battery charger]] can take 500W in each slot. | |
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− | + | <!--T:4--> | |
+ | With 18 [[Coal|coal]] pieces a [[Station Battery|station battery]] can be fully charged. This is about 3 [[Coal|coal]] pieces per indicator light. | ||
− | + | <!--T:5--> | |
+ | It's possible to use the regular [[Cable Coil|cable coil]] as long as 5kW or less of the power produced is used. This is because a cable will only burn when the power usage exceeds its limit, it will never burn from a high power generation. A Station Battery will always take all the power that is available, which in this case means 20kW, only a [[Cable_Coil_(Heavy)|heavy cable coil]] can handle that much. | ||
− | + | <!--T:6--> | |
− | + | The Solid Generator have no connection for a waste pipe, all the hot exhaust gases are just released around it. This will kill plants and harm non-robotic player characters, so it's best used outdoors or in an airtight room. When Coal is burned, each one will release 10 mol of CO2 and 3 mol of Pol. When Charcoal is burned, each one will release 3 mol of CO2 and 3 mol of Pol. | |
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</translate> | </translate> |