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[[Category:Solar power]]
 
[[Category:Solar power]]
 
<languages />
 
<languages />
<translate>{{Itembox
+
<translate>
 +
= Description = <!--T:1-->
 +
 
 +
{{Itembox
 
  | name        = Kit (Sensors)
 
  | name        = Kit (Sensors)
 
  | image      =  {{{image|[[File:ItemSensorKit.png]]}}}
 
  | image      =  {{{image|[[File:ItemSensorKit.png]]}}}
 
  | stacks      = 5x
 
  | stacks      = 5x
 
  | constructs  = Daylight, Motion or Gas Sensor
 
  | constructs  = Daylight, Motion or Gas Sensor
  | createdwith = [[Electronics Printer]], [[Hydraulic Pipe Bender]]
+
  | createdwith = [[Electronics Printer]], [[Fabricator]], [[Hydraulic Pipe Bender]]
 
  | cost        = 3g [[Iron]], 1g [[Gold]], 1g [[Copper]] <br><small>Hydraulic Pipe Bender has an altered recipe 1g iron instead of 3g</small>
 
  | cost        = 3g [[Iron]], 1g [[Gold]], 1g [[Copper]] <br><small>Hydraulic Pipe Bender has an altered recipe 1g iron instead of 3g</small>
 
}}
 
}}
 
{{Structurebox
 
| name            = Daylight Sensor
 
| prefab_hash      = 1076425094
 
| image            = [[File:Daylight_sensor.jpg]]
 
| placed_with_item = [[Kit (Sensors)]]
 
| placed_on_grid  = Small Grid, On Frames
 
| decon_with_tool1 = [[Hand Drill]]
 
| item_rec1        = [[Kit (Sensors)]]
 
}}
 
 
{{Structurebox
 
| name            = Motion Sensor
 
| prefab_hash      = -1713470563
 
| image            = [[File:ItemMotionSensor.png]]
 
| placed_with_item = [[Kit (Sensors)]]
 
| placed_on_grid  = Small Grid, On Frames
 
| decon_with_tool1 = [[Hand Drill]]
 
| item_rec1        = [[Kit (Sensors)]]
 
}}
 
 
{{Structurebox
 
| name            = Gas Sensor
 
| prefab_hash      = -1252983604
 
| image            = [[File:ItemGasSensor.png]]
 
| placed_with_item = [[Kit (Sensors)]]
 
| placed_on_grid  = Small Grid, On Frames
 
| decon_with_tool1 = [[Hand Drill]]
 
| item_rec1        = [[Kit (Sensors)]]
 
}}
 
 
{{Structurebox
 
| name            = Occupancy Sensor
 
| prefab_hash      = 322782515
 
| image            = Need an image uploaded
 
| placed_with_item = [[Kit (Sensors)]]
 
| placed_on_grid  = Small Grid, On Frames
 
| decon_with_tool1 = [[Hand Drill]]
 
| item_rec1        = [[Kit (Sensors)]]
 
}}
 
 
 
= Description = <!--T:1-->
 
 
 
  
 
[[Sensors]] are used to detect different conditions of the world. They can be read by the [[Logic]] [[Computer]]s as well as used when correctly configured by some devices, such as a [[Console]] with a [[Circuitboard (Airlock Control)]].
 
[[Sensors]] are used to detect different conditions of the world. They can be read by the [[Logic]] [[Computer]]s as well as used when correctly configured by some devices, such as a [[Console]] with a [[Circuitboard (Airlock Control)]].
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</gallery>
 
</gallery>
  
 +
= Daylight Sensor = <!--T:2-->
  
= <big>Daylight Sensor</big> = <!--T:2-->
+
{{Structurebox
 +
| name            = Daylight Sensor
 +
| image            = [[File:Daylight_sensor.jpg]]
 +
| placed_with_item = [[Kit (Sensors)]]
 +
| placed_on_grid  = Small Grid, On Frames
 +
| decon_with_tool1 = [[Hand Drill]]
 +
| item_rec1        = [[Kit (Sensors)]]
 +
}}
  
 
The daylight sensor reports whether the sun hits the large grid the sensor is in, as well as the solar angle. Looking at the sensor will provide a tool-tip readout of this information, even when not connected to the network.  The orientation of the daylight sensor is important, it will read different angle values depending on the orientation.
 
The daylight sensor reports whether the sun hits the large grid the sensor is in, as well as the solar angle. Looking at the sensor will provide a tool-tip readout of this information, even when not connected to the network.  The orientation of the daylight sensor is important, it will read different angle values depending on the orientation.
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[[File:Daylight sensor horizontal.png|200x150px|thumb|daylight sensor in horizontal mode]]
 
[[File:Daylight sensor horizontal.png|200x150px|thumb|daylight sensor in horizontal mode]]
In horizontal mode, the sensor returns the angle from the position of the source of light parallel to the surface of the sensor. The angle can be negative, ranging between -180 and +180.
+
In horizontal mode, the sensor will return the angle formed by the reference vector (opposites the network connector) and the projection of the source of light on the surface the sensor was laid on. Positive values designate angles counter-clockwise when facing the sensor. The angle can be negative, ranging between -180 and +180.
 
 
 
[[File:Daylight sensor vertical.png|200x150px|thumb|daylight sensor in vertical mode]]
 
[[File:Daylight sensor vertical.png|200x150px|thumb|daylight sensor in vertical mode]]
In vertical mode, the sensor measures the angle from the position of the light source perpendicular to the surface of the sensor.
+
In vertical mode, the sensor measures the angle between the normal of the surface the sensor was laid on and the position of the sun.  
 
 
<gallery>
 
File:Daylight sensor horizontal.png|Horizontal mode
 
File:Daylight sensor vertical.png|Vertical mode
 
</gallery>
 
 
 
 
 
  
 
=== Notes ===
 
=== Notes ===
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Other :
 
Other :
 
* If you lay a sensor on the ground, facing upwards, connector towards south,configured in horizontal mode, it will work like a compass with 0 = north, 90 = east, 180 = south and -90 = west
 
* If you lay a sensor on the ground, facing upwards, connector towards south,configured in horizontal mode, it will work like a compass with 0 = north, 90 = east, 180 = south and -90 = west
 +
  
 
{{Data Network Header}}
 
{{Data Network Header}}
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|}
 
|}
  
= <big>Motion Sensor</big> =
+
= Motion Sensor =
 +
 
 +
{{Structurebox
 +
| name            = Motion Sensor
 +
| image            = [[File:ItemMotionSensor.png]]
 +
| power_usage      = 10W
 +
| placed_with_item = [[Kit (Sensors)]]
 +
| placed_on_grid  = Small Grid, On Frames
 +
| decon_with_tool1 = [[Hand Drill]]
 +
| item_rec1        = [[Kit (Sensors)]]
 +
}}
  
 
The motion sensor activates when a player or object enters the large grid square where the sensor is, and it will deactivate when no more players or objects are in the area.
 
The motion sensor activates when a player or object enters the large grid square where the sensor is, and it will deactivate when no more players or objects are in the area.
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|}
 
|}
  
 +
= Gas Sensor =
  
= <big>Gas Sensor</big> =
+
{{Structurebox
 +
| name            = Gas Sensor
 +
| image            = [[File:ItemGasSensor.png]]
 +
| power_usage      = 10W
 +
| placed_with_item = [[Kit (Sensors)]]
 +
| placed_on_grid  = Small Grid, On Frames
 +
| decon_with_tool1 = [[Hand Drill]]
 +
| item_rec1        = [[Kit (Sensors)]]
 +
}}
  
 
The gas sensor will report information about the gas in the current atmosphere, such as pressure, contents and temperature.
 
The gas sensor will report information about the gas in the current atmosphere, such as pressure, contents and temperature.
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|-
 
|-
 
| RatioNitrogen || Float ||
 
| RatioNitrogen || Float ||
|-
 
| RatioNitrousOxide || Float ||
 
 
|-
 
|-
 
| RatioPollutant || Float ||
 
| RatioPollutant || Float ||
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|-
 
|-
 
| RatioWater || Float ||
 
| RatioWater || Float ||
|-
 
|Combustion
 
|}
 
 
 
= <big>Occupancy Sensor</big> =
 
 
The occupancy sensor will detect the presence of a player when placed within a defined room. A defined room is when the game detects the space is entirely closed off from the rest of the world with walls, doors, etc. These do not need to be in the finished state to count as sealing a room.
 
 
Note: You can determine if a room is define by using the atmos analyzer chip with the tablet. If the top says "Room #" the room is sufficiently closed in.
 
 
{{Data Network Header}}
 
 
=== Data Parameters ===
 
The gas sensor has no Input parameters, it's a read only device.
 
 
{{Data Outputs}}
 
{| class="wikitable"
 
|-
 
! Output Name !! Data Type !! Description
 
|-
 
| Activate || Bool || Whether a player is detected in the room. 0 means no one present, 1 means at least one player present
 
|-
 
| Quantity || Float || Unknown
 
|-
 
| PrefabHash || Float || Returns the Hash of the Occupancy Sensor (322782515)
 
 
|}
 
|}
 
</translate>
 
</translate>

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