Actions

Editing Rocket Manufactory

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 84: Line 84:
 
The <b>Rocket Manufactory</b> has three options for physical interaction. The first one is a small toggle with which you can power the fabricator. If the <b>Rocket Manufactory</b> is off the switch is red and if it's on it glows green. Then there is a pullable lever with the label "PURGE". If it is pulled it ejects all stored materials through the output as long as it isn't producing something at that point of time. Third is a big touchscreen which is only lit while the <b>Rocket Manufactory</b> is powered. On the touchscreen are four pressable buttons and one area for information. The green arrows pointing to the left and the right can be used to cycle to the previous/next recipe. Between the arrows is a button for starting and stopping the fabrication of the chosen item. In the lower left corner of the touchscreen you can use the button with the magnifying glass to open a searchable list of all possible recipes. Either use the search bar or scroll through the list and select the wanted item. Right next to it is a blue area where you can see all the materials inside of the <b>Rocket Manufactory</b> as long as you look at the blue area.
 
The <b>Rocket Manufactory</b> has three options for physical interaction. The first one is a small toggle with which you can power the fabricator. If the <b>Rocket Manufactory</b> is off the switch is red and if it's on it glows green. Then there is a pullable lever with the label "PURGE". If it is pulled it ejects all stored materials through the output as long as it isn't producing something at that point of time. Third is a big touchscreen which is only lit while the <b>Rocket Manufactory</b> is powered. On the touchscreen are four pressable buttons and one area for information. The green arrows pointing to the left and the right can be used to cycle to the previous/next recipe. Between the arrows is a button for starting and stopping the fabrication of the chosen item. In the lower left corner of the touchscreen you can use the button with the magnifying glass to open a searchable list of all possible recipes. Either use the search bar or scroll through the list and select the wanted item. Right next to it is a blue area where you can see all the materials inside of the <b>Rocket Manufactory</b> as long as you look at the blue area.
  
==== Tips for manual usage ====
+
==== Tipps for manual usage ====
 
If you want the <b>Rocket Manufactory</b> to create only one item but it has enough materials inside for another fabrication of the chosen item you can cycle to another recipe after starting the fabrication. This will result in the deactivation of the fabricator after the first item is finished. It doesn't matter if the recipe you cycle to also could be fabricated due to enough stored materials.
 
If you want the <b>Rocket Manufactory</b> to create only one item but it has enough materials inside for another fabrication of the chosen item you can cycle to another recipe after starting the fabrication. This will result in the deactivation of the fabricator after the first item is finished. It doesn't matter if the recipe you cycle to also could be fabricated due to enough stored materials.
  

Please note that all contributions to Unofficial Stationeers Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Unofficial Stationeers Wiki:Copyrights for details). Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel | Editing help (opens in new window)