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{{Data Network Header}}
 +
 +
{{Data Parameters}}
 +
{| class="wikitable"
 +
|-
 +
! Parameter Name !! Data Type !! Description
 +
|}
 +
 +
{{Data Outputs}}
 +
{| class="wikitable"
 +
|-
 +
! Output Name !! Data Type !! Description
 +
|}
  
{{Itembox
 
| name        = Kit (Switch)
 
| createdwith = [[Electronics Printer]], [[Fabricator]]
 
| cost        = 1g [[Gold]], 1g [[Copper]]
 
}}
 
 
{{Structurebox
 
{{Structurebox
 
  | name            = Switch
 
  | name            = Switch
| prefab_hash      = 321604921
 
 
  | image            = [[File:Switch.jpg]]
 
  | image            = [[File:Switch.jpg]]
  | power_usage      = 0W
+
  | power_usage      =  
 
  | placed_with_item = [[Kit (Logic Switch)]]
 
  | placed_with_item = [[Kit (Logic Switch)]]
 
  | placed_on_grid  = Small Grid
 
  | placed_on_grid  = Small Grid
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{{Structurebox
 
{{Structurebox
 
  | name            = Lever
 
  | name            = Lever
| prefab_hash      = 1220484876
 
 
  | image            = [[File:Lever.jpg]]
 
  | image            = [[File:Lever.jpg]]
  | power_usage      = 0W
+
  | power_usage      =  
 
  | placed_with_item = [[Kit (Logic Switch)]]
 
  | placed_with_item = [[Kit (Logic Switch)]]
 
  | placed_on_grid  = Small Grid
 
  | placed_on_grid  = Small Grid
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{{Structurebox
 
{{Structurebox
 
  | name            = Button
 
  | name            = Button
| prefab_hash      = 491845673
 
 
  | image            = [[File:Button.jpg]]
 
  | image            = [[File:Button.jpg]]
  | power_usage      = 0W
+
  | power_usage      =  
 
  | placed_with_item = [[Kit (Logic Switch)]]
 
  | placed_with_item = [[Kit (Logic Switch)]]
 
  | placed_on_grid  = Small Grid
 
  | placed_on_grid  = Small Grid
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{{Structurebox
 
{{Structurebox
 
  | name            = Dial
 
  | name            = Dial
| prefab_hash      = 554524804
 
 
  | image            = [[File:Dial.jpg]]
 
  | image            = [[File:Dial.jpg]]
  | power_usage      = 0W
+
  | power_usage      =  
 
  | placed_with_item = [[Kit (Logic Switch)]]
 
  | placed_with_item = [[Kit (Logic Switch)]]
 
  | placed_on_grid  = Small Grid
 
  | placed_on_grid  = Small Grid
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}}
 
}}
  
{{Data Network Header}}
+
The Logic Switch gives players the ability to add controls to control circuits without requiring tools.
 +
 
 +
== Switch ==
  
= Switch =
 
The Logic Switch gives players the ability to add controls to control circuits without requiring tools.
 
 
Toggles output value between 0 and 1.
 
Toggles output value between 0 and 1.
  
{{Data Parameters}}
+
=== Connectors ===
{| class="wikitable"
 
|-
 
! Parameter Name !! Data Type !! Description
 
|-
 
| Lock || Boolean || Prevents using the switch when set to 1 (not working as of v0.2.2891.14453)
 
|-
 
| Open || Boolean || Set the current switch state
 
|-
 
|}
 
  
{{Data Outputs}}
 
{| class="wikitable"
 
|-
 
! Output Name !! Data Type !! Description
 
|-
 
| Lock || Boolean || Gets the current lock state
 
|-
 
| Setting || Integer ||
 
|-
 
| PrefabHash || String ||
 
|-
 
| Open || Boolean || Gets the current state
 
|-
 
|}
 
 
== Connectors ==
 
 
* Top: Data Output
 
* Top: Data Output
 
* Bottom: Data Output
 
* Bottom: Data Output
  
= Lever =
+
== Lever ==
 +
 
 
Toggles output value between 0 and 1.
 
Toggles output value between 0 and 1.
  
{{Data Parameters}}
+
=== Connectors ===
{| class="wikitable"
 
|-
 
! Parameter Name !! Data Type !! Description
 
|-
 
| Open || Boolean || Sets the lever position
 
|-
 
| Lock || Boolean || Locks or unlocks the lever for player interaction (Does not appear to work in v. 0.2.4089.19416)
 
|-
 
|}
 
 
 
{{Data Outputs}}
 
{| class="wikitable"
 
|-
 
! Output Name !! Data Type !! Description
 
|-
 
| Open || Boolean || What state the lever is in
 
|-
 
| Lock || Boolean || Whether the lever is locked from user interaction
 
|-
 
| Setting|| Integer(?) || ?
 
|-
 
| PrefabHash || String ||
 
|-
 
|}
 
  
== Connectors ==
 
 
* Top: Data Output
 
* Top: Data Output
 
* Bottom: Data Output
 
* Bottom: Data Output
  
= Button =
+
== Button ==
Sends a pulse of 0.5 seconds long of value 1.
 
  
{{Data Parameters}}
+
Sends a pulse of 0.5(i think) seconds long of value 1.
{| class="wikitable"
 
|-
 
! Parameter Name !! Data Type !! Description
 
|-
 
| Activate|| Boolean || Sets the button setting to 1
 
|-
 
|}
 
  
{{Data Outputs}}
+
=== Connectors ===
{| class="wikitable"
 
|-
 
! Output Name !! Data Type !! Description
 
|-
 
| Activate|| Boolean || Returns 1 if the activate state was just set by a write or IC
 
|-
 
| Setting|| Integer || Gets the current value of the button
 
|-
 
| PrefabHash || String ||
 
|-
 
|}
 
  
== Connectors ==
 
 
* Top: Data Output
 
* Top: Data Output
 
* Bottom: Data Output
 
* Bottom: Data Output
  
= Dial =
+
== Dial ==
 +
 
 
Allows user to select a value between 0 and the maximum set by use of screws.
 
Allows user to select a value between 0 and the maximum set by use of screws.
  
{{Data Parameters}}
+
=== Connectors ===
{| class="wikitable"
 
|-
 
! Parameter Name !! Data Type !! Description
 
|-
 
| Mode || Boolean || Sets the maximum value you can set when using the dial
 
|-
 
| Setting || Integer || Sets the current value of the dial
 
|-
 
|}
 
  
{{Data Outputs}}
+
* Bottom: Data Output
{| class="wikitable"
 
|-
 
! Output Name !! Data Type !! Description
 
|-
 
| Mode || Boolean || Gets the maximum value you can set when using the dial
 
|-
 
| Setting || Integer || Get the current value of the dial
 
|-
 
| PrefabHash || String ||
 
|-
 
| Ratio || Integer ||
 
|-
 
|}
 
  
== Connectors ==
+
=== Screws ===
* Bottom: Data Output
 
  
== Screws ==
 
 
* Bottom Left: Decrease maximum possible value to be set by dial.
 
* Bottom Left: Decrease maximum possible value to be set by dial.
 
* Bottom Right: Increase maximum possible value to be set by dial.
 
* Bottom Right: Increase maximum possible value to be set by dial.

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