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Editing Kit (Lights)

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}}
 
}}
 
{{Structurebox
 
{{Structurebox
  | name            = Wall Lights
+
  | name            = Wall Light
  | prefab_hash      = See table in description
+
  | prefab_hash      = -1860064656
 +
| image            = [[File:ItemWallLight.png]]
 
  | power_usage      = 50W
 
  | power_usage      = 50W
 
  | placed_with_item = [[Kit (Lights)]]
 
  | placed_with_item = [[Kit (Lights)]]
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{{Structurebox
 
{{Structurebox
 
  | name            = LED
 
  | name            = LED
| image            = [[File:LED.png]]
 
 
  | prefab_hash      = 1944485013
 
  | prefab_hash      = 1944485013
 
  | power_usage      = 25W
 
  | power_usage      = 25W
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= <big>Description</big> = <!--T:1-->
 
= <big>Description</big> = <!--T:1-->
 
Light kits are used for illuminating your base. The LED variant consumes half the power of the default larger wall light though is not as bright. It's color can also be changed with logic, making for a great status indicator within logic circuits.
 
Light kits are used for illuminating your base. The LED variant consumes half the power of the default larger wall light though is not as bright. It's color can also be changed with logic, making for a great status indicator within logic circuits.
 
= <big>Wall Light</big> (Regular, Long, Long Wide, Long Angled, Battery, Round, Round Angled, Small Round) =
 
 
= PrefabHash Values =
 
= PrefabHash Values =
 
{| class="wikitable"
 
{| class="wikitable"
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|-
 
|-
 
| Small Round || 1436121888
 
| Small Round || 1436121888
 +
|-
 +
| LED || 1944485013
 +
|-
 +
| Diode Slide || 576516101
 
|}
 
|}
  
 +
= <big>Wall Light</big> (Regular, Long, Long Wide, Long Angled, Battery, Round, Round Angled, Small Round) =
 
{{Data Network Header}}
 
{{Data Network Header}}
 
{{Data Parameters}}
 
{{Data Parameters}}
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| Lock || Boolean || Locks the Light when set to 1. Unlocks it, when set to 0. When locked, Light cannot be turned on\off by player.
 
| Lock || Boolean || Locks the Light when set to 1. Unlocks it, when set to 0. When locked, Light cannot be turned on\off by player.
 
|-
 
|-
| Color || Integer || Sets the color of the LED Light. (See [[Data Network Colors]])
+
| Color || Boolean || Sets the color of the LED Light. (See [[Data Network Colors]])
 
|}
 
|}
  
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| Lock || Boolean || Returns whether the Light is locked. (0 for no, 1 for yes)
 
| Lock || Boolean || Returns whether the Light is locked. (0 for no, 1 for yes)
 
|-
 
|-
| Color || Integer || Returns the color setting of the LED Light. (See [[Data Network Colors]])
+
| Color || Boolean || Returns the color setting of the LED Light. (See [[Data Network Colors]])
 
|-
 
|-
 
| RequiredPower || Integer || Returns the current amount of power required by the Light, in watts.
 
| RequiredPower || Integer || Returns the current amount of power required by the Light, in watts.
 
|-
 
|-
| PrefabHash || Integer ||  
+
| PrefabHash || Boolean ||  
 
|-
 
|-
 
| Power || Boolean || Returns whether the Light is turned on and receives power. (0 for no, 1 for yes)
 
| Power || Boolean || Returns whether the Light is turned on and receives power. (0 for no, 1 for yes)
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| RequiredPower || Integer || Returns the current amount of power required by the Diode Slide , in watts.
 
| RequiredPower || Integer || Returns the current amount of power required by the Diode Slide , in watts.
 
|-
 
|-
| PrefabHash || Integer ||  
+
| PrefabHash || Boolean ||  
 
|-
 
|-
 
| Power || Boolean || Returns whether the Diode Slide is turned on and receives power. (0 for no, 1 for yes)
 
| Power || Boolean || Returns whether the Diode Slide is turned on and receives power. (0 for no, 1 for yes)

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