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Kit (Atmospherics) H2 Combustor

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Revision as of 06:16, 28 June 2022 by Autom8it (talk | contribs) (Does not produce CO2 or X unless you make a mistake and cause combustion)


H2 Combustor
Atmospherics front.jpg
Operation
Power Usage 20W+
Construction
Placed with Kit (Atmospherics)
Placed on ?
Stage 1
Deconstruction
Deconstructed with ?
Item received Kit (Atmospherics)

Purpose

Burns a mix of volatiles and oxygen to create Water, combustible byproducts and heat. A Volume pump before the Combustor is a must because up to 350 mol may be processed all at once, far too quickly for one to be able to cool using an AC unit.

To generate electricity with fuel instead, see the Gas Fuel Generator. Alternatively, the heat generated by the H2 Combustor may be used with a Stirling Engine to generate power at a much lower efficiency.

The Stirling Engine is a preferred first step due to it's speed and efficiency on certain planets outside to help cool your water and generate up to 8kW before AC Units are used to get the water down to 0-100 to be consumable, making it possibly a zero-loss system in perfect conditions. Alternatively, the outputs may be air-cooled using radiators on cooler planets or in a vacuum.

Characteristics

  • Consumes up to 350 mol of Fuel per tick.
  • It converts H2 and O2 to H2O at a conversion ratio of 2:1.
  • 2H2 + 1O2 = 1H2O
  • Casing is not insulated, will significantly heat up the surrounding environment.
  • H2 combuster may be placed in a Vacuum or inside a Frame if the temperature wants to be kept for manufacturing hot gasses.
  • Output is just like a furnace, superheated way beyond the max temperature a furnace may produce making it a perfect option for making furnace superheated gasses.
  • In one tick, if given a 2000L input network of fuel at 6MPa, will consume 350 mol of Fuel to output 253 Mol of Water at 7000 Celcius and 87 Mol of Co2+X at 4000 Celcius.

Notes

  • Best not used indoors, output is incredibly difficult to cool down.

Logic

These are all the logic parameters of the device.

Parameter Type Access Description
Activate Boolean Read/Write 1 if a device is activated (usually meaning running), otherwise 0.
On Boolean Read/Write The current state of the device, 0 for off, 1 for on.
RequiredPower Float Read-only Idle operating power quantity, does not necessarily include extra demand power.
Error Boolean Read-only 1 if the device is in error state, otherwise 0.
Power Float Read-only Can be read to return if the device is correctly powered or not, set via power system, return 1 if powered and 0 if not.
Setting Integer Read/Write A variable setting that can be read or written, depending on the device.
Lock Boolean Read/Write 1 if a device is locked, otherwise 0, can be set in most devices and prevents the user from writing values.
PrefabHash Integer Read-only The hash of the structure.
Maximum Float Read-only Maximum setting of the device.
Ratio Float Read-only Context specific value depending on the device, 0 to based ratio.

See Also