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Internally, it stores the number of Food, Decayed Food, and Biomass inserted. When it finishes the current processing cycle, it will take the ratio of the three to determine how many of each to remove. It will always remove a total of 3 items. Then, it determines the output Cycles, Harvest Boost, and Growth Speed Boost values. | Internally, it stores the number of Food, Decayed Food, and Biomass inserted. When it finishes the current processing cycle, it will take the ratio of the three to determine how many of each to remove. It will always remove a total of 3 items. Then, it determines the output Cycles, Harvest Boost, and Growth Speed Boost values. | ||
+ | <code> | ||
<pre> | <pre> | ||
Cycles = 2 + (Biomass Ratio * 5) | Cycles = 2 + (Biomass Ratio * 5) | ||
Harvest Boost = 1.2 + (Food Ratio * 3) | Harvest Boost = 1.2 + (Food Ratio * 3) | ||
Growth Speed Boost = 1.4 * (Decayed Food Ratio + 1) | Growth Speed Boost = 1.4 * (Decayed Food Ratio + 1) | ||
β | |||
</pre> | </pre> | ||
+ | </code> | ||
After the output [[Fertilizer]] is used on a [[Hydroponic Tray]] or [[Hydroponic Station]], any seeds planted will have their Harvest Quantities and Seed Quantities set to the base yield plus the rounded Harvest Boost modifier. The Growth Speed Boost is applied as well, and is a multiplier for how fast the plant will grow. Every time an item is planted, the Cycles decrease by 1, and then if it is less than 1, it is set to 0. This means if the Cycle count is 1.3333333, after planting one item it will go to 0, wiping the fertilizer from the planter. | After the output [[Fertilizer]] is used on a [[Hydroponic Tray]] or [[Hydroponic Station]], any seeds planted will have their Harvest Quantities and Seed Quantities set to the base yield plus the rounded Harvest Boost modifier. The Growth Speed Boost is applied as well, and is a multiplier for how fast the plant will grow. Every time an item is planted, the Cycles decrease by 1, and then if it is less than 1, it is set to 0. This means if the Cycle count is 1.3333333, after planting one item it will go to 0, wiping the fertilizer from the planter. |