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Difference between revisions of "Guide (Airlock) Atmosphere to Atmosphere"

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==Description==
 
==Description==
An Atmosphere to Atmosphere Airlock is a [[Room|chamber]] that can evacuate its internal volume and refill it with either of two differing [[Atmosphere|atmospheres]] it connects. It has two or more airtight portals which all do not open simultaneously. Thus, an airlock allows passage between two the two environments without the exchange of [[Gas|gases]], [[Pressure|pressures]], or [[Temperature|temperature]] between the connected atmospheres.
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An Atmosphere to Atmosphere Airlock is a [[Room]] that can evacuate its internal volume and refill it with either of the two differing [[Atmosphere]]s it connects. It has two airtight [[Portal]]s which do not open simultaneously. An Atmosphere to Atmosphere Airlock allows passage between two environments without the exchange of [[Gas]]es or [[Pressure]].
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An Atmosphere to Atmosphere Airlock can be controlled automatically using a [[Circuitboard (Advanced Airlock)]] installed within a [[Console]] which will refer to each of the two separated environments as either "interior" or "exterior".
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When activated with the interior-portal open, the system will automatically close the interior-portal and will activate the interior-[[Active Vent|Active-Vent]] to try to evacuate the interior-atmosphere from the airlock chamber. Once a total vacuum is achieved within all of the [[Large Grid Atmosphere|Large Grid Volume]]s in which selected [[Gas Sensor]]s reside, the airlock will activate the exterior-Active-Vent to try to pressurize the chamber with exterior-atmosphere. Only after the internal pressure within all of the Large Grid Volumes in which selected Gas Sensors reside equals or exceeds the "External ###Pa" specified in the [[Circuitboard (Advanced Airlock)#Settings|Circuitboard's settings]] will the exterior-portal automatically open.
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When activated with the exterior-portal open, a similar process to the above is executed, swapping interior for exterior, exterior for interior, and the final airlock pressure governed by the "Internal ###Pa" setting instead.
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==Materials==
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Material requirements for a minimnum Atmosphere to Atmosphere Airlock are:
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* 2 x [[Portal]]: variants of either [[Kit (Airlock)]], [[Kit (Blast Door)]], [[Kit (Door)]], or [[Kit (Docking Port)]]
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* 1 x [[Kit (Consoles) Console|Kit (Consoles) Console]]
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* 1 x [[Circuitboard (Advanced Airlock)]]
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* 1 x [[Glass Sheets]]
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* 1 x [[Data Disk]]
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* 1 x [[Kit (Sensors) Gas Sensor]]
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* 2 x [[Kit (Active Vent)]]
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* 2 x [[Kit (Passive Vent)]] (optional)
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* 1 x [[Kit (Flashing Light)]] (optional)
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* 1 x [[Kit (Power Controller)]] (optional)
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* 4 x [[Kit (Pipe)]]
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* # x [[Cable Coil]]
  
 
==Construction==
 
==Construction==
Material requirements for an minimnum Atmosphere to Atmosphere Airlock are:
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A minimum Atmosphere to Atmosphere Airlock can be constructed using the following instructions:
*  2 x portals: varients of either [[Kit (Airlock)]], [[Kit (Blast Door)]], [[Kit (Door)]], or [[Kit (Docking Port)]]
 
*  1 x [[Console]]
 
*  1 x [[Circuitboard (Advanced Airlock Control)]]
 
*  1 x [[Data Disk]]
 
*  1 x [[Gas Sensor]]
 
*  2 x [[Active Vent]]
 
*  2 x [[Passive Vent]] (optional)
 
*  1 x [[Flashing Light]] (optional)
 
*  1 x [[Power Controller]] (optional)
 
*  4 x [[Pipe]]s
 
*  ? x [[Cable Coil]]s
 
  
==See Also==
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# Place two [[Portal]]s one [[Large Grid]] apart with the power and data ports facing into the airlock's interior.
<ul>
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# Using the [[Labeller]], rename each portal as "Interior-Door" and "Exterior-Door" appropriately.
    <li>[[Guide (Airlock) Atmosphere to Vaccume]]</li>
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# Ensure the "Exterior-Door" is OPEN, and the "Interior-Door" is CLOSED.
    <li>[[Guide (Airlock) Docking Ports]]</li>
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# Enclose the four remaining sides of the airlock chamber with airtight [[Frames]], [[Walls]], or [[Windows]].
</ul>   
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# Place [[Console]], [[Active Vent]]s, [[Gas Sensor]], and optional [[Flashing Light]] and [[Power Controller]] somewhere within the airlock's interior.
<ul>     
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# Ensure all placed devices are attached to the same [[Wire Network]] including the portals' power and data ports.
    <li>[[Kit (Airlock)]]</li>
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# Ensure the airlock's wire network is connected to an active [[Power Supply]] and all devices can receive power.
    <li>[[Kit (Docking Port)]]</li>
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# Using the Labeller, rename each Active Vent as "Interior Vent" and "Exterior Vent" appropriately.
    <li>[[Kit (Mothership)]]</li>
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# Attach a [[Pipe Network]] to each Active Vent large enough to hold the volume of the airlock or pass it through to a [[Passive Vent]] placed in the "interior" or "exterior" environment.
</ul>
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# Ensure "interior" and "exterior" pipe networks are not connected together or to any other pipe networks.[[File:Guide adv airlock bare.jpg|thumb|advanced airlock with 2 walls removed for better visibility]]
</translate>
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# Insert [[Circuitboard (Advanced Airlock)]] into the console, then place the [[Glass Sheet]] onto the console.
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# Insert [[Data Disk]] into the side slot of Console then power on the Console.[[File:Guide adv airlock config0.png|thumb|slot to insert data disk]]
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# '''The following steps may be done with the game paused.'''
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# Use the console's up and down arrows to scroll through the list of devices. Click to select. Click again to deselect if incorrect
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# Find and click "Exterior-Door" followed by all caps and green "EXTERIOR". NOTE: SELECT THIS FIRST![[File:Guide adv airlock config1.png|thumb|make sure to click the exterior door and vent first]]
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# Ensure the Exterior-Door's lock-indicator has turned from green to red.
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# Find and click "Exterior-Vent" followed by all caps and green "EXTERIOR". NOTE: SELECT THIS SECOND!
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# Find and click "Interior-Door" followed by all caps and green "INTERIOR".
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# Ensure the Interior-Door's lock-indicator has turned from green to red.
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# Find and click "Interior-Vent" followed by all caps and green "INTERIOR".
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# Find and click "Gas Sensor" followed by all caps and green "SENSOR".
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# Find and click "Flashing Light" followed by all caps and green "LIGHT". (optional)
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# Toward the top left of the Console find and click "External ###Pa". Set to match the exterior-environment's typical pressure. (optional)
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# Toward the top right of the Console find and click "Internal ###Pa". Set to match the interior-environment's typical pressure. (optional)[[File:Guide adv airlock config3.png|thumb|set pressures appropriate to each side]]
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# Remove Data Disk from the side slot of Console.
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<br>If there is an error the console screen will say so and the power light will flash yellow.
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==Console Slaves==
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Additional consoles are useful when airlocks become large or remote control is desired. Multiple [[Circuitboard (Advanced Airlock)#Console Slave|Console Slave]]s can be attached using the following instructions:
  
Advanced Airlock Circuit Board
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# Using the [[Labeller]], rename the original [[Console]] as "Master Console".
The advanced airlock circuit board adds an additional active vent to the configuration, and must be manually configured to desired internal and external pressure. It will automatically pump down the airlock towards the side that was last open, and will re-pressurize from the side that is going to be opened.
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# Place additional consoles such that they all attached to the same [[Wire Network]] connected to the "Master Console".
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# Using the Labeller, rename each additional console as "Slave Console 1", "Slave Console 2" ...
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# Insert [[Circuitboard (Advanced Airlock)]] into each additional console, then place a [[Glass Sheet]] onto the additional consoles.
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# Insert [[Data Disk]] into the side slot of the powered on "Master Console".
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# Use the "Master Console's" up and down arrows to scroll through the list of devices. Click to select. Click again to deselect if incorrect
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# Find and click "Slave Console #" followed by all caps and green "MAKE SLAVE" for each additional console.
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# Remove Data Disk from the side slot of "Master Console".
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# Power on each additional console.
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<br>If there is an error the console screen will say so and the power light will flash yellow.
  
One passive vent connected to each Active Vent (2 total) is recommended to relieve pressure within the piping, but it not required.
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==Troubleshooting==
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When powered, all associated doors and vents are locked, preventing their manual use even when power is subsequently denied. This can be a problem when trapped within an airlock during a power outage. Best practise is to ensure the airlock's wire network is connected to an emergency [[Power Supply]] such as a [[Battery Cell]] equipped [[Power Controller]].
  
Setting either pressure to 0 will skip the pressurizing and speed up the cycle time, but can result in large wind currents when the door opens. Using a kit Tank, or a large amount of pipe, can increase the available gas volume and speed up pressurizing.
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If the "External #Pa" or "Internal #Pa" are set to 0, the corresponding pressurization phase will be skipped, speeding up the cycle time, but can result in large wind currents when doors open.
  
Configuration and Troubleshooting
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A pressurization phase will stall if there is not enough gas available to the interior or exterior [[Active Vent]] to reach the set "Internal #Pa" or "External #Pa" specified in the [[Circuitboard (Advanced Airlock)#Settings|Circuitboard's settings]]. Such stalled pressurization can be skipped by clicking the yellow "Cancel Pressurize" button on a console.
When selecting items with the data disc inserted, always select the external side items first, and then the internal side. The airlock door will turn red and the active vent will say 'locked' when they are selected. When configuring you should check that the first selected of each of these (vent/door) is actually the external side, and if not, de-select and select the other door.
 
  
The airlock circuit card expects the doors to be in a certain open/close state, or it will throw an error: config. If this happens you must use the data disc to deselect the doors and play around with their open/close states, and then re-select the doors. I find leaving the internal door open, external door closed is often the state it wants.
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A depressurization phase will stall if a complete vacuum cannot be achieved within the [[Large Grid Atmosphere|Large Grid Volume]]s in which all selected [[Gas Sensor]]s reside. Such stalled depressurization can be skipped by clicking the yellow "Cancel Depressurize" button on a console, but atmospheric mixing may occur. In larger airlocks, ensure there is one Gas Sensor per Large Grid to prevent premature repressurization and the resulting mixture of interior and exterior atmospheres.
  
Basic Build Process
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The setup of slave consoles <em>may</em> still be bugged in such a way that after initial setup the slave console will show the config of an airlock, but be grayed out and not accept any input. It has been noted in several community posts that saving the game, quitting out of the game, and then reloading the save will allow the slave consoles to work after the reload.
The general build process is as follows:
 
  
Build frames and walls
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==See Also==
Place airlock doors with the wire connections facing inwards.
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* [[Guide (Airlock)]]
Place console, active pressure vent and gas sensor (Sensor kit can have type adjusted with mouse wheel)
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* [[Guide (Airlock) Atmosphere to Vacuum]]
Attention: the airlock will open as soon as the square in which the sensor resides has no air, depending on placement the airlock may open prematurely and vent the air that is left. One sensor per square works best.
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* [[Guide (Airlock) Docking Ports]]
After placing console, insert airlock circuit board and place glass on top (have glass in active hand)
 
Wire all power and data lines together and connect them to an active power supply.
 
Both data and power wires for the airlocks will have to be connected.
 
Connect pipes from active pressure vent through walls/frames to a passive pressure vent inside your base.
 
Go to console (turn it on), put in the disk to start the configuration.
 
Select the outer airlock door first, it's lights will turn red, click again to deselect if you got the wrong door, then select all the other components that make up the airlock: Inner Door, Gas Pressure Sensor, Active Vent. You can also select an optional flashing light, and slave the console to (receive commands from) another airlock console. Slaving is useful for really long airlocks, or for remote control of the airlock.
 
Remove the disk.
 
If there is an error the console screen will say so and the power light will flash yellow.
 
Note that the airlock may get stuck during the 'pressurizing' phase if there is not enough gas to reach 100kPa inside the airlock, you may click the yellow "Cancel Pressurization" button on the console to skip this step. You can click the cancel button through the windows of the airlock, or drill out the airlock door, if there is no-one inside a stuck airlock.
 
  
On the instruction to pressurise the airlock will attempt to pull gas from the passive vent and pressurize the airlock to 100kpa.
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* [[Circuitboard (Advanced Airlock)]]
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* [[Circuitboard (Airlock)]]
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* [[Kit (Airlock)]]
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Latest revision as of 09:20, 3 September 2023


Description[edit]

An Atmosphere to Atmosphere Airlock is a Room that can evacuate its internal volume and refill it with either of the two differing Atmospheres it connects. It has two airtight Portals which do not open simultaneously. An Atmosphere to Atmosphere Airlock allows passage between two environments without the exchange of Gases or Pressure.

An Atmosphere to Atmosphere Airlock can be controlled automatically using a Circuitboard (Advanced Airlock) installed within a Console which will refer to each of the two separated environments as either "interior" or "exterior".

When activated with the interior-portal open, the system will automatically close the interior-portal and will activate the interior-Active-Vent to try to evacuate the interior-atmosphere from the airlock chamber. Once a total vacuum is achieved within all of the Large Grid Volumes in which selected Gas Sensors reside, the airlock will activate the exterior-Active-Vent to try to pressurize the chamber with exterior-atmosphere. Only after the internal pressure within all of the Large Grid Volumes in which selected Gas Sensors reside equals or exceeds the "External ###Pa" specified in the Circuitboard's settings will the exterior-portal automatically open.

When activated with the exterior-portal open, a similar process to the above is executed, swapping interior for exterior, exterior for interior, and the final airlock pressure governed by the "Internal ###Pa" setting instead.

Materials[edit]

Material requirements for a minimnum Atmosphere to Atmosphere Airlock are:

Construction[edit]

A minimum Atmosphere to Atmosphere Airlock can be constructed using the following instructions:

  1. Place two Portals one Large Grid apart with the power and data ports facing into the airlock's interior.
  2. Using the Labeller, rename each portal as "Interior-Door" and "Exterior-Door" appropriately.
  3. Ensure the "Exterior-Door" is OPEN, and the "Interior-Door" is CLOSED.
  4. Enclose the four remaining sides of the airlock chamber with airtight Frames, Walls, or Windows.
  5. Place Console, Active Vents, Gas Sensor, and optional Flashing Light and Power Controller somewhere within the airlock's interior.
  6. Ensure all placed devices are attached to the same Wire Network including the portals' power and data ports.
  7. Ensure the airlock's wire network is connected to an active Power Supply and all devices can receive power.
  8. Using the Labeller, rename each Active Vent as "Interior Vent" and "Exterior Vent" appropriately.
  9. Attach a Pipe Network to each Active Vent large enough to hold the volume of the airlock or pass it through to a Passive Vent placed in the "interior" or "exterior" environment.
  10. Ensure "interior" and "exterior" pipe networks are not connected together or to any other pipe networks.
    advanced airlock with 2 walls removed for better visibility
  11. Insert Circuitboard (Advanced Airlock) into the console, then place the Glass Sheet onto the console.
  12. Insert Data Disk into the side slot of Console then power on the Console.
    slot to insert data disk
  13. The following steps may be done with the game paused.
  14. Use the console's up and down arrows to scroll through the list of devices. Click to select. Click again to deselect if incorrect
  15. Find and click "Exterior-Door" followed by all caps and green "EXTERIOR". NOTE: SELECT THIS FIRST!
    make sure to click the exterior door and vent first
  16. Ensure the Exterior-Door's lock-indicator has turned from green to red.
  17. Find and click "Exterior-Vent" followed by all caps and green "EXTERIOR". NOTE: SELECT THIS SECOND!
  18. Find and click "Interior-Door" followed by all caps and green "INTERIOR".
  19. Ensure the Interior-Door's lock-indicator has turned from green to red.
  20. Find and click "Interior-Vent" followed by all caps and green "INTERIOR".
  21. Find and click "Gas Sensor" followed by all caps and green "SENSOR".
  22. Find and click "Flashing Light" followed by all caps and green "LIGHT". (optional)
  23. Toward the top left of the Console find and click "External ###Pa". Set to match the exterior-environment's typical pressure. (optional)
  24. Toward the top right of the Console find and click "Internal ###Pa". Set to match the interior-environment's typical pressure. (optional)
    set pressures appropriate to each side
  25. Remove Data Disk from the side slot of Console.


If there is an error the console screen will say so and the power light will flash yellow.

Console Slaves[edit]

Additional consoles are useful when airlocks become large or remote control is desired. Multiple Console Slaves can be attached using the following instructions:

  1. Using the Labeller, rename the original Console as "Master Console".
  2. Place additional consoles such that they all attached to the same Wire Network connected to the "Master Console".
  3. Using the Labeller, rename each additional console as "Slave Console 1", "Slave Console 2" ...
  4. Insert Circuitboard (Advanced Airlock) into each additional console, then place a Glass Sheet onto the additional consoles.
  5. Insert Data Disk into the side slot of the powered on "Master Console".
  6. Use the "Master Console's" up and down arrows to scroll through the list of devices. Click to select. Click again to deselect if incorrect
  7. Find and click "Slave Console #" followed by all caps and green "MAKE SLAVE" for each additional console.
  8. Remove Data Disk from the side slot of "Master Console".
  9. Power on each additional console.


If there is an error the console screen will say so and the power light will flash yellow.

Troubleshooting[edit]

When powered, all associated doors and vents are locked, preventing their manual use even when power is subsequently denied. This can be a problem when trapped within an airlock during a power outage. Best practise is to ensure the airlock's wire network is connected to an emergency Power Supply such as a Battery Cell equipped Power Controller.

If the "External #Pa" or "Internal #Pa" are set to 0, the corresponding pressurization phase will be skipped, speeding up the cycle time, but can result in large wind currents when doors open.

A pressurization phase will stall if there is not enough gas available to the interior or exterior Active Vent to reach the set "Internal #Pa" or "External #Pa" specified in the Circuitboard's settings. Such stalled pressurization can be skipped by clicking the yellow "Cancel Pressurize" button on a console.

A depressurization phase will stall if a complete vacuum cannot be achieved within the Large Grid Volumes in which all selected Gas Sensors reside. Such stalled depressurization can be skipped by clicking the yellow "Cancel Depressurize" button on a console, but atmospheric mixing may occur. In larger airlocks, ensure there is one Gas Sensor per Large Grid to prevent premature repressurization and the resulting mixture of interior and exterior atmospheres.

The setup of slave consoles may still be bugged in such a way that after initial setup the slave console will show the config of an airlock, but be grayed out and not accept any input. It has been noted in several community posts that saving the game, quitting out of the game, and then reloading the save will allow the slave consoles to work after the reload.

See Also[edit]