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Incidents

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Revision as of 00:13, 9 March 2020 by Letter Y (talk | contribs)

Description

Events/Incidents which can occur randomly in-game.

Incidents

Events

Name Incident Text Description
Burn Random Cable Strong electric pulses have been detected, beware of burnt cables. Breaks a single cable.
Break Pipe Warning, increased pipe pressure expected. Causes a single pipe to burst.
SolarFlare Cold Satellites have recognized extreme weather patterns around your area. Causes the temperature to go down by -15C Returns to normal after 300 seconds.
SolarFlare Heat Satellites have recognized extreme weather patterns around your area. Causes the temperature to go up by 30C Returns to normal after 120 seconds.
Fungus Infected Plants Warning, a fungus has infected some plants in the area DamageAllCrops with a parameter of 5.
Device Fault A device has faulted! Stuns the player.
Dynamic Canister Satellites suggest a canister has dropped nearby, your beacon tracker should show you the way. Spawns a canister of Air, Fuel, Volatiles, or Water on the location.
Supply Crate Satellites suggest a crate has dropped nearby, your beacon tracker should show you the way. Spawns a crate with Food, Grenade Trap, Ingots, Random, or Tools on the specified location.
Grounder Attack Do you hear that? Spawns grounders with a magnitude of rand*0.4,1.4
Meteor Shower Satellite scans have picked up large object moving towards your sector, move to a safe environment.
Power Surge Your batteries seem to be losing power. Causes an EmpEventAction

Structures

Name Description
BrokenBase 01-04 Spawns a random base.
BrokenHydroponicsOutpost 01-04 Spawns a random hydroponic outpost.
BrokenLargeBase01-04 Spawns a random large base.
BrokenMilitaryOutpost01-04 Spawns a random military outpost.
BrokenRoverOutpost01-04 Spawns a random rover outpost.
BrokenSateliteOutpost01-04 Spawns a random satellite outpost.