IC10
From Unofficial Stationeers Wiki
Keywords:
l s ls alias move add sub slt and or xor nor mul div mod j bltz bgez blez bgtz beq bne jr brltz brgez brlez brgtz breq brne sqrt round trunc ceil floor max min abs log exp rand yield
// Text after a // will be ignored to the end of the line. The amount of white
// space between arguments isn't important, but new lines start a new command.
move d s // stores the value of s in d
add d s t // calculates s + t and stores the result in d
sub d s t // calculates s - t and stores the result in d
mul d s t // calculates s * t and stores the result in d
div d s t // calculates s / t and stores the result in d
mod d s t // calculates s mod t and stores the result in d. Note this
// doesn't behave like the % operator - the result will be
// positive even if the either of the operands are negative
slt d s t // stores 1 in d if s < t, 0 otherwise
sqrt d s // calculates sqrt(s) and stores the result in d
round d s // finds the rounded value of s and stores the result in d
trunc d s // finds the truncated value of s and stores the result in d
ceil d s // calculates the ceiling of s and stores the result in d
floor d s // calculates the floor of s and stores the result in d
max d s t // calculates the maximum of s and t and stores the result in d
min d s t // calculates the minimum of s and t and stores the result in d
abs d s // calculates the absolute value of s and stores the result in d
log d s // calculates the natural logarithm of s and stores the result
// in d
exp d s // calculates the exponential of s and stores the result in d
rand d // selects a random number uniformly at random between 0 and 1
// inclusive and stores the result in d
// boolean arithmetic uses the C convention that 0 is false and any non-zero
// value is true.
and d s t // stores 1 in d if both s and t have non-zero values,
// 0 otherwise
or d s t // stores 1 in d if either s or t have non-zero values,
// 0 otherwise
xor d s t // stores 1 in d if exactly one of s and t are non-zero,
// 0 otherwise
nor d s t // stores 1 in d if both s and t equal zero, 0 otherwise
// Lines are numbered starting at zero
j a // jumps to line a.
bltz s a // jumps to line a if s < 0
blez s a // jumps to line a if s <= 0
bgez s a // jumps to line a if s >= 0
bgtz s a // jumps to line a if s > 0
beq s t a // jumps to line a if s == t
bne s t a // jumps to line a if s != t
yield // ceases code execution for this power tick
This is a sample timer command set, alternating between 1 for 1 tick (0.5s), then off for 2 ticks (1s).
move r0 0 // Line 0: move the value 0 to register0 sub r1 r0 3 // Line 1: subtract 3 from the value in r0 and write it to r1 bltz r1 4 // Line 2: jump to line 4 if r1 < 0 (skip the next line) move r0 0 // Line 3: move the value 0 to register0 slt o r0 1 // Line 4: if r0 < 1 write 1 to the output, otherwise 0. add r0 r0 1 // Line 5: increment r0 by 1 yield // Line 6: wait until next power tick (0.5s) j 1 // Line 7: jump back to line 1
