Update v0.2.5366.24104
From Unofficial Stationeers Wiki
| v0.2.5366.24104 | |
|---|---|
| Type | Big Update |
| Release | 11.12.2024 (Wed) UTC |
| Hyperlink | SteamDB |
| Adjacent Updates | |
| Subsequent | Hotfix (v0.2.5366.24104) |
| Previous | Redefining Plants: Moddable Plants, Berries, & Watermelons (v0.2.5314.23994) |
| Back to overview of all updates | |
Engine Upgrade
We've updated Unity to align with our other projects and leverage recent editor improvements. While most changes will be invisible in the final product, some saves may see minor performance gains.
The update spent extra time in Beta since upgrading engine versions often introduces risks. For example, this update caused significant UI issues, which should now be resolved. However, please report any lingering problems. As noted in a recent post, our beta userbase has decreased due to more frequent updates, which has also reduced issue reporting.
Gas Mask
The new Gas Mask accommodates two filters, filtering specific gases while blending with the ambient atmosphere. This feature is particularly useful for managing contamination in bases or isolating sections with abnormal atmospheres.
Bespoke Storage Options
We've introduced bespoke storage options: single-slot shelves designed for specific items. The initial implementations are for the Gas Mask and Fire Extinguisher, both emergency items that benefit from being easily accessible.
Changelog
- [Added] First pass of global vegetation visualiser showing global count of gorse, flax, and grass using the clutter system.
- [Added] Growable plant versions of Grass, Flax, and Gorse.
- [Added] First pass on new terrain generation (feature flag).
- [Added] Models and scripts for future content.
- [Added] Easier debug helpers for ImGui.
- [Added] First pass on mining new terrain.
- [Added] Default colors for ImGui debug methods.
- [Added] Dynamic Atmospherics Scattering based on GlobalAtmosphere composition.
- [Added] White GGHost logo to PreferredServerProviders folder and reference in ServerProviders.xml.
- [Added] LayoutElement component to ServerProviderButton prefab.
- [Added] Gas Mask with filter slots mixing with external atmosphere.
- [Added] Very basic pass on mineables in new terrain (not threaded).
- [Added] New Creative spawn panel with improved ImGui UI and search functionality.
- [Added] Ability to specify a prefab hash for slot asset creation to restrict accepted item.
- [Added] Gas mask storage (gas mask only).
- [Added] Stationpedia entries for gas mask and its storage.
- [Added] Fire extinguisher storage.
- [Added] Verbose logging in MoveToParent for debugging corrupted saves.
- [Changed] Clutter chance calculation now uses System.Random for even spread.
- [Changed] Power generated by wind turbines during storms now varies with storm wind strength.
- [Changed] Global Vegetation can now use any plant type with GeneCollection for genetic average.
- [Changed] ServerProviderPanel moved from join game to create world menu.
- [Changed] Mineables in new terrain now drop ore when mined.
- [Changed] New terrain blocks air in most cases (WIP).
- [Changed] Slowed down mining on new terrain.
- [Changed] Tweaked terrain shader for new terrain.
- [Fixed] Soybeans not inhaling Nitrogen; added life requirements and updated plant.xml.
- [Fixed] Null ref when analysing certain plants with plant analyser tablet.
- [Fixed] ImGui-related build issue.
- [Fixed] References to deleted objects in WorldManager.
- [Fixed] Editor script included in build.
- [Fixed] Global Vegetation using wrong models for gorse and flax.
- [Fixed] NRE when deconstructing iExtendable structures.
- [Fixed] Error in WorldManager prefab instance in Scene.
- [Fixed] Old saves with active weather event triggering partial events.
- [Fixed] Error spam when using vegetation debug command.
- [Fixed] Mining new terrain not subdividing octree in certain cases.
- [Fixed] Heightmap terrain offset from origin.
- [Fixed] Performance regression in UI update loop caused by creative spawn panel.
- [Fixed] Performance issue with OreScanner cartridge.
- [Fixed] Server build error.
- [Fixed] Custom plants not showing in new spawn menu.
- [Fixed] Gas mask slot types incorrect.
- [Fixed] Missing thumbnails and blueprints.
- [Fixed] Authoring tool copy function broken.
- [Fixed] Server list not displaying.
- [Fixed] Stationpedia offscreen dragging on main menu.
- [Fixed] 'Mark Watney' achievements not working after plant update.
- [Removed] Unused classes and references.
- [Removed] Unused plant prefabs and scripts.
- [Removed] Ability to click text to select prefab in creative spawn menu.
- [Removed] Kit, recipe, and assets for stellar anchor.
