Difference between revisions of "Itembox"
From Unofficial Stationeers Wiki
(Added "paintable" field, re-numbered the fields, will revert if fudges things up) |
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| title = {{{name|}}} | | title = {{{name|}}} | ||
| image = {{{image|}}} | | image = {{{image|}}} | ||
− | | | + | | label2 = Stacks |
− | | | + | | data2 = {{{stacks|}}} |
− | | | + | | label4 = Paintable |
− | | | + | | data4 = {{{paintable|}}} |
− | | | + | | label6 = Constructing Options |
− | | | + | | data6 = {{{constructs|}}} |
− | | | + | | header8 = {{ #if: {{{createdwith|}}} | Recipe}} |
− | | | + | | label10 = Created With |
− | | | + | | data10 = {{{createdwith|}}} |
+ | | label12 = Cost | ||
+ | | data12 = {{{cost|}}} | ||
<!-- New recipe style --> | <!-- New recipe style --> | ||
− | | | + | | header15 = {{ #if: {{{recipe_machine1|}}} | Recipes}} |
− | | | + | | label17 = [[{{{recipe_machine1|}}}]] |
− | | | + | | data17 = {{{recipe_cost1|}}} |
− | | | + | | label20 = [[{{{recipe_machine2|}}}]] |
− | | | + | | data20 = {{{recipe_cost2|}}} |
− | | | + | | label22 = [[{{{recipe_machine3|}}}]] |
− | | | + | | data22 = {{{recipe_cost3|}}} |
− | | | + | | label30 = Used With |
− | | | + | | data30 = {{{usedwith|}}} |
− | | | + | | label32 = Max Input Power |
− | | | + | | data32 = {{{maxinpower|}}} |
− | | | + | | label34 = Max Output Power |
− | | | + | | data34 = {{{maxoutpower|}}} |
− | | | + | | label36 = Max Pressure |
− | | | + | | data36 = {{{maxpressure|}}} |
− | | | + | | label38 = Max Temperature |
− | | | + | | data38 = {{{maxtemp|}}} |
− | | | + | | label40 = Logic Parameters |
− | | | + | | data40 = {{{logic|}}} |
− | | | + | | label42 = Volume |
− | | | + | | data42 = {{{volume|}}} |
− | | | + | | label43 = Hash ID |
− | | | + | | data43 = {{{hashid|}}} |
− | | | + | | label44 = Prefab Hash |
− | | | + | | data44 = {{{prefab_hash|}}} |
}} | }} | ||
<noinclude> | <noinclude> |
Revision as of 20:33, 28 June 2022
item's image | |
Constructing Options | item's constructing variations |
---|---|
Used With | usedwith |
Max Input Power | item's maximum input power |
Max Output Power | item's maximum output power |
Max Pressure | item's maximum pressure |
Pressure Range | item's pressure range |
Max Temperature | item's maximum temperature |
Temperature Range | item's temperature range |
Volume | item's volume |
Properties | |
Stacks | item's stacks (number only) |
Paintable | item is paintable |
Recipe | |
Created With | old style item's recipe machine |
Cost | old style item's recipe cost |
Recipes | |
new style recipe machine (1) | new style recipe machine (1) cost |
new style recipe machine (2) | new style recipe machine (2) cost |
new style recipe machine (3) | new style recipe machine (3) cost |
Logic | |
Item Hash | item's prefab. hash |
Item Name | item's prefab. name |
Logic Classes |
item's slot class when in a slot (SlotClass.None, etc) item's sorting class (used in Logic Sorter) (SortingClass.Default, etc) |
Logic Parameters | item's logic parameter |
Food | |
Food Nutrition | item's nutrition |
Food Quality | item's quality |
Growth Time | item's growth time |
Example
The following code produces the box presented on the right. All possible arguments are utilized in this example.
{{Itembox | name = item's name | image = item's image | stacks = item's stacks (number only) | paintable = item is paintable | constructs = item's constructing variations | createdwith = old style item's recipe machine | cost = old style item's recipe cost | recipe_machine1 = new style recipe machine (1) | recipe_cost1 = new style recipe machine (1) cost | recipe_machine2 = new style recipe machine (2) | recipe_cost2 = new style recipe machine (2) cost | recipe_machine3 = new style recipe machine (3) | recipe_cost3 = new style recipe machine (3) cost | usedwith = usedwith | maxinpower = item's maximum input power | maxoutpower = item's maximum output power | maxpressure = item's maximum pressure | pressurerange = item's pressure range | maxtemp = item's maximum temperature | temprange = item's temperature range | logic = item's logic parameter | volume = item's volume | prefabhash = item's prefab. hash | prefabname = item's prefab. name | slot_class = item's slot class when in a slot (SlotClass.None, etc) | sorting_class = item's sorting class (used in Logic Sorter) (SortingClass.Default, etc) | nutrition = item's nutrition value (if food) | quality = item's quality rating (if food) | growthtime = item's growth time (if plant) }}
Template
Here's a blank example you can copy to fill in the data
{{Itembox | name = | image = | stacks = | paintable = | constructs = | createdwith = | cost = | recipe_machine1 = | recipe_cost1 = | recipe_machine2 = | recipe_cost2 = | recipe_machine3 = | recipe_cost3 = | usedwith = | maxinpower = | maxoutpower = | maxpressure = | pressurerange = | maxtemp = | temprange = | logic = | volume = | prefabhash = | prefabname = | slot_class = | sorting_class = | nutrition = | quality = | growthtime = }}