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Difference between revisions of "Electrolyzer"

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m (Undo revision 8998 by 96.8.168.253 (talk))
m (Updated power use and usage to reflect current game version)
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  | name            = Electrolyzer
 
  | name            = Electrolyzer
 
  | image            = [[File:Electrolyzer front.png]]
 
  | image            = [[File:Electrolyzer front.png]]
  | power_usage      = 1200W
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  | power_usage      = 3600W
 
  | placed_with_item = [[Kit (Atmospherics)]]
 
  | placed_with_item = [[Kit (Atmospherics)]]
 
  | placed_on_grid  = Small Grid
 
  | placed_on_grid  = Small Grid
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==Usage==
 
==Usage==
Place the Kit (Atmospherics) and change the variant to Electrolyzer.<br>
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# Select [[Kit (Atmospherics)]] for placement, and change the variant to Electrolyzer.
There are two pipe connections.<br>
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# Connect liquid pipe to the '''Input''' liquid connection to transfer water into the machine.
Electrolyzer Input is where you connect the incoming water.<br>
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# Connect gas pipe to the '''Output''' gas connection to remove the created H2 and O2.
Electrolyzer Output is where the H<sub>2</sub> and O<sub>2</sub> comes out mixed together.
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==Notes==
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* H2 and O2 are produced mixed together in a single gas pipe, creating a dangerous fuel mixture that can be directly used in a furnace.
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* If the temperature inside the Electrolyzer reaches 32°C, autoignition occurs, creating heat, and converting virtually all O2 and H2 inside the machine into CO2 and X. Keep this in mind on high-temperature worlds.
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* If autoignition occurs, it doesn't propagate to the gas pipe connected to the Electrolyzer, so the gas already removed is safe, provided it is insulated from further temperature increases.
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* The Electrolyzer's internal volume is generally separated from the pipe network, and it can release its content only if the machine is turned on.
  
 
{{Data Network Header}}
 
{{Data Network Header}}

Revision as of 13:01, 13 February 2021

Electrolyzer
Electrolyzer front.png
Operation
Power Usage 3600W
Construction
Placed with Kit (Atmospherics)
Placed on Small Grid
Stage 1
Deconstruction
Deconstructed with Hand Drill
Item received Kit (Atmospherics)


Storing water got you down? At the expense of power, you can turn that excess water into a bunch of heat and a somewhat risky mix of Oxygen and Volatiles using the new Electrolysis Machine. Available on the existing Atmospherics kit with Air Conditioners and Filtration machines.

Usage

  1. Select Kit (Atmospherics) for placement, and change the variant to Electrolyzer.
  2. Connect liquid pipe to the Input liquid connection to transfer water into the machine.
  3. Connect gas pipe to the Output gas connection to remove the created H2 and O2.

Notes

  • H2 and O2 are produced mixed together in a single gas pipe, creating a dangerous fuel mixture that can be directly used in a furnace.
  • If the temperature inside the Electrolyzer reaches 32°C, autoignition occurs, creating heat, and converting virtually all O2 and H2 inside the machine into CO2 and X. Keep this in mind on high-temperature worlds.
  • If autoignition occurs, it doesn't propagate to the gas pipe connected to the Electrolyzer, so the gas already removed is safe, provided it is insulated from further temperature increases.
  • The Electrolyzer's internal volume is generally separated from the pipe network, and it can release its content only if the machine is turned on.

Data Network Properties

These are all Data Network properties of this device.

Data Parameters

These are all parameters that can be written with a Logic Writer, Batch Writer, or Integrated Circuit (IC10).


Parameter Name Data Type Description
Lock Boolean Locks the Electrolyzer , when set to 1. Unlocks it, when set to 0.
On Boolean Turns the Electrolyzer on, when set to 1. Turns it off, when set to 0.

Data Outputs

These are all parameters, that can be read with a Logic Reader or a Slot Reader. The outputs are listed in the order a Logic Reader's "VAR" setting cycles through them.

Output Name Data Type Description
Power Boolean Returns whether the Electrolyzer is turned on and receives power. (0 for no, 1 for yes)
Error Boolean Returns whether the Electrolyzer is flashing an error. (0 for no, 1 for yes)
Lock Boolean Returns whether the Electrolyzer is locked. (0 for no, 1 for yes)
On Boolean Returns whether the Electrolyzer is turned on. (0 for no, 1 for yes)
RequiredPower Integer Returns the current amount of power, required by the Electrolyzer, in Watts.