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Difference between revisions of "Bug List"

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(Created page with "-Printer lists have weird gaps, overlapping texts sometimes when searching for items. -Clients updating advanced air lock chip pressures, the pressures on the dipslay update...")
 
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-Printer lists have weird gaps, overlapping texts sometimes when searching for items.  
+
* Printer lists have weird gaps, overlapping texts sometimes when searching for items.  
-Clients updating advanced air lock chip pressures, the pressures on the dipslay update for the host immediately, but the client still sees old pressures, for a long time.  
+
* Clients updating advanced air lock chip pressures, the pressures on the dipslay update for the host immediately, but the client still sees old pressures, for a long time.  
-Host waves, but clients do not see wave. clients can wave to host. throws error "cannot send message, only clients can send message."
+
* Host waves, but clients do not see wave. clients can wave to host. throws error "cannot send message, only clients can send message."
-text on tablet is no longer lined up, overlapping like the size or font changed.  
+
* text on tablet is no longer lined up, overlapping like the size or font changed.  
-Thrown when a client splits stack on something in a bottom row of a back pack:
+
* Thrown when a client splits stack on something in a bottom row of a back pack:
 
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
 
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
 
Parameter name: index
 
Parameter name: index
Line 14: Line 14:
 
   at Assets.Scripts.Networking.NetworkManager.Update () [0x00010] in <39374a2742c348ada627094b2c3f3664>:0  
 
   at Assets.Scripts.Networking.NetworkManager.Update () [0x00010] in <39374a2742c348ada627094b2c3f3664>:0  
  
-Host and client both see ingots in a stacker as x1. But, items such as solar panels in stackers show as correct.  
+
* Host and client both see ingots in a stacker as x1. But, items such as solar panels in stackers show as correct.  
-low duct tape percentage incorrectly applies full heal amount until game restarted, or panels are further damaged in another storm.
+
* low duct tape percentage incorrectly applies full heal amount until game restarted, or panels are further damaged in another storm.
-Clicking on scenarios on main menu throws errors.  
+
* Clicking on scenarios on main menu throws errors.  
-Chickens are not moving around.  
+
* Chickens are not moving around.  
-Chickens dont die when health is at 0.  
+
* Chickens dont die when health is at 0.  
-Splitting cables, cables wants to go to left hand. If a tool such as wire cutters is present. split stack is lost instead of dropped. Bug is intermittent.
+
* Splitting cables, cables wants to go to left hand. If a tool such as wire cutters is present. split stack is lost instead of dropped. Bug is intermittent.
-Cyrotubes and sorter have Very Deep bases that stick through floors below them.
+
* Cyrotubes and sorter have Very Deep bases that stick through floors below them.
-Pipe lables have no texture, they come out pink from the printer
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* Pipe lables have no texture, they come out pink from the printer
-IC editor screen when using a computer with more than 3 IC housings, bottom ones become hard to select.  
+
* IC editor screen when using a computer with more than 3 IC housings, bottom ones become hard to select.  
-Sorter Motherboard drop down menus are hard to use when clicking on down arrow, or dragging scroll bar, menu will close and have to do it again.  
+
* Sorter Motherboard drop down menus are hard to use when clicking on down arrow, or dragging scroll bar, menu will close and have to do it again.  
-Logic Button Activate (only writeable setting) cannot be activated via logic, only the important button can be.  
+
* Logic Button Activate (only writeable setting) cannot be activated via logic, only the important button can be.  
-Ores appear and disappear as you mine. (long time bug)
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* Ores appear and disappear as you mine. (long time bug)
-Regional input of "," instead of "." does not work depending on region. (though, I cannot test). (long time bug). (Risu posted a potential fix).  
+
* Regional input of "," instead of "." does not work depending on region. (though, I cannot test). (long time bug). (Risu posted a potential fix).  
-Cable junctions (regular cable)have no damage model and when destroyed, are not removed which could cause difficulty troubleshooting a cable network
+
* Cable junctions (regular cable)have no damage model and when destroyed, are not removed which could cause difficulty troubleshooting a cable network
-Heavy Cable junctions are always placed upsidedown and damage is only show on a single side
+
* Heavy Cable junctions are always placed upsidedown and damage is only show on a single side
-lights can't be controlled by airlock unless you also add a speaker
+
* lights can't be controlled by airlock unless you also add a speaker
-Fixing plant decay made produce also invincible because it's the same item class
+
* Fixing plant decay made produce also invincible because it's the same item class

Revision as of 02:12, 24 July 2022

  • Printer lists have weird gaps, overlapping texts sometimes when searching for items.
  • Clients updating advanced air lock chip pressures, the pressures on the dipslay update for the host immediately, but the client still sees old pressures, for a long time.
  • Host waves, but clients do not see wave. clients can wave to host. throws error "cannot send message, only clients can send message."
  • text on tablet is no longer lined up, overlapping like the size or font changed.
  • Thrown when a client splits stack on something in a bottom row of a back pack:

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index

 at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <7b935204f5ff4bcab44b3b0ebca330bf>:0 
 at Assets.Scripts.Networking.InteractionMessage.Process () [0x00037] in <39374a2742c348ada627094b2c3f3664>:0 
 at NetworkBase.DeserializeReceivedData (Assets.Scripts.Networking.RocketBinaryReader reader) [0x000d8] in <39374a2742c348ada627094b2c3f3664>:0 
 at Assets.Scripts.Networking.NetworkManager.HandleGeneralTraffic (System.Int32 incReceivedSize) [0x0004c] in <39374a2742c348ada627094b2c3f3664>:0 
 at Assets.Scripts.Networking.NetworkManager.HandleDataEvent (System.Int32 incChannelId, System.Int32 incReceivedSize) [0x0004a] in <39374a2742c348ada627094b2c3f3664>:0 
 at Assets.Scripts.Networking.NetworkManager.ReceiveEvents () [0x0005d] in <39374a2742c348ada627094b2c3f3664>:0 
 at Assets.Scripts.Networking.NetworkManager.Update () [0x00010] in <39374a2742c348ada627094b2c3f3664>:0 
  • Host and client both see ingots in a stacker as x1. But, items such as solar panels in stackers show as correct.
  • low duct tape percentage incorrectly applies full heal amount until game restarted, or panels are further damaged in another storm.
  • Clicking on scenarios on main menu throws errors.
  • Chickens are not moving around.
  • Chickens dont die when health is at 0.
  • Splitting cables, cables wants to go to left hand. If a tool such as wire cutters is present. split stack is lost instead of dropped. Bug is intermittent.
  • Cyrotubes and sorter have Very Deep bases that stick through floors below them.
  • Pipe lables have no texture, they come out pink from the printer
  • IC editor screen when using a computer with more than 3 IC housings, bottom ones become hard to select.
  • Sorter Motherboard drop down menus are hard to use when clicking on down arrow, or dragging scroll bar, menu will close and have to do it again.
  • Logic Button Activate (only writeable setting) cannot be activated via logic, only the important button can be.
  • Ores appear and disappear as you mine. (long time bug)
  • Regional input of "," instead of "." does not work depending on region. (though, I cannot test). (long time bug). (Risu posted a potential fix).
  • Cable junctions (regular cable)have no damage model and when destroyed, are not removed which could cause difficulty troubleshooting a cable network
  • Heavy Cable junctions are always placed upsidedown and damage is only show on a single side
  • lights can't be controlled by airlock unless you also add a speaker
  • Fixing plant decay made produce also invincible because it's the same item class