Difference between revisions of "Composite Door"
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{{Structurebox | {{Structurebox | ||
− | + | | name = Composite Door | |
− | + | | image = [[File:StructureCompositeDoor.png]] | |
− | + | | prefab_hash = -793837322 | |
− | + | | prefab_name = StructureCompositeDoor | |
− | + | | power_usage = 10W | |
− | + | | placed_on_grid = Small Grid | |
− | + | | decon_with_tool1 = [[Wrench]] | |
+ | | placed_with_item = [[Kit (Door)]] | ||
+ | | item_rec1 = [[Kit (Door)]] | ||
+ | | decon_with_tool2 = [[Hand Drill]] | ||
+ | | const_with_tool1 = [[Welding Torch]] | ||
+ | | const_with_item1 = 1 x [[Plastic Sheets]] | ||
+ | | item_rec2 = 1 x [[Plastic Sheets]] | ||
+ | | decon_with_tool3 = [[Angle Grinder]] | ||
+ | | const_with_tool2 = [[Crowbar]] | ||
+ | | const_with_item2 = 1 x [[Glass Sheets]] | ||
+ | | item_rec3 = 1 x [[Glass Sheets]] | ||
}} | }} | ||
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==Purpose== | ==Purpose== | ||
− | A Composite Door is one type of door created using the [[ | + | A Composite Door is one type of door created using the [[Kit (Door)]]. |
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==Construction== | ==Construction== | ||
− | * 1x [[ | + | * 1x [[Plastic Sheets]] using a [[Welding Torch]]. |
− | * 1x [[ | + | * 1x [[Glass Sheets]] using a [[Crowbar]]. |
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==Deconstruction== | ==Deconstruction== | ||
The following tools must be used in order to deconstruct the Door: | The following tools must be used in order to deconstruct the Door: | ||
− | * [[ | + | * [[Angle Grinder]]. |
− | * [[ | + | * [[Hand Drill]]. |
* [[Wrench]]. | * [[Wrench]]. | ||
{{Data Network Header}} | {{Data Network Header}} | ||
− | + | {{Data Parameters| | |
− | {{Data Parameters | + | {{Data Parameters/row|Power|Boolean|w=0|Can be read to return if the Composite Door is correctly powered or not, set via the power system, return 1 if powered and 0 if not|multiple=2|0|Unpowered|1|Powered}} |
− | + | {{Data Parameters/row|Open|Integer|1 if device is open, otherwise 0|multiple=2|0|Closed|1|Open}} | |
− | { | + | {{Data Parameters/row|Mode|Integer|The mode of the Composite Door.|multiple=2|0|Operate|1|Logic}} |
− | + | {{Data Parameters/row|Lock|Boolean|Disable manual operation of the Composite Door.|multiple=2|0|Unlocked|1|Locked}} | |
− | + | {{Data Parameters/row|Setting|Integer|A variable setting that can be read or written.}} | |
− | + | {{Data Parameters/row|On|Boolean|The current state of the Composite Door.|multiple=2|0|Off|1|On}} | |
− | + | {{Data Parameters/row|RequiredPower|Integer|w=0|Idle operating power quantity, does not necessarily include extra demand power}} | |
− | | | + | {{Data Parameters/row|Idle|Integer|w=0|Returns 1 if the Composite Door is currently idle, otherwise 0}} |
− | | Open || | + | {{Data Parameters/row|PrefabHash|Integer|w=0|The hash of the structure}} |
− | | | + | {{Data Parameters/row|ReferenceId|Integer|w=0|Unique Reference Identifier for this object}} |
− | | | + | {{Data Parameters/row|NameHash|Integer|w=0|Provides the hash value for the name of the object as a 32 bit integer.}} |
− | | | + | }} |
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Revision as of 04:06, 22 May 2024
File:StructureCompositeDoor.png | |
Operation | |
---|---|
Power Usage | 10W |
Prefab Hash | -793837322 |
Prefab Name | StructureCompositeDoor |
Construction | |
Placed with | Kit (Door) |
Placed on | Small Grid |
Stage 1 | |
Next Stage Construction | |
Constructed with tool | Welding Torch |
Constructed with item | 1 x Plastic Sheets |
Deconstruction | |
Deconstructed with | Wrench |
Item received | Kit (Door) |
Stage 2 | |
Next Stage Construction | |
Constructed with tool | Crowbar |
Constructed with item | 1 x Glass Sheets |
Deconstruction | |
Deconstructed with | Hand Drill |
Item received | 1 x Plastic Sheets |
Stage 3 | |
Deconstruction | |
Deconstructed with | Angle Grinder |
Item received | 1 x Glass Sheets |
Contents
Purpose
A Composite Door is one type of door created using the Kit (Door).
Characteristics
- The Door allows separation between two different rooms.
- It consumes 10W of Power per Tick.
- It has a separate Power Port and Data Port.
Tips
- A Crowbar can be used to force the door open, as long as it is not Locked.
User Interface
An <ITEM> has no user interface. An <ITEM> provides the following user interface:
Name | Type | Function |
---|---|---|
<Name> | <Type> | <Function> |
Settings
An <ITEM> has no settings. An <ITEM> will have the following settings:
Name | Description |
---|---|
<Name> | <Description> |
Construction
- 1x Plastic Sheets using a Welding Torch.
- 1x Glass Sheets using a Crowbar.
Deconstruction
The following tools must be used in order to deconstruct the Door:
Data Network Properties
These are all Data Network properties of this device.
Data Parameters
These are all parameters that can be written with a Logic Writer, Batch Writer, or Integrated Circuit (IC10), and can be read with a Logic Reader, Batch Reader, or Integrated Circuit (IC10).
Click here to see/hide all the data network properties
Parameter Name | Data Type | Access | Value | Description | ||
---|---|---|---|---|---|---|
Power | Boolean | Read
|
0 | Unpowered | Can be read to return if the Composite Door is correctly powered or not, set via the power system, return 1 if powered and 0 if not | |
1 | Powered | |||||
Open | Integer | Read Write
|
0 | Closed | 1 if device is open, otherwise 0 | |
1 | Open | |||||
Mode | Integer | Read Write
|
0 | Operate | The mode of the Composite Door. | |
1 | Logic | |||||
Lock | Boolean | Read Write
|
0 | Unlocked | Disable manual operation of the Composite Door. | |
1 | Locked | |||||
Setting | Integer | Read Write
|
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On | Boolean | Read Write
|
0 | Off | The current state of the Composite Door. | |
1 | On | |||||
RequiredPower | Integer | Read
|
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Idle | Integer | Read
|
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PrefabHash | Integer | Read
|
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ReferenceId | Integer | Read
|
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NameHash | Integer | Read
|
See Also
- [[Guide (<Subject>)]]
- [[<Related Kits or Items>)]]