Actions

Difference between revisions of "Guide (Airlock) Atmosphere to Vacuum"

From Unofficial Stationeers Wiki

m (Update power loss concerns)
(Materials)
 
(17 intermediate revisions by 4 users not shown)
Line 3: Line 3:
 
<translate>
 
<translate>
 
==Description==
 
==Description==
An Atmosphere to Vacuum Airlock is a [[Room|chamber]] that can evacuate and refill its internal volume with the [[Atmosphere|atmosphere]] connected to it. It has two or more airtight portals which all do not open simultaneously. Thus, an Atmosphere to Vacuum Airlock allows passage between a vacuum and a pressurized environment without the loss of [[Pressure|pressure]].
+
An Atmosphere to Vacuum Airlock is a [[Room]] that can evacuate and refill its internal volume with the [[Atmosphere]] connected to it. It has two or more airtight [[Portal]]s which all do not open simultaneously. An Atmosphere to Vacuum Airlock allows passage between a pressurized environment and a (near) vacuum environment without the loss of [[Pressure]].
  
An Atmosphere to Atmosphere Vacuum Airlock can be controlled automatically by an [[Circuitboard (Airlock)]] installed within a [[Console]].  
+
An Atmosphere to Vacuum Airlock can be controlled automatically using a [[Circuitboard (Airlock)]] installed within a [[Console]] which will refer to the pressurized environment as "interior" and the vacuum environment as "exterior".  
  
The Circuitboard (Airlock)'s settings will refer to the pressurized environment as "interior" and the vacuum environment as "exterior".  
+
When activated with the interior-portal open, the system will automatically close the interior-portal and will activate all selected [[Active Vent]]s to try to evacuate the interior-atmosphere from the airlock chamber. Only after a total vacuum is achieved within all of the [[Large Grid Atmosphere|Large Grid Volume]]s in which selected [[Gas Sensor]]s reside will the exterior-portal automatically open.
  
If the "interior" door is open, then when activated the Circuitboard (Airlock) will automatically close the interior-door and evacuate the interior-atmosphere from the airlock chamber out into/through the pipe-network attached to the interior-Vent. Once a total vacuum is achieved, the Circuitboard (Airlock) will open the exterior-door. The reverse process is executed when the system is activated with the "exterior" door open.
+
When activated with the exterior-portal open, the system will automatically close the exterior-portal and will activate all selected [[Active Vent]]s to pressurize the chamber with interior-atmosphere. Only after the airlock's internal pressure equals or exceeds 101 kPa will the interior-portal automatically open.
  
 
==Materials==
 
==Materials==
Material requirements for an minimum Atmosphere to Vacuum Airlock are:
+
The minimum material requirements for an Atmosphere to Vacuum Airlock chamber are:
* 2 x portals: variants of either [[Kit (Airlock)]], [[Kit (Blast Door)]], [[Kit (Door)]], or [[Kit (Docking Port)]]
+
* 2 x [[Portal]]s: variants of either [[Kit (Airlock)]], [[Kit (Blast Door)]], [[Kit (Door)]], or [[Kit (Docking Port)]]
* 1 x [[Kit (Consoles) Console|Kit (Consoles) Console]]  
+
* ''n'' x Materials for finishing the construction of the portal. For example [[Composite Door]] requires 1 x [[Plastic Sheets]] and 1 x [[Glass Sheets]].
* 1 x [[Circuitboard (Advanced Airlock)]]
+
* 1 x [[Kit (Consoles) Console]]  
* 1 x [[Glass Sheets]]
+
* 1 x [[Circuitboard (Airlock)]] to determine the function of the console
* 1 x [[Data Disk]]
+
* 1 x [[Glass Sheets]] for finishing the construction of the console
* 1 x [[Kit (Sensors) Gas Sensor]]
+
* 1 x [[Data Disk]] for programming of the console
* 1 x [[Kit (Active Vent)]]
+
* 1 x [[Kit (Sensors) Gas Sensor]]
* 1 x [[Kit (Passive Vent)]] (optional)
+
* 1 x [[Kit (Active Vent)]]
* 1 x [[Kit (Flashing Light)]] (optional)
+
* 2 x [[Kit (Pipe)]]
1 x [[Kit (Power Controller)]] (optional)
+
* ''n'' x [[Cable Coil]]
*  2 x [[Kit (Pipe)]]
+
Optional materials:
* ?? x [[Cable Coil]]
+
* 1 x [[Kit (Passive Vent)]]
 +
* 1 x [[Kit (Flashing Light)]] or 1 x [[Kit (Lights)]] + 1 x [[Spray Paint]]
 +
* 1 x [[Kit (Power Controller)]]
  
 
==Construction==
 
==Construction==
 
A minimum Atmosphere to Vacuum Airlock can be constructed using the following instructions:
 
A minimum Atmosphere to Vacuum Airlock can be constructed using the following instructions:
  
# Place both doors one large grid apart with the power and data ports facing into the airlock chamber's interior.
+
# Place both [[Portal]]s one [[Large Grid]] apart with the power and data ports facing into the airlock's interior.
# Using the [[Labeller]], rename each door as "Interior-Door" and "Exterior-Door" appropriately.
+
# Using the [[Labeller]], rename each door as "Interior-Door" and "Exterior-Door" appropriately. Note that some doors have their tag sprayed onto them, so a different name may be more appealing, as long as its distinguishable.
# Enclose the six remaining sides of the airlock chamber with airtight frames, walls, or windows.
+
# Ensure the "Exterior-Door" is OPEN, and the "Interior-Door" is CLOSED.
# Ensure all placed devices can be wired together on the same network including the doors' power and data ports.
+
# Enclose the four remaining sides of the airlock chamber with airtight frames, walls, or windows.
# Attach enough pipes to each Active Vent to hold the volume of the airlock or pass it through to a Passive Vent placed in the "interior" environment.  
+
# Place [[Console]], [[Active Vent]], [[Gas Sensor]], and optional [[Flashing Light]] or [[Kit (Lights)]] (and color it using [[Spray Paint]]) and [[Power Controller]] somewhere within the airlock's interior.
# Using the Labeller, rename the Active Vent as "Interior Vent".
+
# Ensure all placed devices are attached to the same [[Wire Network]] including the portals' power and data ports.
# Ensure the airlock's wire-network is connected to an active power supply and all devices can receive power.
+
# Ensure the airlock's wire network is connected to an active [[Power Supply]] and all devices can receive power.
# Insert Circuitboard (Airlock) into the console, then place the glass sheet onto the console.
+
# Attach a [[Pipe Network]] to the Active Vent large enough to hold the volume of the airlock or pass it through to a [[Passive Vent]] placed in the "interior" environment.  
 +
# Ensure the "interior" pipe network is not connected to any other pipe network.
 +
# Insert Circuitboard (Airlock) into the console, then place the [[Glass Sheet]] onto the console.
 
# Insert Data Disk into the side slot of Console then power on the Console.
 
# Insert Data Disk into the side slot of Console then power on the Console.
# On the Console, scroll through the list of devices. Click to select. Click again to deselect if incorrect
+
# Use the console's up and down arrows to scroll through the list of devices. Click to select. Click again to deselect if incorrect
# Find and click "Exterior-Door" followed by all caps and green "EXTERIOR". NOTE: SELECT THIS FIRST!
+
# Find and click "Exterior-Door" followed by all caps and green "EXTERIOR". NOTE: OF THE DOORS, SELECT THIS FIRST!
 
# Ensure the Exterior-Door's lock-indicator has turned from green to red.
 
# Ensure the Exterior-Door's lock-indicator has turned from green to red.
 
# Find and click "Interior-Door" followed by all caps and green "INTERIOR".
 
# Find and click "Interior-Door" followed by all caps and green "INTERIOR".
 
# Ensure the Interior-Door's lock-indicator has turned from green to red.
 
# Ensure the Interior-Door's lock-indicator has turned from green to red.
# Find and click "Interior-Vent" followed by all caps and green "VENT".
+
# Find and click "Active Vent" followed by all caps and green "VENT".
 
# Find and click "Gas Sensor" followed by all caps and green "SENSOR".
 
# Find and click "Gas Sensor" followed by all caps and green "SENSOR".
# Find and click "Flashing Light" followed by all caps and green "LIGHT". (optional)
+
# Find and click "Flashing Light" or "Light" followed by all caps and green "LIGHT". (optional)
 
# Remove Data Disk from the side slot of Console.
 
# Remove Data Disk from the side slot of Console.
+
<br>If there is an error the console screen will say so and the power light will flash yellow.
If there is an error the console screen will say so and the power light will flash yellow.
+
Note that the text BEFORE the green is the name of the object and the text IN green is what slot on the circuitboard it will be linked to. These are filtered, so you cannot link a sensor to a door slot and vice versa.
 +
Also notice what the green text says after your doors and how that changes when selecting a door; It will ask for the 'Exterior' door first and 'Interior' door second.
  
 
==Troubleshooting==
 
==Troubleshooting==
When powered, all associated doors and vents are locked, preventing their manual use even when power is denied. This can be a problem if trapped within an airlock during a power outage. Best practise is to ensure the airlocks wire-network is connected to an emergency power supply such as a [[Battery Cell]] equipped [[Power Controller]].
+
When powered, all associated doors and vents are locked, preventing their manual use even when power is subsequently denied. This can be a problem when trapped within an airlock during a power outage. Best practise is to ensure the airlock's wire network is connected to an emergency [[Power Supply]] such as a [[Battery Cell]] equipped [[Power Controller]].
  
An airlock may stall if there is not enough gas available from/through the attached pipe-network to reach 101 kPa. Such a stalled pressurization phase can be skipped by clicking the yellow "Cancel Pressurize" button on a console. Note that a console can often be accessed through windows if needed. As a last resort, an airlock portal can be deconstructed.
+
A pressurization phase will stall if there is not enough gas available to the selected [[Active Vent]]s to reach 101 kPa. Stalled pressurizations can be skipped by clicking the yellow "Cancel Pressurize" button on a console.
  
An airlock depressurization phase will not complete until the large grid volume in which the Gas Sensor resides is depleted of atmosphere at which time the exterior door will open. Thus in larger airlocks, ensure there is one Gas Sensor per large grid to prevent airlock doors from prematurely opening and the resulting escape of interior atmosphere.
+
An airlock depressurization phase will not complete until the [[Large Grid Atmosphere|Large Grid Volume]]s in which all selected [[Gas Sensor]]s reside are depleted of atmosphere. A leak from a pressurized environment into the airlock might cause the depressurization phase to stall. Stalled depressurizations can be skipped by clicking the yellow "Cancel Depressurize" button on a console.  
 +
 
 +
In larger airlocks, ensure there is one Gas Sensor per Large Grid to prevent the premature opening of the exterior portal and the resulting loss of atmosphere, or install the [[Active Vent]] in the same [[Large Grid Atmosphere|Large Grid Volume]] where the exterior door is and the [[Gas Sensor]] in the same [[Large Grid Atmosphere|Large Grid Volume]] as the interior door or wherever is the furthest away from the [[Active Vent]], as that will be the last volume becoming a vacuum.
 +
 
 +
Disconnecting objects may confuse the circuitboard, may prevent selection of different objects or lock out objects from manual interaction. This is not intended behaviour, but disconnecting the console from the rest and / or disassembling the console one or more times generally solves those kinds of issues. That will also clear the console of any past objects that either aren't connected anymore or have been renamed. It's annoying and can be dangerous if you fiddle with these setups (beyond regular use) whilst low on oxygen, hydration or nourishment, so be aware of that.
  
 
==See Also==
 
==See Also==

Latest revision as of 06:30, 27 April 2024


Description[edit]

An Atmosphere to Vacuum Airlock is a Room that can evacuate and refill its internal volume with the Atmosphere connected to it. It has two or more airtight Portals which all do not open simultaneously. An Atmosphere to Vacuum Airlock allows passage between a pressurized environment and a (near) vacuum environment without the loss of Pressure.

An Atmosphere to Vacuum Airlock can be controlled automatically using a Circuitboard (Airlock) installed within a Console which will refer to the pressurized environment as "interior" and the vacuum environment as "exterior".

When activated with the interior-portal open, the system will automatically close the interior-portal and will activate all selected Active Vents to try to evacuate the interior-atmosphere from the airlock chamber. Only after a total vacuum is achieved within all of the Large Grid Volumes in which selected Gas Sensors reside will the exterior-portal automatically open.

When activated with the exterior-portal open, the system will automatically close the exterior-portal and will activate all selected Active Vents to pressurize the chamber with interior-atmosphere. Only after the airlock's internal pressure equals or exceeds 101 kPa will the interior-portal automatically open.

Materials[edit]

The minimum material requirements for an Atmosphere to Vacuum Airlock chamber are:

Optional materials:

Construction[edit]

A minimum Atmosphere to Vacuum Airlock can be constructed using the following instructions:

  1. Place both Portals one Large Grid apart with the power and data ports facing into the airlock's interior.
  2. Using the Labeller, rename each door as "Interior-Door" and "Exterior-Door" appropriately. Note that some doors have their tag sprayed onto them, so a different name may be more appealing, as long as its distinguishable.
  3. Ensure the "Exterior-Door" is OPEN, and the "Interior-Door" is CLOSED.
  4. Enclose the four remaining sides of the airlock chamber with airtight frames, walls, or windows.
  5. Place Console, Active Vent, Gas Sensor, and optional Flashing Light or Kit (Lights) (and color it using Spray Paint) and Power Controller somewhere within the airlock's interior.
  6. Ensure all placed devices are attached to the same Wire Network including the portals' power and data ports.
  7. Ensure the airlock's wire network is connected to an active Power Supply and all devices can receive power.
  8. Attach a Pipe Network to the Active Vent large enough to hold the volume of the airlock or pass it through to a Passive Vent placed in the "interior" environment.
  9. Ensure the "interior" pipe network is not connected to any other pipe network.
  10. Insert Circuitboard (Airlock) into the console, then place the Glass Sheet onto the console.
  11. Insert Data Disk into the side slot of Console then power on the Console.
  12. Use the console's up and down arrows to scroll through the list of devices. Click to select. Click again to deselect if incorrect
  13. Find and click "Exterior-Door" followed by all caps and green "EXTERIOR". NOTE: OF THE DOORS, SELECT THIS FIRST!
  14. Ensure the Exterior-Door's lock-indicator has turned from green to red.
  15. Find and click "Interior-Door" followed by all caps and green "INTERIOR".
  16. Ensure the Interior-Door's lock-indicator has turned from green to red.
  17. Find and click "Active Vent" followed by all caps and green "VENT".
  18. Find and click "Gas Sensor" followed by all caps and green "SENSOR".
  19. Find and click "Flashing Light" or "Light" followed by all caps and green "LIGHT". (optional)
  20. Remove Data Disk from the side slot of Console.


If there is an error the console screen will say so and the power light will flash yellow. Note that the text BEFORE the green is the name of the object and the text IN green is what slot on the circuitboard it will be linked to. These are filtered, so you cannot link a sensor to a door slot and vice versa. Also notice what the green text says after your doors and how that changes when selecting a door; It will ask for the 'Exterior' door first and 'Interior' door second.

Troubleshooting[edit]

When powered, all associated doors and vents are locked, preventing their manual use even when power is subsequently denied. This can be a problem when trapped within an airlock during a power outage. Best practise is to ensure the airlock's wire network is connected to an emergency Power Supply such as a Battery Cell equipped Power Controller.

A pressurization phase will stall if there is not enough gas available to the selected Active Vents to reach 101 kPa. Stalled pressurizations can be skipped by clicking the yellow "Cancel Pressurize" button on a console.

An airlock depressurization phase will not complete until the Large Grid Volumes in which all selected Gas Sensors reside are depleted of atmosphere. A leak from a pressurized environment into the airlock might cause the depressurization phase to stall. Stalled depressurizations can be skipped by clicking the yellow "Cancel Depressurize" button on a console.

In larger airlocks, ensure there is one Gas Sensor per Large Grid to prevent the premature opening of the exterior portal and the resulting loss of atmosphere, or install the Active Vent in the same Large Grid Volume where the exterior door is and the Gas Sensor in the same Large Grid Volume as the interior door or wherever is the furthest away from the Active Vent, as that will be the last volume becoming a vacuum.

Disconnecting objects may confuse the circuitboard, may prevent selection of different objects or lock out objects from manual interaction. This is not intended behaviour, but disconnecting the console from the rest and / or disassembling the console one or more times generally solves those kinds of issues. That will also clear the console of any past objects that either aren't connected anymore or have been renamed. It's annoying and can be dangerous if you fiddle with these setups (beyond regular use) whilst low on oxygen, hydration or nourishment, so be aware of that.

See Also[edit]