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Difference between revisions of "Blast Doors"

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(Update to use the new Data Network templates)
 
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<languages />
 
<languages />
 
<translate>
 
<translate>
{{Itembox
 
| name        = Kit (Blast Door)
 
| image      =
 
| stacks      = 1
 
| createdwith =
 
| cost        = 3g [[Copper Ore]], 15g [[Steel Ingot|Steel]] (11.25g [[Iron Ore]], 3.75g [[Coal]])
 
}}
 
 
{{Structurebox
 
{{Structurebox
| name            = Blast Door
+
| name            = Blast Door
| image            = [[File:{{#setmainimage:Blast door.jpg}}]]
+
| image            = [[File:{{#setmainimage:Blast door.jpg}}]]
| power_usage     = 25W
+
| burst_pressure  = Infinite
| placed_with_item = [[Kit (Blast Door)]]
+
| prefab_hash = 337416191
| placed_on_grid  = Large Grid
+
| prefab_name = StructureBlastDoor
| decon_with_tool1 = [[Hand Drill]]
+
| power_usage = 25W
| item_rec1        = [[Kit (Blast Door)]]
+
| placed_on_grid = Small Grid
 +
| decon_with_tool1 = [[Wrench]]
 +
| placed_with_item = [[Kit (Blast Door)]]
 +
| item_rec1 = [[Kit (Blast Door)]]
 +
| decon_with_tool2 = [[Hand Drill]]
 +
| const_with_tool1 = [[Welding Torch]]
 +
| const_with_item1 = 3 x [[Steel Sheets]]
 +
| item_rec2 = 3 x [[Steel Sheets]]
 +
| decon_with_tool3 = [[Angle Grinder]]
 +
| const_with_tool2 = [[Crowbar]]
 +
| const_with_item2 = 3 x [[Steel Sheets]]
 +
| item_rec3 = 3 x [[Steel Sheets]]
 
}}
 
}}
== Description == <!--T:1-->
+
<!--T:1-->
[[Blast Doors]] are created by using building with a [[Kit (Blast Door)]]. They have no option for manual operation and so must be controlled with one of:
+
==Purpose==
* [[Motherboard (Logic)]] in a [[Computer]]
+
A Blast Door is a powered [[Portal]] that will withstand extreme forces.
* [[Circuitboard (Door Control)|Door Control]]
 
* [[Logic Writer]]
 
  
 
<!--T:2-->
 
<!--T:2-->
Blast doors can be opened with a crowbar if they are unpowered and unlocked.
+
==Characteristics==
 +
* It has no limit to the [[Pressure]] it can constrain.
 +
* It has a very high resistance to [[Damage]].
 +
* It consumes 25W of [[Power]] per [[Tick|Tick]].
 +
* It can be used as an [[Guide (Airlock)|Airlock]] portal.
 +
* It has a separate [[Power Port]] and [[Data Port]].
 +
* It has indicator lights.
 +
* If both unlocked and unpowered, it can be manually operated using a [[Crowbar]].
 +
* If enslaved by a [[Circuitboard (Airlock)|regular]] or a [[Circuitboard (Advanced Airlock)|advanced]] airlock circuit, it cannot be operated manually.
  
{{Data Network Header}}
+
As long as the door is both unlocked and unpowered, it can be manually operated using a [[Crowbar|crowbar]].
  
{{Data Parameters}}
+
<!--T:3-->
 +
==User Interface==
 +
A Blast Door provides the following user interface:
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Parameter Name !! Data Type !! Description
+
! Name || Type !! Function
|-
 
| Open || Boolean || Opens the Blast Door, when set to 1. Closes it, when set to 0.
 
 
|-
 
|-
| Lock || Boolean || Locks the Blast Door, when set to 1. Unlocks it, when set to 0.
+
| Lock || Indicator || Turns red when locked and green when unlocked
 
|-
 
|-
| On || Boolean || Turns the Blast Door on, when set to 1. Turns it off, when set to 0.
 
 
|}
 
|}
  
{{Data Outputs}}
+
Since a Blast Door has no keypads to operate, they must be controlled by one of:
{| class="wikitable"
+
* [[Circuitboard (Advanced Airlock)]]
|-
+
* [[Circuitboard (Airlock)]]
! Output Name !! Data Type !! Description
+
* [[Circuitboard (Door Control)|Door Control]]
|-
+
* [[Logic Writer]]
| Power || Boolean || Returns whether the Blast Door is turned on and receives power. (0 for no, 1 for yes)
+
* [[Motherboard (Logic)]] in a [[Computer]]
|-
+
 
| Open || Boolean || Returns whether the Blast Door is open. (0 for no, 1 for yes)
+
<!--T:4-->
|-
+
==Construction==
| Lock || Boolean || Returns whether the Blast Door is locked. (0 for no, 1 for yes)
+
A Blast Door is constructed using 1 x [[Kit (Blast Door)]].
|-
+
 
| On || Boolean || Returns whether the Blast Door is turned on. (0 for no, 1 for yes)
+
<!--T:5-->
|-
+
==Deconstruction==
| RequiredPower || Integer || Returns the current amount of power, required by the Blast Door, in watts.
+
A Blast Door can be deconstructed at any time using a [[Hand Drill]].
|}
+
 
 +
{{Data Network Header}}
 +
{{Data Parameters|
 +
{{Data Parameters/row|Power|Boolean|w=0|Can be read to return if the Blast Door is correctly powered or not, set via the power system, return 1 if powered and 0 if not|multiple=2|0|Unpowered|1|Powered}}
 +
{{Data Parameters/row|Open|Integer|1 if device is open, otherwise 0|multiple=2|0|Closed|1|Open}}
 +
{{Data Parameters/row|Mode|Integer|The mode of the Blast Door.|multiple=2|0|Operate|1|Logic}}
 +
{{Data Parameters/row|Lock|Boolean|Disable manual operation of the Blast Door.|multiple=2|0|Unlocked|1|Locked}}
 +
{{Data Parameters/row|Setting|Integer|A variable setting that can be read or written.}}
 +
{{Data Parameters/row|On|Boolean|The current state of the Blast Door.|multiple=2|0|Off|1|On}}
 +
{{Data Parameters/row|RequiredPower|Integer|w=0|Idle operating power quantity, does not necessarily include extra demand power}}
 +
{{Data Parameters/row|Idle|Integer|w=0|Returns 1 if the Blast Door is currently idle, otherwise 0}}
 +
{{Data Parameters/row|PrefabHash|Integer|w=0|The hash of the structure}}
 +
{{Data Parameters/row|ReferenceId|Integer|w=0|Unique Reference Identifier for this object}}
 +
{{Data Parameters/row|NameHash|Integer|w=0|Provides the hash value for the name of the object as a 32 bit integer.}}
 +
}}
 +
 
 +
<!--T:8-->
 +
==See Also==
 +
* [[Kit (Airlock)]]
 +
* [[Kit (Docking Port)]]
 +
* [[Kit (Door)]]
 
</translate>
 
</translate>

Latest revision as of 06:00, 22 May 2024

Other languages:
English
Blast Door
Blast door.jpg
Operation
Power Usage 25W
Burst Pressure Infinite
Prefab Hash 337416191
Prefab Name StructureBlastDoor
Construction
Placed with Kit (Blast Door)
Placed on Small Grid
Stage 1
Next Stage Construction
Constructed with tool Welding Torch
Constructed with item 3 x Steel Sheets
Deconstruction
Deconstructed with Wrench
Item received Kit (Blast Door)
Stage 2
Next Stage Construction
Constructed with tool Crowbar
Constructed with item 3 x Steel Sheets
Deconstruction
Deconstructed with Hand Drill
Item received 3 x Steel Sheets
Stage 3
Deconstruction
Deconstructed with Angle Grinder
Item received 3 x Steel Sheets


Purpose[edit]

A Blast Door is a powered Portal that will withstand extreme forces.

Characteristics[edit]

  • It has no limit to the Pressure it can constrain.
  • It has a very high resistance to Damage.
  • It consumes 25W of Power per Tick.
  • It can be used as an Airlock portal.
  • It has a separate Power Port and Data Port.
  • It has indicator lights.
  • If both unlocked and unpowered, it can be manually operated using a Crowbar.
  • If enslaved by a regular or a advanced airlock circuit, it cannot be operated manually.

As long as the door is both unlocked and unpowered, it can be manually operated using a crowbar.

User Interface[edit]

A Blast Door provides the following user interface:

Name Type Function
Lock Indicator Turns red when locked and green when unlocked

Since a Blast Door has no keypads to operate, they must be controlled by one of:

Construction[edit]

A Blast Door is constructed using 1 x Kit (Blast Door).

Deconstruction[edit]

A Blast Door can be deconstructed at any time using a Hand Drill.

Data Network Properties[edit]

These are all Data Network properties of this device.

Data Parameters[edit]

These are all parameters that can be written with a Logic Writer, Batch Writer, or Integrated Circuit (IC10), and can be read with a Logic Reader, Batch Reader, or Integrated Circuit (IC10).

Parameter Name Data Type Access Value Description
Power Boolean
Read
0 Unpowered Can be read to return if the Blast Door is correctly powered or not, set via the power system, return 1 if powered and 0 if not
1 Powered
Open Integer
Read Write
0 Closed 1 if device is open, otherwise 0
1 Open
Mode Integer
Read Write
0 Operate The mode of the Blast Door.
1 Logic
Lock Boolean
Read Write
0 Unlocked Disable manual operation of the Blast Door.
1 Locked
Setting Integer
Read Write
A variable setting that can be read or written.
On Boolean
Read Write
0 Off The current state of the Blast Door.
1 On
RequiredPower Integer
Read
Idle operating power quantity, does not necessarily include extra demand power
Idle Integer
Read
Returns 1 if the Blast Door is currently idle, otherwise 0
PrefabHash Integer
Read
The hash of the structure
ReferenceId Integer
Read
Unique Reference Identifier for this object
NameHash Integer
Read
Provides the hash value for the name of the object as a 32 bit integer.


See Also[edit]