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Difference between revisions of "LED"

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(Added redirect for LED to Kit (Lights) so it shows up in search)
 
 
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#REDIRECT [[Kit_(Lights)]]
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{{Structurebox
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| name            = LED
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| image            = [[File:LED.png]]
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| prefab_hash      = 1944485013
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| power_usage      = 25W
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| placed_with_item = [[Kit (Lights)]]
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| placed_on_grid  = Small Grid, On Frames
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| decon_with_tool1 = [[Hand Drill]]
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| item_rec1        = [[Kit (Lights)]]
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}}
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= Description =
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The LED variant consumes half the power of the default larger wall light though is not as bright. It's color can also be changed with logic, making for a great status indicator within logic circuits.
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= Data Network =
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{{Data Parameters}}
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{| class="wikitable"
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|-
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! Parameter Name !! Data Type !! Description
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|-
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| On || Boolean || Turns the Light on, when set to 1. Turns it off, when set to 0.
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|-
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| Lock || Boolean || Locks the Light when set to 1. Unlocks it, when set to 0. When locked, Light cannot be turned on\off by player.
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|-
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| Color || Integer || Sets the color of the LED Light. (See [[Data Network Colors]])
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|}
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{{Data Outputs}}
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{| class="wikitable"
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|-
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! Output Name !! Data Type !! Description
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|-
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| On || Boolean || Returns whether the Light is turned on. (0 for no, 1 for yes)
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|-
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| Lock || Boolean || Returns whether the Light is locked. (0 for no, 1 for yes)
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|-
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| Color || Integer || Returns the color setting of the LED Light. (See [[Data Network Colors]])
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|-
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| RequiredPower || Integer || Returns the current amount of power required by the Light, in watts.
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|-
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| PrefabHash || Integer ||
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|-
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| Power || Boolean || Returns whether the Light is turned on and receives power. (0 for no, 1 for yes)
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|}
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= See Also =
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* [[Kit (Lights)]]

Latest revision as of 19:00, 18 June 2025

LED
LED.png
Operation
Power Usage 25W
Prefab Hash 1944485013
Construction
Placed with Kit (Lights)
Placed on Small Grid, On Frames
Stage 1
Deconstruction
Deconstructed with Hand Drill
Item received Kit (Lights)


Description[edit]

The LED variant consumes half the power of the default larger wall light though is not as bright. It's color can also be changed with logic, making for a great status indicator within logic circuits.

Data Network[edit]

Data Parameters[edit]

These are all parameters that can be written with a Logic Writer, Batch Writer, or Integrated Circuit (IC10).


Parameter Name Data Type Description
On Boolean Turns the Light on, when set to 1. Turns it off, when set to 0.
Lock Boolean Locks the Light when set to 1. Unlocks it, when set to 0. When locked, Light cannot be turned on\off by player.
Color Integer Sets the color of the LED Light. (See Data Network Colors)

Data Outputs[edit]

These are all parameters, that can be read with a Logic Reader or a Slot Reader. The outputs are listed in the order a Logic Reader's "VAR" setting cycles through them.

Output Name Data Type Description
On Boolean Returns whether the Light is turned on. (0 for no, 1 for yes)
Lock Boolean Returns whether the Light is locked. (0 for no, 1 for yes)
Color Integer Returns the color setting of the LED Light. (See Data Network Colors)
RequiredPower Integer Returns the current amount of power required by the Light, in watts.
PrefabHash Integer
Power Boolean Returns whether the Light is turned on and receives power. (0 for no, 1 for yes)

See Also[edit]