Difference between revisions of "Game Settings"
From Unofficial Stationeers Wiki
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− | = | + | = Gameplay Difficulty = |
− | This setting | + | This setting mostly determines what you will re-spawn with when you die: |
− | + | * On Easy difficulty, you will start with a full suit again, just like at the beginning of a new world. | |
+ | * On Normal difficulty you will be given an emergency suit and a full set of emergency tools and are expected to retrieve or create a proper suit again. In this mode you need to open your helmet in order to eat or drink. | ||
+ | * On Stationeer difficulty, you will respawn with no suit at all, which is very dangerous if you have not set your spawn point yet. In this mode you need to open your helmet in order to eat or drink. | ||
− | + | '''Note:''' At the time of writing (version 0.2.4258.19848), you can only find this setting on the [[New World]] menu and there is no interface to change this setting mid-game | |
− | == | + | == Changing difficulty mid-game == |
− | + | If you want to change the difficulty of an existing world you should: | |
+ | |||
+ | # Load the existing world | ||
+ | # Open the in-game developer console (F3) | ||
+ | # Write 'difficulty Easy' and press enter | ||
+ | ## Replace "Easy" with your desired difficulty name | ||
+ | Note: the difficulty name needs to start with capital letter or it will not be recognized | ||
+ | # Close the in-game developer console (F3 again) | ||
+ | # Save the world | ||
+ | |||
+ | = Sun Orbit Period (Day cycle time) = | ||
+ | |||
+ | == Summary == | ||
+ | This setting determines how long the day cycle time is, as a percentage of a base value, represented as a decimal number. | ||
+ | |||
+ | The allowed value range goes from 0.1 to 2.0 and the base value is 20 minutes. | ||
+ | The base value is measured in IRL minutes. | ||
+ | |||
+ | == Examples == | ||
+ | |||
+ | * If set to 1.0, the day cycle time is 20 minutes. | ||
+ | * If set to 0.1, the day cycle time is 2 minutes. | ||
+ | * If set to 2.0, the day cycle time is 40 minutes. | ||
+ | |||
+ | == Day time and Night time == | ||
+ | The amount of day time and night time depends on the day cycle time and the [[Solar Angle]] on the planet you're at. | ||
+ | |||
+ | For the [[Moon]] and [[Venus]], because their solar angle is 0°, the day time is exactly half the day cycle time.<br> | ||
+ | This means, for a day cycle time of 20 minutes, you'll get 10 minutes of daytime and 10 minutes of night time every game day. | ||
+ | |||
+ | = Hunger / Hydration Rate = | ||
+ | |||
+ | {{Warning|These settings are currently part of each difficulty configuration and cannot be changed in-game by the user}}<!-- | ||
+ | --> | ||
+ | This setting controls how rapidly your hunger and hydration levels will deplete. Increasing the value will make them go down more quickly. A higher value on this bar will reduce the time you have early on to set up food and water supply. On Stationeers and Normal difficulties, a high value on this setting will mean you need to quickly build a breathable atmosphere as these difficulties require you to open your helmet to eat and drink. |
Latest revision as of 07:49, 11 May 2024
Contents
Gameplay Difficulty[edit]
This setting mostly determines what you will re-spawn with when you die:
- On Easy difficulty, you will start with a full suit again, just like at the beginning of a new world.
- On Normal difficulty you will be given an emergency suit and a full set of emergency tools and are expected to retrieve or create a proper suit again. In this mode you need to open your helmet in order to eat or drink.
- On Stationeer difficulty, you will respawn with no suit at all, which is very dangerous if you have not set your spawn point yet. In this mode you need to open your helmet in order to eat or drink.
Note: At the time of writing (version 0.2.4258.19848), you can only find this setting on the New World menu and there is no interface to change this setting mid-game
Changing difficulty mid-game[edit]
If you want to change the difficulty of an existing world you should:
- Load the existing world
- Open the in-game developer console (F3)
- Write 'difficulty Easy' and press enter
- Replace "Easy" with your desired difficulty name
Note: the difficulty name needs to start with capital letter or it will not be recognized
- Close the in-game developer console (F3 again)
- Save the world
Sun Orbit Period (Day cycle time)[edit]
Summary[edit]
This setting determines how long the day cycle time is, as a percentage of a base value, represented as a decimal number.
The allowed value range goes from 0.1 to 2.0 and the base value is 20 minutes. The base value is measured in IRL minutes.
Examples[edit]
- If set to 1.0, the day cycle time is 20 minutes.
- If set to 0.1, the day cycle time is 2 minutes.
- If set to 2.0, the day cycle time is 40 minutes.
Day time and Night time[edit]
The amount of day time and night time depends on the day cycle time and the Solar Angle on the planet you're at.
For the Moon and Venus, because their solar angle is 0°, the day time is exactly half the day cycle time.
This means, for a day cycle time of 20 minutes, you'll get 10 minutes of daytime and 10 minutes of night time every game day.
Hunger / Hydration Rate[edit]
Warning: | These settings are currently part of each difficulty configuration and cannot be changed in-game by the user |
This setting controls how rapidly your hunger and hydration levels will deplete. Increasing the value will make them go down more quickly. A higher value on this bar will reduce the time you have early on to set up food and water supply. On Stationeers and Normal difficulties, a high value on this setting will mean you need to quickly build a breathable atmosphere as these difficulties require you to open your helmet to eat and drink.