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Difference between revisions of "Purge Valve"

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Latest revision as of 06:46, 10 July 2024

Purge Valve
Purge Valve.png
Operation
Power Usage 100W
Prefab Hash -737232128
Prefab Name StructurePurgeValve
Construction
Placed with Kit (Pressure Regulator)
Placed on Small Grid
Stage 1
Deconstruction
Deconstructed with Hand Drill
Item received Kit (Pressure Regulator)



Description[edit]

Allows for removal of pressurant gas and evaporated liquids from a liquid pipe. Similar in function to a Back Pressure Regulator the Purge Valve moves gas from the input liquid pipe to the output gas pipe aiming to keep the pressure of the input at the target setting.
- Stationpedia

See also Pressurant Valve which does quasi the opposite.

Data Network Properties[edit]

These are all Data Network properties of this device.

Data Parameters[edit]

These are all parameters that can be written with a Logic Writer, Batch Writer, or Integrated Circuit (IC10), and can be read with a Logic Reader, Batch Reader, or Integrated Circuit (IC10).

Click here to see/hide all the data network properties
Parameter Name Data Type Access Value Description
Power Boolean
Read
0 Unpowered Can be read to return if the Purge Valve is correctly powered or not, set via the power system, return 1 if powered and 0 if not
1 Powered
Error Boolean
Read
0

1 if device is in error state, otherwise 0
1 Error
Lock Boolean
Read Write
0 Unlocked Disable manual operation of the Purge Valve.
1 Locked
Setting Integer
Read Write
0.0 to 60795.0 A variable setting that can be read or written.
Maximum Float
Read
Maximum setting of the Purge Valve
Ratio Float
Read
0.0 to 1.0 Context specific value depending on device, 0 to 1 based ratio
On Boolean
Read Write
0 Off The current state of the Purge Valve.
1 On
RequiredPower Integer
Read
Idle operating power quantity, does not necessarily include extra demand power
PrefabHash Integer
Read
The hash of the structure
ReferenceId Integer
Read
Unique Reference Identifier for this object
NameHash Integer
Read
Provides the hash value for the name of the object as a 32 bit integer.