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<languages />
 
<languages />
 
<translate>
 
<translate>
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{{Itembox
 +
| name        = Kit (Blast Door)
 +
| image      =
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| stacks      = 1
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| createdwith =
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| cost        = 3g [[Copper Ore]], 15g [[Steel Ingot|Steel]] (11.25g [[Iron Ore]], 3.75g [[Coal]])
 +
}}
 
{{Structurebox
 
{{Structurebox
| name            = Blast Door
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| name            = Blast Door
| image            = [[File:{{#setmainimage:Blast door.jpg}}]]
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| image            = [[File:{{#setmainimage:Blast door.jpg}}]]
| burst_pressure  = Infinite
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| power_usage     = 25W
| prefab_hash = 337416191
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| placed_with_item = [[Kit (Blast Door)]]
| prefab_name = StructureBlastDoor
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| placed_on_grid  = Large Grid
| power_usage = 25W
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| decon_with_tool1 = [[Hand Drill]]
| placed_on_grid = Small Grid
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| item_rec1        = [[Kit (Blast Door)]]
| decon_with_tool1 = [[Wrench]]
 
| placed_with_item = [[Kit (Blast Door)]]
 
| item_rec1 = [[Kit (Blast Door)]]
 
| decon_with_tool2 = [[Hand Drill]]
 
| const_with_tool1 = [[Welding Torch]]
 
| const_with_item1 = 3 x [[Steel Sheets]]
 
| item_rec2 = 3 x [[Steel Sheets]]
 
| decon_with_tool3 = [[Angle Grinder]]
 
| const_with_tool2 = [[Crowbar]]
 
| const_with_item2 = 3 x [[Steel Sheets]]
 
| item_rec3 = 3 x [[Steel Sheets]]
 
 
}}
 
}}
<!--T:1-->
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== Description == <!--T:1-->
==Purpose==
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[[Blast Doors]] are created by using building with a [[Kit (Blast Door)]]. They have no option for manual operation and so must be controlled with one of:
A Blast Door is a powered [[Portal]] that will withstand extreme forces.
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* [[Motherboard (Logic)]] in a [[Computer]]
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* [[Circuitboard (Door Control)|Door Control]]
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* [[Logic Writer]]
  
 
<!--T:2-->
 
<!--T:2-->
==Characteristics==
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Blast doors can be opened with a crowbar if they are unpowered and unlocked.
* It has no limit to the [[Pressure]] it can constrain.
 
* It has a very high resistance to [[Damage]].
 
* It consumes 25W of [[Power]] per [[Tick|Tick]].
 
* It can be used as an [[Guide (Airlock)|Airlock]] portal.
 
* It has a separate [[Power Port]] and [[Data Port]].
 
* It has indicator lights.
 
* If both unlocked and unpowered, it can be manually operated using a [[Crowbar]].
 
* If enslaved by a [[Circuitboard (Airlock)|regular]] or a [[Circuitboard (Advanced Airlock)|advanced]] airlock circuit, it cannot be operated manually.
 
  
As long as the door is both unlocked and unpowered, it can be manually operated using a [[Crowbar|crowbar]].
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{{Data Network Header}}
  
<!--T:3-->
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{{Data Parameters}}
==User Interface==
 
A Blast Door provides the following user interface:
 
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Name || Type !! Function
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! Parameter Name !! Data Type !! Description
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|-
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| Open || Boolean || Opens the Blast Door, when set to 1. Closes it, when set to 0.
 
|-
 
|-
| Lock || Indicator || Turns red when locked and green when unlocked
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| Lock || Boolean || Locks the Blast Door, when set to 1. Unlocks it, when set to 0.
 
|-
 
|-
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| On || Boolean || Turns the Blast Door on, when set to 1. Turns it off, when set to 0.
 
|}
 
|}
  
Since a Blast Door has no keypads to operate, they must be controlled by one of:
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{{Data Outputs}}
* [[Circuitboard (Advanced Airlock)]]
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{| class="wikitable"
* [[Circuitboard (Airlock)]]
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|-
* [[Circuitboard (Door Control)|Door Control]]
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! Output Name !! Data Type !! Description
* [[Logic Writer]]
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|-
* [[Motherboard (Logic)]] in a [[Computer]]
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| Power || Boolean || Returns whether the Blast Door is turned on and receives power. (0 for no, 1 for yes)
 
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|-
<!--T:4-->
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| Open || Boolean || Returns whether the Blast Door is open. (0 for no, 1 for yes)
==Construction==
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|-
A Blast Door is constructed using 1 x [[Kit (Blast Door)]].
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| Lock || Boolean || Returns whether the Blast Door is locked. (0 for no, 1 for yes)
 
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|-
<!--T:5-->
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| On || Boolean || Returns whether the Blast Door is turned on. (0 for no, 1 for yes)
==Deconstruction==
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|-
A Blast Door can be deconstructed at any time using a [[Hand Drill]].
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| RequiredPower || Integer || Returns the current amount of power, required by the Blast Door, in watts.
 
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|}
{{Data Network Header}}
 
{{Data Parameters|
 
{{Data Parameters/row|Power|Boolean|w=0|Can be read to return if the Blast Door is correctly powered or not, set via the power system, return 1 if powered and 0 if not|multiple=2|0|Unpowered|1|Powered}}
 
{{Data Parameters/row|Open|Integer|1 if device is open, otherwise 0|multiple=2|0|Closed|1|Open}}
 
{{Data Parameters/row|Mode|Integer|The mode of the Blast Door.|multiple=2|0|Operate|1|Logic}}
 
{{Data Parameters/row|Lock|Boolean|Disable manual operation of the Blast Door.|multiple=2|0|Unlocked|1|Locked}}
 
{{Data Parameters/row|Setting|Integer|A variable setting that can be read or written.}}
 
{{Data Parameters/row|On|Boolean|The current state of the Blast Door.|multiple=2|0|Off|1|On}}
 
{{Data Parameters/row|RequiredPower|Integer|w=0|Idle operating power quantity, does not necessarily include extra demand power}}
 
{{Data Parameters/row|Idle|Integer|w=0|Returns 1 if the Blast Door is currently idle, otherwise 0}}
 
{{Data Parameters/row|PrefabHash|Integer|w=0|The hash of the structure}}
 
{{Data Parameters/row|ReferenceId|Integer|w=0|Unique Reference Identifier for this object}}
 
{{Data Parameters/row|NameHash|Integer|w=0|Provides the hash value for the name of the object as a 32 bit integer.}}
 
}}
 
 
 
<!--T:8-->
 
==See Also==
 
* [[Kit (Airlock)]]
 
* [[Kit (Docking Port)]]
 
* [[Kit (Door)]]
 
 
</translate>
 
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