Kit (Automated Rocket Automation)
From Unofficial Stationeers Wiki
Warning: | This item is deprecated. |
Recipe | |
---|---|
Created With | Electronics Printer Mk2 |
Cost | 10g Gold, 40g Copper, 25g Steel, 30g Electrum, 30g Invar, 15g Solder, 25g Stellite, 10g Inconel |
Construction | |
---|---|
Placed with | Kit (Automated Rocket Automation) |
Placed on | Large Grid |
Stage 1 | |
Deconstruction | |
Item received | Kit (Automated Rocket Automation) |
Stage 2 | |
Next Stage Construction | |
Constructed with tool | Welding Torch |
Constructed with item | 25 x Steel Sheets |
Deconstruction | |
Item received | 25 x Steel Sheets |
Stage 3 | |
Next Stage Construction | |
Constructed with tool | Welding Torch |
Constructed with item | 25 x Plastic Sheets |
Deconstruction | |
Item received | 25 x Plastic Sheets |
Stage 4 | |
Next Stage Construction | |
Constructed with item | 20 x Electronic Parts |
Deconstruction | |
Item received | 20 x Electronic Parts |
The automation module completes the rocket. It passes logic to its respective components.
Data Network Properties[edit]
These are all Data Network properties of this device.
Data Parameters[edit]
These are all parameters that can be written with a Logic Writer, Batch Writer, or Integrated Circuit (IC10).
Parameter Name | Data Type | Description |
---|---|---|
ClearMemory | Boolean | Resets internal counters, such as ExportCount, to zero when set to 1. |
Activate | Integer | Set the desired mode of the rocket. Note: Setting Activate to the same value multiple times will not register a change beyond the initial set point. To remedy this, set Activate to a 'safe' value such as 0 or 1 first if encountering strange triggering behaviour. 1 = Launch to Space. |
Setting | Float | Unknown |
Open | Boolean | Unknown |
Data Outputs[edit]
These are all parameters, that can be read with a Logic Reader or a Slot Reader. The outputs are listed in the order a Logic Reader's "VAR" setting cycles through them.
Output Name | Data Type | Description |
---|---|---|
Mode | Integer | The current mode of the rocket. 0 = Idle on the Launch Pad. The rocket can be launched by setting the Activate variable to 1. |
Maximum | Integer | Unknown |
ImportCount | Integer | Unknown |
Fuel | Float | The quantity of onboard fuel, in moles. |
ExportCount | Integer | Unknown |
CollectableGoods | Boolean | Whether the rocket can currently harvest ice, ore, or salvage. If 0, then the rocket must be moved to a new area by setting Mode to 2. |
Setting | Integer | Unknown |
ReturnFuelCost | Integer | The amount of fuel needed, in moles, for the rocket to safely return to the launch pad. The rocket does not actually consume this much fuel to return. |
Ratio | Float | Unknown |
PrefabHash | Integer | Unknown |
Open | Boolean | Unknown. Possibly commands all silo modules to open or close. |